I just listened to the UTG Podcast with guest Andrew Milner, an aussie developer who made Poker GFX, who I must say is a top bloke who does a fair dinkum job of answering questions for the layman.
As others have mentioned before it is definitely worth a listen, especially if you are interested in the RFID tech, Poker GFX software, and any graphics changes that may have taken place. Here is a link to the podcast both the interviewer and Andrew do an amazing job:
https://podcasts.apple.com/us/podcas...=1000453274898
1:17:00 In depth conversation about RFID, Poker GFX, its potential exploits and how to mitigate them
2:22:00 The 86o graphics change hand
Side note:
Postle actually had 86o not 96 https://www.twitch.tv/videos/365129696?t=02h30m44s
So we know that:
1) Cards can be miss-registered but not misread
2) If a card is pitched to the wrong player, and the RFID reader picks it up, the player's who's card was pitched incorrectly will not display cards at all. The software prevents the same card displaying twice in the event of a duplicate RFID read within the same hand.
3) There is a persistence error where prev cards can be read as current cards.
The podcast has new information as to why graphics might be wrong. Andrew, the creator of Poker GFX, lists 3 scenarios that causes graphical errors. The first 2 are listed above as 1 and 2 respectively, and the 3rd is as follows.
Quote:
"If all antennas (RFID readers) are connected to the router module (in the center of the table) using thin cables that all accumulate at one point, and are coiled up together, it is possible to get card data bleeding between random players at times".
This explains why there are so many graphical errors relative to other streams. It explains hands like when the Kc was showing up on two different peoples hands preflop. He also goes on to say that when card bleeding occurs, a popup notification is sent to the operator to let them know. Which for me, explains the extremely weird hand where Postle folds TT to J4o which turned out to be JJ.
https://www.twitch.tv/videos/306445878?t=5300s
Andrew goes on to say that all 3 of these possibilities are red herrings and that there would never be a reason that the graphics should ever change in real time unless the cards were tabled. I would like to add to this point in that there is no way for Taylor or anyone else but MP, to know the exact hand, down to the suit, what MP held in real time. Taylor then goes to the booth and confirms 30 minutes later that the graphics change was correct, meaning he magically guessed MP's cards and was correct after confirming with MP himself. Even if card bleeding occurred in this hand and a popup notified Taylor, he or someone else would have had to make the split second decision to change the cards, and they would have had to have been right, as they confirm the change 30 min later in the delayed stream. There is no reason to change it. MP is known for crazy plays. MP is known for soul reads. There are graphical errors all the time. Why change it? There must be a motive.
Anyway, it makes more sense now why Stones was experiencing so many graphical errors. They were just lazy with the RFID table. It's possible they didn't want to fix it because it made for a good excuse for Mike, but they made a huge mistake changing the graphics here. I emailed the creator of Poker GFX with more specific questions regarding what could affect graphics and will share it with you guys if he decides to respond.