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Old 04-26-2020, 03:51 PM   #1276
bbbvvvv
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re: MonkerSolver

Hi,

I rented a 320GB RAM server on vultr because I wanted to run some larger tress. I edited the MonkerSolver.l4j file to use 300. And yet any tree I run even just over 20GB is making my software shutdown with no message.

Does anyone know how to fix this?
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Old 04-29-2020, 04:51 PM   #1277
Slavik_Krs
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re: MonkerSolver

Hi,
I rented a VM, and I can't install Monker via my link. Every time the same message "The connection has timed out. The server at app.monkerware.com is taking too long to respond."
I mailed to support but it doesn't answer.
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Old 04-30-2020, 04:07 AM   #1278
Slavik_Krs
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re: MonkerSolver

Quote:
Originally Posted by bbbvvvv View Post
Hi,

I rented a 320GB RAM server on vultr because I wanted to run some larger tress. I edited the MonkerSolver.l4j file to use 300. And yet any tree I run even just over 20GB is making my software shutdown with no message.

Does anyone know how to fix this?
Same problem. Installed Monker on VM with 256G Ram. When trying to make a simulation, it shows only 6,22G free RAM...
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Old 04-30-2020, 10:00 PM   #1279
jayme87
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re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post


When I try to click 'Add to all' -> 'Postflop nodes', nothing happens in this instance. Can you maybe tell me how this is supposed to work?
i see the answer to this but still having hard time adding check bet and fold on one street with the adding postflop node nothing happening. why is this? what am i doing wrong?
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Old 04-30-2020, 10:08 PM   #1280
jayme87
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re: MonkerSolver

or maybe i should just ask how do i add check to postflop node? sorry for noob question
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Old 04-30-2020, 10:47 PM   #1281
jayme87
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re: MonkerSolver

nvm i worked it out i think check is added by default when a new action is created
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Old 05-01-2020, 11:04 AM   #1282
IsaacAsimov
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re: MonkerSolver

Quote:
Originally Posted by PenelopeCruz View Post
Thanks! Is there a metric to look for when considering whether a sim is finished? Or is it more just looking for the ranges you are solving for are no longer changing much
Target a minimum iterations per nodes of 10, and beyond that what you write is correct, monitor for significant changes in strategy, every 5 I/N or so.

Quote:
Originally Posted by card core View Post
Hey Isaac, I'm having the exact same issue and I couldn't find a solution to this.

Folder structure is: C:\Program Files\MonkerSolver\Ranges\Hold'em\6-way\100bb ; Monkerviewer is in the MonkerSolver folder.

Any other idea?
You have the correct folder structure. I'm not sure what is producing this error. If you are only seeing this with one specific file, then perhaps this file is corrupted. I would recommend contacting support at support@monkerware.com and asking for assistance on the matter. If you suspect file corruption may be the issue, I would recommend trying to re-export the ranges for Monkerviewer from the original file.

Quote:
Originally Posted by bbbvvvv View Post
Hi,

I rented a 320GB RAM server on vultr because I wanted to run some larger tress. I edited the MonkerSolver.l4j file to use 300. And yet any tree I run even just over 20GB is making my software shutdown with no message.

Does anyone know how to fix this?
Can you run a 20g tree with these settings?

-Xms3g
-Xmx24g

Generally I would recommend setting your Xmx value to a smaller value, ideally that of the game tree you are trying to run, and then adding 4. There is no need to change your Xms value.

Quote:
Originally Posted by Slavik_Krs View Post
Hi,
I rented a VM, and I can't install Monker via my link. Every time the same message "The connection has timed out. The server at app.monkerware.com is taking too long to respond."
I mailed to support but it doesn't answer.
This might be a firewall issue. Make sure that Monkersolver is allowed through your firewall on your server.

Quote:
Originally Posted by Slavik_Krs View Post
Same problem. Installed Monker on VM with 256G Ram. When trying to make a simulation, it shows only 6,22G free RAM...
Have you edited your .l4j file, and increased your '-Xmx' value? Make sure to restart Monkersolver for your changes to take effect.

Quote:
Originally Posted by jayme87 View Post
nvm i worked it out i think check is added by default when a new action is created
That is correct, checks/calls are added automatically as other actions are generated.
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Old 05-04-2020, 11:30 AM   #1283
Waaaghbozz
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re: MonkerSolver

Hi,
is there any way to delete postflop actions?
E.g. for a complete 6max tree to delete every all-in on F, T and R.
I know the option "ad to all" but is there also an "delete to all"?
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Old 05-04-2020, 05:43 PM   #1284
esviagra
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re: MonkerSolver

Hi,

I maybe able to get a hand on some old server hardware that is being moved out of the data center, what is the maximum amount of RAM Monkersolver supports? What about thread count? Does it scale well with more cores?
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Old 05-07-2020, 08:12 AM   #1285
Enn Sink
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re: MonkerSolver

The link for android monkerviewer is dead.
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Old 05-09-2020, 12:53 PM   #1286
Ninja1989
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re: MonkerSolver

anyone had success with getting monker to work? When I click on it just nothing happens (that is after installing the 64bit java) (the other java i got an error)... now just nothing happens
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Old 05-09-2020, 01:22 PM   #1287
Ninja1989
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re: MonkerSolver

Quote:
Originally Posted by Ninja1989 View Post
anyone had success with getting monker to work? When I click on it just nothing happens (that is after installing the 64bit java) (the other java i got an error)... now just nothing happens
Seems to only open if i change the Xms2g line to 0.. but then it does not solve
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Old 05-10-2020, 04:42 PM   #1288
4JesseJames4
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re: MonkerSolver

hi,

this is really stupid but i cannot figure out how to change my password. does anyone know how to do this in monker?

thanks
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Old 05-11-2020, 05:56 AM   #1289
IsaacAsimov
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re: MonkerSolver

Quote:
Originally Posted by Waaaghbozz View Post
Hi,
is there any way to delete postflop actions?
E.g. for a complete 6max tree to delete every all-in on F, T and R.
I know the option "ad to all" but is there also an "delete to all"?
From the 'Actions' field in the bottom right corner of the 'Tree' tab, select the action 'ALL IN', and then right-click at the point in the game tree where you would like to remove all-ins and select 'Remove all'. To my knowledge there isn't a way to remove all all-ins more efficiently than this.

Quote:
Originally Posted by esviagra View Post
Hi,

I maybe able to get a hand on some old server hardware that is being moved out of the data center, what is the maximum amount of RAM Monkersolver supports? What about thread count? Does it scale well with more cores?
I would be careful using servers with DDR3 RAM or earlier, if that is what you are contemplating, due to potential poor performance, especially with very large game trees.
To my knowledge there is no limit on how much RAM or how many threads you can use.
Monkersolver does not scale linearly with cores, and running very high thread counts (128+), may not be advisable for some game trees. Generally it is preferable to have newer architecture with lower thread counts, as opposed to older architecture with higher thread counts.

Quote:
Originally Posted by Ninja1989 View Post
Seems to only open if i change the Xms2g line to 0.. but then it does not solve
Are you maybe referring to Monksolverfree? The main Monkersolver.exe definitely works. The Monkersolver config file should look something like this:

-Xms3g
-Xmx8g

And for Java, on this web page https://www.java.com/en/download/manual.jsp, you need 'Windows Offline (64-bit)'. You could try remove all Java installs from your machine first, and then reinstalling this Java.

Quote:
Originally Posted by 4JesseJames4 View Post
hi,

this is really stupid but i cannot figure out how to change my password. does anyone know how to do this in monker?

thanks
Email support, support@monkerware.com.
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Old 05-11-2020, 09:32 AM   #1290
Ninja1989
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re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post

Are you maybe referring to Monksolverfree? The main Monkersolver.exe definitely works. The Monkersolver config file should look something like this:

-Xms3g
-Xmx8g

And for Java, on this web page https://www.java.com/en/download/manual.jsp, you need 'Windows Offline (64-bit)'. You could try remove all Java installs from your machine first, and then reinstalling this Java.



Email support, support@monkerware.com.
Yep the free one, as trying to use it to run rivers with vision plo. Which you are meant to be able to do
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Old 05-11-2020, 02:15 PM   #1291
4JesseJames4
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re: MonkerSolver

Quote:
Originally Posted by IsaacAsimov View Post
From the 'Actions' field in the bottom right corner of the 'Tree' tab, select the action 'ALL IN', and then right-click at the point in the game tree where you would like to remove all-ins and select 'Remove all'. To my knowledge there isn't a way to remove all all-ins more efficiently than this.



I would be careful using servers with DDR3 RAM or earlier, if that is what you are contemplating, due to potential poor performance, especially with very large game trees.
To my knowledge there is no limit on how much RAM or how many threads you can use.
Monkersolver does not scale linearly with cores, and running very high thread counts (128+), may not be advisable for some game trees. Generally it is preferable to have newer architecture with lower thread counts, as opposed to older architecture with higher thread counts.



Are you maybe referring to Monksolverfree? The main Monkersolver.exe definitely works. The Monkersolver config file should look something like this:

-Xms3g
-Xmx8g

And for Java, on this web page https://www.java.com/en/download/manual.jsp, you need 'Windows Offline (64-bit)'. You could try remove all Java installs from your machine first, and then reinstalling this Java.



Email support, support@monkerware.com.
thanks for the response. Emailed them twice already, crickets. ill send one more email and then play the waiting game i suppose
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Old 05-12-2020, 07:56 PM   #1292
yuki
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re: MonkerSolver

After Windowsupdate today.
I can't see my mkr files and can't put 'UP' like below.
Does anyone same?
https://gyazo.com/dfa10210a751f2013f72d5e54b005231
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Old 05-13-2020, 02:33 AM   #1293
tombos21
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re: MonkerSolver

What's the minimum RAM needed to solve 9max or 6max preflop?

Does Monker support nodelocking? I saw that you can force frequencies, but can you force specific actions with specific hands?
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Old 05-13-2020, 05:37 AM   #1294
tombos21
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re: MonkerSolver

Would 192GB RAM be sufficient to solve 200bb 4-player spots?
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Old 05-13-2020, 06:20 AM   #1295
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re: MonkerSolver

I should also specify that this pertains to Hold'em, not Omaha

Last edited by tombos21; 05-13-2020 at 06:48 AM.
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Old 05-13-2020, 02:06 PM   #1296
counterspell
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re: MonkerSolver

I'm trying to load a postflop saved run from my server on my laptop. The saved run file is 8GB and monker usage goes from nothing to 9GB when I load it but it is not loading the river - node count shows 25 million instead of 14 billion and when I navigate responses to the river it is blank. I have reloaded the same file on my server without issue. Has anyone else experienced this? I've messed around with "max streets" on the load window and have set Xmx to 14GB.
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Old 05-13-2020, 07:07 PM   #1297
EggsMcBluffin
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re: MonkerSolver

Has anyone asked about this error message before?




Trying the free version and keep getting this error. Have already tried reinstalling to no avail.
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Old 05-13-2020, 07:20 PM   #1298
EggsMcBluffin
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re: MonkerSolver

nevermind, I did not have Java installed properly

it works now
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Old 05-15-2020, 04:33 AM   #1299
Jlo
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re: MonkerSolver

Hi,

I'm using Monker to sim river spots from vision flop and turn spots. Is there a way to filter the displayed data so that is not showing me hands that get to the river in that spot with a very low frequency?

Thanks!
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Old 05-15-2020, 05:31 AM   #1300
IsaacAsimov
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re: MonkerSolver

Quote:
Originally Posted by Ninja1989 View Post
Yep the free one, as trying to use it to run rivers with vision plo. Which you are meant to be able to do
If you are trying to use Monkersolver free in a way that was specified by the Vision team, maybe you can bring it up with them and they can help you resolve it more swiftly.

Quote:
Originally Posted by yuki View Post
After Windowsupdate today.
I can't see my mkr files and can't put 'UP' like below.
Does anyone same?
https://gyazo.com/dfa10210a751f2013f72d5e54b005231
I have the latest Windows 10 updates, and I am not sharing in your issues. If you think the update broke your Monkersolver install, I would recommend using a restore point to go back to a time before the update and see if that resolves your issue.

Quote:
Originally Posted by tombos21 View Post
Would 192GB RAM be sufficient to solve 200bb 4-player spots?
Yes.

Quote:
Originally Posted by tombos21 View Post
What's the minimum RAM needed to solve 9max or 6max preflop?

Does Monker support nodelocking? I saw that you can force frequencies, but can you force specific actions with specific hands?
Your question is too unspecific. For example, in the latest update there is a solution for 9-handed NLHE that requires 5 GB RAM, but it would be trivial to make a 9-handed tree that requires 1 TB of RAM.

You can lock specific actions to specific hands using Monkersolver.

Quote:
Originally Posted by counterspell View Post
I'm trying to load a postflop saved run from my server on my laptop. The saved run file is 8GB and monker usage goes from nothing to 9GB when I load it but it is not loading the river - node count shows 25 million instead of 14 billion and when I navigate responses to the river it is blank. I have reloaded the same file on my server without issue. Has anyone else experienced this? I've messed around with "max streets" on the load window and have set Xmx to 14GB.
It sounds like your save file is 8 GB of compressed, and not raw data. If you are trying to load all streets from a compressed file, you will need to have significantly more RAM available than 14GB. You will approximately need the same amount of RAM it took to solve the game tree.

Quote:
Originally Posted by Jlo View Post
Hi,

I'm using Monker to sim river spots from vision flop and turn spots. Is there a way to filter the displayed data so that is not showing me hands that get to the river in that spot with a very low frequency?

Thanks!
If you 'sort by' combos, then low frequency hands are placed towards the end of the table.
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