Originally Posted by Turbulenc3
Having trouble with node locking, specifically for preflop. Anyone willing to give me a tutorial in this, I willl pay. PM me
Originally Posted by wildfangames
I tried loading a solve on Linux Ubuntu 18.04 Desktop v 10106 but the load button doesn't open up a dialog. Nothing happens. Has anyone experienced this?
Make sure that in the same folder where the Monkersolver executable is located, or in the case of Linux the shell script (.sh), you have a folder labeled 'savedRuns'.
Originally Posted by KomodoDragonJesus
What kind of computer specs would you need to effectively perform preflop solves for 6max NLHE? Can you customize the blind/ante structure? I want to try an ante+btn blind structure rather than standard sb/bb.
The main criterion for running larger 6-max sims is to have enough RAM. Other than that it's about your budget. Fast DDR4 RAM and a CPU with high performance per core is preferrable. For reasonable accuracy at 6-max and up (100bb+), you are looking at 256GB of RAM and up ideally.
Originally Posted by Marshall28
Sorry I assume these questions were asked an answered somewhere and I spent like 15 minutes trying to find them on google but could not...
Considering buying this software, but I'm trying to understand how many iterations I need to be running to get a reliable solution?
It seems like this is based on the amount of nodes? Or am I off on this? If not, what is a reasonable ratio?
For preflop a good guideline is 30-40 iterations per node (I/N) and up, and for postflop 15-20 iterations per node and up. Depends what sort of information you are trying to gleam from the solution and how valuable that information is to you.
Originally Posted by doctor877
looking for 6max plo sims, pm me
Originally Posted by Walter_The_GSD
So having a high number of cores/threads doesnt make a difference for Monker? I was considering a build with 2 CPU's and 512GB of ram. Both CPU's would have 12 cores and 3.0ghz clock speed.
Is less cores with higher clock speed the way to go?
Yes a high core/thread count makes a difference, but the more threads you add, the more overhead there is for synchronizing those threads. Ideally you would have more efficient threads than simply a lot of threads. It's hard to generalize, because there are lot of differences between individual CPUs and RAM can also have an impact, so you need to evaluate it on a CPU by CPU basis. Just when you think a decision is close, go with the CPU with less cores, but higher speed per core.
Originally Posted by brasil270
I want to set a sim with the CO posting a big blind as well as a dead small blind as is often seen in casinos, how do i set these custom blind setting with say 5 handed so we have HJ/CO/OTB/SB/BB and we want to see essentially how everyone plays here. I have had trouble trying to solve this while making them act in the order they are supposed to live. Thanks!
In the 'Tree' tab go to 'New', then set 'Dead money (sb)' to '1'. Click on 'Custom blinds', and after the sequence '10,20', add '0,20', so you are left with '10,20,0,20'.