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08-23-2012 , 07:13 PM
Quote:
Originally Posted by imjoshsizemore
Its not as easy as it seems. I just tried it for the first time with Windrunner mid, ended up going 64/46 at 10:05, no items after initial items of 4 gg branches and 2 health pots. I think I could obviously do better on future attempts - the hardest part was keeping creep equilibrium when the sieges came, I lost a few of my own creeps to the tower.

In an actual game if I had that level of free farm I think I would be able to improve even more still because I would buy like phase boots which would make last hitting easier.
I personally think that it is important to have played the hero a lot recently previously or else I do not have the "feel" for the animation. Mid is typically the hardest lane to CS because of the limited space you have to work with. The tower will typically confuse you unless you know if you need 1 or 2 hits to take the kill away from the tower.
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08-23-2012 , 07:59 PM
Quote:
Originally Posted by imjoshsizemore
Its not as easy as it seems. I just tried it for the first time with Windrunner mid, ended up going 64/46 at 10:05, no items after initial items of 4 gg branches and 2 health pots. I think I could obviously do better on future attempts - the hardest part was keeping creep equilibrium when the sieges came, I lost a few of my own creeps to the tower
There is no reason not to keep buying items, other than to prove that you don't need items. Since you have to buy your own chicken, but you won't need any health or mana regen, I think you can just take your typical item build. But it's expected that you should have something extra to help you cs better as waves hit towers more often and siege starts to throw in a bit more variance.

But I am 100% sure I can do this with only missing 1-3 kills by 7:35, and at least 30+ denies, using a hero like qop (who wouldn't even be the best for this).
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08-23-2012 , 08:07 PM
Quote:
Originally Posted by blackchilli
Tabako what is the highest CS you have ever had solo mid vs an opponent? I struggle with getting anything over 40/10 with tinker solo mid.

There's a clip of eg.fear getting 63/30 or something like that at 8mins in mid. WTF.
Quote:
Originally Posted by Inso0
Must have been an extremely favorable matchup for him. At the 8 minute mark, only 66 creeps have even spawned.
Pretty certain it was a morphling situation where he went very high agility early on.

Oh snap. Looks like it's QoP. Very nicely done.
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08-23-2012 , 08:17 PM
https://dotabuff.com/

dota 2 stat tracking
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08-23-2012 , 09:38 PM
took screen at ~7:35



denies are really bad though. But if I tried again I know I could do about the same for kills and at least 10 more denies.

Quote:
I wouldn't say its impossible but I'll be very impressed if you could get 61/27 at 7.35 without opposition
So this definitely isn't very hard, or impressive imo. I would have 60 if I destroyed that cata, 1 less than fear.

edit: i'm trying it again now.

Last edited by Count Chocula; 08-23-2012 at 09:50 PM.
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08-23-2012 , 10:09 PM
It seems a little skewed to have 3 nulls and blades when its clear that no one would ever have that build as mid. Bottle/boots is already 900 of items.

I can't believe this debate ITT without mentioning the classic last hitting challenge, the SF challenge. 10 min, 100 total, no items or skillups of any kind

I think those were the parameters, at least
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08-23-2012 , 10:10 PM
Being able to buy 23 damage worth of items is just such a huge edge. +4 damage max to simulate sounds about right, +6 at most.
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08-23-2012 , 10:10 PM
Did worse with kills (59 -> 56), but better with denies (21 -> 35). I stopped shopping after about 4-5 minutes, so that's probably why. A lot of my +dmg is from taking stats every other level, which is probably pretty cheap but I was trying to make it a bit easier on myself.

Steam was also disconnecting me constantly, making me have to retry 3 times before I could make it to 7 min. One try I actually was @ 5 min with no misses.


Last edited by Count Chocula; 08-23-2012 at 10:22 PM.
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08-23-2012 , 10:14 PM
Quote:
Originally Posted by Young Pitts
It seems a little skewed to have 3 nulls and blades when its clear that no one would ever have that build as mid. Bottle/boots is already 900 of items.

I can't believe this debate ITT without mentioning the classic last hitting challenge, the SF challenge. 10 min, 100 total, no items or skillups of any kind

I think those were the parameters, at least
Quote:
Originally Posted by Young Pitts
Being able to buy 23 damage worth of items is just such a huge edge. +4 damage max to simulate sounds about right, +6 at most.
Ya I agree. Nobody would build that out. I'm gonna try this now on Tiny. Should be easy I think.

edit: Nope, not easy. 47-27 after 7:35. The high base damage is great, and so is his ult, but not being ranged may be a handicap. Although I dunno, probably not really here... I missed a ton of easy ones in the beginning when I was doing this. Got into a good groove later on though.

Also, learning when you need to non last hit attack is pretty interesting and fun.


Last edited by oldgrandma18k; 08-23-2012 at 10:31 PM.
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08-23-2012 , 10:16 PM
Fear started with +6 dmg, and had +16 before the 5 min mark.

btw, what does 100 total mean? kills + denies? If so, that is very, very easy.

Last edited by Count Chocula; 08-23-2012 at 10:21 PM.
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08-23-2012 , 10:41 PM
i can't really remember the numbers, it might have been 200 total by that point.

it was just a famous training challenge that people talked about on the dota forums, the key point was SF no items no numbers

Actually now that I think about it, the game might have been "miss zero creeps and restart every time you miss, try to make it to 10 min"
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08-24-2012 , 04:01 AM
I'll give this a shot later with doombringer and tinker. I'm not using qop because I rarely play qop anyway.

The sf challenge sounds like fun as well. Will give that a shot also. I still play dota 1 though because my laptop is ancient.
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08-24-2012 , 04:09 AM
Quote:
Originally Posted by Young Pitts
Being able to buy 23 damage worth of items is just such a huge edge. +4 damage max to simulate sounds about right, +6 at most.
Exactly. I'm trying a tinker with 3gg branches chicken and tangos, building up to bottle, boots and soul ring. With doom I'm going for quelling blade, chicken and tangos and then stout shield -> vanguard. There's no point doing this if it doesn't simulate a real game with what I would actually buy.

It should definitely be more difficult with tinker. I'm still surprised chocula says its easy.
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08-24-2012 , 06:18 AM
Of course it's harder with certain heroes, but specifically I was talking about qop, and it seemed easy enough for me. I'd have an even easier time with most melee heroes using a quelling blade since it's just free farm.
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08-25-2012 , 12:49 AM
I just tried with invoker, +5 stats to start, no other items, and only quas (hp regen). It was harder than I expected it to be (I thought I was going to miss almost 0). I had 53 creeps at 8 mins.

Looking through some of my recent competitive games, I'm surprised at how low the mid creep scores are at 8 mins into the game. Here is a sample:

lesh (22-5) v void (31-10) + veno (4-5)
invoker(33-6) v morph (23-7)
invoker(33-11) v tinker (23-3)
death prophet (25-3) v invoker (30-8)
furion (36-6) v invoker (32-3)

I agree that if you are talking about freefarming with 80+ base damage and no regard for concerns like lane positioning, most experienced players wont miss often, and pros shouldn't miss any at all, but that's not really representative of the early stages of an actual game.

Fear is obviously a sicko.
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08-25-2012 , 04:51 AM
Managed 60/20 with a doom bringer and standard items at 7.35. Only did 44/18 with tinker. Doom bringer is a freaking farming machine. Had vanguard, rad, battlefury and 3k at 26mins with 196cs.

Gonna practise it more and crush pubs who leave doom alone.
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08-25-2012 , 05:11 AM
Greatest WR Powershot snipe of my life, replay ID 35436508 ; 16:35-16:45 in-game time, 20:24-20:34 replay time

Last edited by beansroast01; 08-25-2012 at 05:35 AM.
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08-25-2012 , 05:12 AM
:[
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08-25-2012 , 02:48 PM
not watching that.

It better at least be a blind triple kill.

also it's very easy to get blind triple kills with powershot, especially if there is no opponent.
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08-25-2012 , 05:06 PM
is there some kind of match making in dota 2? like in lol you usually will get to play against players approximately of your level. Will I be facing players of my level in dota as well, or i can be dropped in to battle with much better players? played only vs bots so far.
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08-25-2012 , 05:18 PM
Quote:
Originally Posted by 2+2=5
is there some kind of match making in dota 2? like in lol you usually will get to play against players approximately of your level. Will I be facing players of my level in dota as well, or i can be dropped in to battle with much better players? played only vs bots so far.
yes there is matchmaking, but players who leave early or flame too much get regulated to the lower tier matchmaking as well.
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08-25-2012 , 05:20 PM
thx!
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08-25-2012 , 05:51 PM


57-31 on void. Little late on the screenshot.

Btw all, did you guys know his time walk also slows attack speed as well as movement speed? For 3 seconds too, to everyone within the path. I had no idea, until I've just started playing him more (Vintage Timebreaker eye candy ftw).
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08-25-2012 , 06:16 PM
Also, big TI2 news... MUFC isn't gonna make it in time due to some travel issues and now Mouz and WE are going to go head to head in a Bo5 for their spot!! Happening at 5pm PST today.

Stream links and more info here: http://www.reddit.com/r/DotA2/commen..._for_ti2_spot/
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08-25-2012 , 06:24 PM
How these teams can fail to get the palm greased to enter for a 1million first prize is beyond me

what a beat

edit: i see that they aren't going because one of the five lost his passport in Hong Kong

that blows, i guess there is no passport expedite in Malaysia
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