Quote:
Originally Posted by toltec444
Originally Posted by Lego05
Rake is capped ... usually rake is like 5% with a max of like $3. Say we're playing with $100 stacks at a .5/$1 table. Each player puts in $30 so a pot of $60. 5% of $60 is $3 so $3 is the rake but that's it ... rake is now maxxed out. Each player has $70 left but if each player puts that $70 in the pot no new rake is collected on that $140 ... still just $3 rake.
So pot stays at $60 site collects $3 rake and game continues and more rake is collected ....... players go all-in for last $70 dollars and site collects $3 rake and one player loses all money and game is over and no more rake is collected.
If you were the site which would you prefer?"
This is right for higher stakes, for micro limits that doesnt apply.
It applies .... it just takes a larger % of the player's stacks to reach the cap if it is even reachable. And of course sites don't actually make the most money by maximizing the rake they take on each and every hand anyway:
At say 5NL, 10 $3 pots is better for the site than 2 $10 pots .... so therefore they don't want to make action hands and have people bust quickly ... they want the money to keep circulating without anybody busting.)
If someone busts after 2 $10 pots and then leaves ending the game the site made $1.00 in rake. If it takes 10 $3 pots before someone busts ending the game the site made $1.50 in rake.
(The best case scenario for a poker site would be that even were exactly the same skill level and everyone broke even minus rake ..... or that every single hand ended up in a split pot.)
So that's argument one but even if that didn't exist and if we were in pretend land were the sites made the most total rake by maximizing their rake on each hand regardless of how it affected the players (like busting them so they stop playing) ... here's another question:
Are you now suggesting that they use a different RNG for micro games than for other games?
How many different RNG's do you guys think these sites run?
Argument One: Shows that sites would make less money by doing what you hypothesize they do.
Argument 2: Not really an argument ... just a question because when adding up different claims from different people for different games/stakes/forms/time periods/specific players/etc. the number of RNG's a site is using is starting to get a little ridiculously high. There's no need for them to use as many as 2 RNG's and using different RNG's would in my mind raise eyebrows ..... but many people here seem to believe that they use multiple RNG's (with at least some being rigged) based on nothing other than they personally thought up the idea of it because they are trying to explain a perception they have of an incorrect pattern in the cards, despite not being able to use statistical data that is available to show said incorrect pattern .... (and of course when it comes to patterns such as these human perception is not capable of evaluating them correctly over sample sizes large enough to be meaningful).
Last edited by Lego05; 04-14-2010 at 09:12 PM.