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** Official Spin and Go's Discussion Thread ** ** Official Spin and Go's Discussion Thread **

12-01-2014 , 07:57 PM
They better market the hell out of the winner(s) of the 1 mil, otherwise this "promotion" sucks.
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12-01-2014 , 10:49 PM
Some fish with less than 1k life roll is gonna win $1M, cash out $995k and keep 5k on the site. Really hope they sign up the fish and make TV ads about how he won 1 mil in 5min otherwise this is just taking money out of the economy.
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12-02-2014 , 12:55 AM
Do you really think Amaya will give someone $1M? They can easily fix RNG for their needs and then just say "well guys, 3 out of 10kk, nobody won".
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12-02-2014 , 02:04 AM
Yes they really will "give" someone 1m, because they arent giving it from their money, it's from player money.
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12-02-2014 , 02:21 AM
also at 35 cents per game, 3 entrants per game, ten million games to award 3 millballs, they would still profit 7.5 million dollars if they were awarding the 3 million out of the rake they are charging


but cog is obv correct
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12-02-2014 , 10:26 AM
Is it only running in december? Or does it stay?
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12-02-2014 , 10:44 AM
There has to be money left over in the prizepool when this is done that is technically the players money, What are they going to do with that?

So easy for them to hide money, they need to have a running jackpot or be more transparent somehow.
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12-02-2014 , 11:48 AM
Quote:
Originally Posted by sirluckbox
There has to be money left over in the prizepool when this is done that is technically the players money, What are they going to do with that?

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12-02-2014 , 12:26 PM
Quote:
Originally Posted by sirluckbox
There has to be money left over in the prizepool when this is done that is technically the players money, What are they going to do with that?

So easy for them to hide money, they need to have a running jackpot or be more transparent somehow.
Those christmas parties aint cheap man.. and now since they are basically have to give all their profit to funding debts, they need to come up with other ways to pay the bill..
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12-02-2014 , 12:56 PM
any rough estimate when Milestone Hand 300 will be dealt?
Before Dec 10th? Dec 10-20? After Dec 20?
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12-02-2014 , 03:40 PM


So here's my graph for lifetime Spin and Gos so far: 2,500 volume. +$3962.43 EVROI, 36.4% ITM, 7.88% ROI.

ITM is pretty low for my success, guess I've been running pretty good with the PP distribution (even allowing for the bink). I also know that 2.5k is a ****ing tiny sample for this format, especially given that most of my volume was pre-rake increase.

I was lucky enough to bink a 240x multiplier at the $15s where most of my volume has been played.

I'd like to think that casino games coming in 2015 will mean the player pool for these games will stay exceptionally soft even if the rake is crazy, and for casual grinders such as myself who can't be arsed to tackle the cartel systems at HU Hypers, the game is pretty much perfect (especially if Stars create some $60+ Spin and Gos, because then I can move up to $30s without playing caffeine demon 12 tabling wizards)

So a couple of questions:

1) There's next to no information out there on the web on how to improve as a Spin and Go grinder, aside from general session reviews, HU Hyper theory for late-game and knowing 3max push/fold charts and Nash, what else can be done to improve on my ITM%?

2) Is the general consensus here that the games are unbeatable in the long-run ?
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12-02-2014 , 06:00 PM
HU Hyper theory for late-game and knowing 3max push/fold charts and Nash, what else can be done to improve on my ITM%?

being good in HU hypers ?
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12-02-2014 , 06:10 PM
Quote:
Originally Posted by aenimka
HU Hyper theory for late-game and knowing 3max push/fold charts and Nash, what else can be done to improve on my ITM%?

being good in HU hypers ?
Yeah, I meant when it's still at 3max, should have included that.
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12-02-2014 , 06:17 PM
Quote:
being good in HU hypers ?
Quote:
Originally Posted by JaegerPL
Yeah, I meant when it's still at 3max, should have included that.
The logic here is a bit like this... if you are good at HU Hypers you understand what you are doing, and not just copying stuff.. thus you can also figure it out for 3max. And when you are citing Nash pushing charts (3max+) the proper forum for that approach is one link higher.
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12-02-2014 , 06:35 PM
Using Nash in Spin and gos is almost certainly godawful.

Check this thread out:

http://forumserver.twoplustwo.com/18...y-hem-1212650/

With PT4/HEM you should look up what the avg. Pop opens 3 handed at stacksize X, how much they minraise/fold and then construct proper preflopranges.

The general consensus is that the games are super beatable and most likely the fishiest games on PS. BUT the variance just stands in no relation with the money you could win. You could easily be breakeven for your entire pokercareer. For most people this is unacceptable.
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12-02-2014 , 06:38 PM
Doing some head math

36% wr means about 7bb/100
40% means about 25bb/100

These games are super soft but nobody is winning 40% even at low multipliers
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12-02-2014 , 07:27 PM
I would assume that CAP players would be very good at spin and goes. So find out if any of those offer coaching.
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12-02-2014 , 09:06 PM
Quote:
Originally Posted by BitchiBee
I open button with a8s first hand of game. sb shoves, bb snap call. I toss, they flip 84o and 87s.

Just **** you. **** you
How long have you played these?
Just wait till 84o snap calls your AA all in reraise and he makes a straight.
And your playing for a 10x multiplier.
You have no idea man.
If that ^^ pisses u off, you better stop if you cherish your sanity.
I have a theory, I think in the beginning everyone played decent, than some clown sucked out a guy which put him on tilt and in turn he played like a clown and caused a chain reaction flooding the game of clown tilt like a virus.
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12-02-2014 , 10:42 PM
Quote:
Originally Posted by POW
Haha, I officially want to use my one time!!!

"Freak incident shows Spin&go tournaments dole out 1000 top prizes of £108,000 simultaneously!!" This will make a small dent in Pokertstars yearly profits who for some reason previously needed to increase rake to improve the games.

Serious note: Why the hell have stars cut off such a massive chunk of their market by making these ungrindable, possibly unbeatable?

These games with grinders would make the fishes chance of winning go from 200,000/1 to 250,000/1.....next to zero impact.

Make them grindable and theres possibilty for teams etc.

ret-ards
Are you advercating team play sir?
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12-02-2014 , 11:59 PM
Quote:
Originally Posted by JaegerPL

So here's my graph for lifetime Spin and Gos so far: 2,500 volume. +$3962.43 EVROI, 36.4% ITM, 7.88% ROI.

ITM is pretty low for my success, guess I've been running pretty good with the PP distribution (even allowing for the bink). I also know that 2.5k is a ****ing tiny sample for this format, especially given that most of my volume was pre-rake increase.
if you had been unlucky and just run into an overpair hand 1 of that 3k game and busted, you would have had only had $360 added to that $ev line and everything else remaining constant your total profit would currently be at $200, $1000 or so below your ev line


if im not mistaken, that $ev adjusted number is pretty much the least reliable way to try to get your head around how you are playing(not running) and what roi you could anticipate. its extremely multiplier dependent and would take like an infinite sample to normalize




your itm is more valuable, but still not all that useful yet


and you are right, pre rake increace, games were probably softer (everyone with no clue about short short handed play happily flicking buyins away till busto) so whether you would have done as well with the same seires of spins occurring now would be questionable



if you want the most meaningful number your sample has to offer filter for chips on the vert axis, show net expected chips won, divide net expected chips won by number of games played



if your itm (call it 36.7% for simplicity,) is exactly what your chip ev estimated itm is then you have averaged 50 ev chips per game at could expect a 4.5% ev roi under new 5% rake, at 15/30s

(and 50 chips per game in ev is only 2.3% at the 1s)


26 ev chips per game is what it takes to breakeven pre rb over an infinite sample at 5% rake

38 ev chips per game is what it takes to breakeven pre rb over an infinite sample at 7% rake


but again, rungood sample size etc, but it should give you some grounding
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12-03-2014 , 06:06 AM
That ****ty prom at 5s is taking away traffic at 30s spins. I hope that won't last long.. Also funny how they dare calling it a promotion.
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12-03-2014 , 09:33 AM
Quote:
Originally Posted by xkcd
That ****ty prom at 5s is taking away traffic at 30s spins. I hope that won't last long.. Also funny how they dare calling it a promotion.
I think i have to disagree on that one... The fundamental principle of the highest buyin remains the same really..

Once fish looses 10 in a row where do you think he is going to chase his losses?
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12-03-2014 , 09:50 AM
Quote:
Originally Posted by 22riverrat22

(and 50 chips per game in ev is only 2.3% at the 1s)

Ive got 80 chips per game so far on the 1s. My ROI% adjusted is -5.31.

Why is that? Because i didnt got a high Spin?
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12-03-2014 , 10:16 AM
Quote:
Originally Posted by trashy123
Ive got 80 chips per game so far on the 1s. My ROI% adjusted is -5.31.

Why is that? Because i didnt got a high Spin?
Exactly. Thats why the chips ev graph is the most accurate for estimating your true ev
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12-03-2014 , 11:09 AM
More like it killed the 15s, the WL at 15s is longer than 30s, incl fill speed.

I guess all low stakes sng will get heavy reduced action this month due that million spin.

Last edited by ragna; 12-03-2014 at 11:30 AM.
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