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03-11-2018 , 02:02 AM
Quote:
Originally Posted by Kirbynator
that was fun

deadanddoom is on a completely different level of anyone in the world. So sick.

every league hes #1 by far first day too lol.
If Krame still played he might be even better than DnD. He was keeping up with sunder dudes on templar before he quit.
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03-17-2018 , 11:05 PM
Just did my first Atziri-with-a-tabula-on run at 81 in HC. lol feel accomplished kinda. Was sketchy because I rarely do Atziri so my dodging isn't so gud.
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03-17-2018 , 11:51 PM
thats pretty awesome man grats
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03-18-2018 , 02:34 PM
Quote:
Originally Posted by Paul D
Just did my first Atziri-with-a-tabula-on run at 81 in HC. lol feel accomplished kinda. Was sketchy because I rarely do Atziri so my dodging isn't so gud.
a fairly cheap way to upgrade a tabula is emperor of purity cards + essence of greed.
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03-18-2018 , 04:29 PM
Am I correct to be pretty underwhelmed with beast crafting? I am pretty good about capturing most rare critters that are eligible, but only a tiny handful of my recipes are for items with levels over 50. Who gives a **** about crafting level 12 boots with movement speed?
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03-18-2018 , 04:53 PM
I couldn't get into this league and leveled 1 character to level 75 and stopped playing.
Capturing beasts is just annoying and the overall UI for bestiary is awfull.
League mechanics and status information are shady and I have no idea of how a lot of things work (and I often watch streams/read reddit).
Capturing beast is awfull it should be renamed cockblocking league,literally feels like being forced to stop to capture things that are mostly irrelevant.
It's like epileptic playstyle I hate it so much I quit at lvl 75.
Anyway I'm downloading the update and gonna see if I can have fun while completely ignoring the beast things.(aka doing 24 challenges for the wings,cant see myself ever doing 36 challenges of this crap beast hunting).

It's really sad cause I like the bestiary compendium but the mechanic feels like it doesnt belong to this game.
I just want to kill millions of monsters.
The bestiary is gonna be in the core game for sure,they really have to change things on this.
Honestly I know reddit and streamers are not the majority but when a league or mechanic is good there are compliments popping up.
for this league Im yet to see compliments.

level 75 ffs
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03-18-2018 , 05:02 PM
I love the new ascendancies (most of them, jugg/champion/deadeye and a few scion reworks for example).

I do not care at all for bestiary league. :|


With that said, the game is still fun even if you completely ignore beasts tbh. It's only like 10% of the ways to create wealth so im not too bothered
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03-18-2018 , 07:41 PM
Quote:
Originally Posted by Kirbynator
I love the new ascendancies (most of them, jugg/champion/deadeye and a few scion reworks for example).

I do not care at all for bestiary league. :|


With that said, the game is still fun even if you completely ignore beasts tbh. It's only like 10% of the ways to create wealth so im not too bothered
I haven't really been overly interested in the league itself, but I've felt that way for the last few leagues as well. Getting an economy reset/chance to improve building my currency from scratch is interesting enough to me, ignoring league mechanics.
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03-19-2018 , 03:03 AM
Quote:
Originally Posted by Nchabazam
I haven't really been overly interested in the league itself, but I've felt that way for the last few leagues as well. Getting an economy reset/chance to improve building my currency from scratch is interesting enough to me, ignoring league mechanics.
Exactly, just don't do beasts. There's plethora of non bestiary content. Besides weeez you just leveled up. I'm 90 and if I used that time differently I'd level 4-5 chars to 75 and I'm slow af.
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03-19-2018 , 06:51 AM
Nooob question.

When does this game start?

I am on the third act as a total noob in what I gather is a game with tons of theory crafting and meta, but even with noob choices and not a very deep understandings of mechanics am breezing through the game, have not died once and am not finding the game very challenging.

Does this change at some point, does it ramp up incrementally or will there be a wall hit that suddenly exposes poor noob choices?
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03-19-2018 , 07:08 AM
It depends on your experience, hardcore players breeze through most of the content only stopping really at the very end of endgame content. The game is noticeable harder in leveling on the second part (act6+), some of the bosses can kill you easily as the mechanics are more complex than the first half of the game. The game starts really after finishing all acts and progressing into maps and later on. You might find first tier (white, t1-t5) of maps easy but once you start doing yellows (t6-t10) and reds (t11-t15) the difference is noticeable. Not only the levels go up but also you have to make maps harder really with crafting to get proper returns from them and unlock atlas bonuses. There are also numerous endgame bosses 'beyond' maps which are brutal. So you're very early in the game and it's no surprise you don't find it challenging yet, it has to teach you mechanics and whatnot first. Many players reach act 3 in an hour or so.
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03-19-2018 , 07:27 AM
Meh not sure I can wait another 3 levels for the game to start.
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03-19-2018 , 07:42 AM
It's a bit weird approach, if you're not enjoying what you're doing better quit now.
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03-19-2018 , 08:09 AM
Quote:
Originally Posted by mashxx
It's a bit weird approach, if you're not enjoying what you're doing better quit now.
Its not been unenjoyable just expected the difficulty curve to go up a bit quicker, if its going to stay around where it is now for a whole nother 2 levels, then yea I am probably going to quit.

Im just asking as game seems to have its fans so if the meat of the game was just round the corner might put some more time into it.
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03-19-2018 , 08:38 AM
The meat of the game is always endgame in ARPGs, leveling is just a process to get there. The leveling has been improved significantly since the introduction of 10 acts instead of 3 playthroughs through 3-4 acts. The leveling shouldn't matter as much, it's just a way to introduce you to the game over ~12 hours (don't remember how long it is for newbies, probably much longer)
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03-19-2018 , 10:41 AM
I'd say bosses become noticeably harder in act 4, normal mobs in act 5.
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03-19-2018 , 11:32 AM
Easy start isn't a path of exile feature,it's been like this for last 10 years and the more we go the longer 'intros' are.
Arcade games are the one where difficulty ramps up quickly cause games are shorter.
Anyway difficulty isn't a selling point of PoE I think,it's more a lottery grinding game where the difficulty resides in your ability to play the most tickets to hit the jackpot (kill monsters to get loot).

About the ignoring league mechanics and have fun discussion:
One cannot underestimate its ability to kill its own hype
I'm sure I'll play more I just have to calm down xD
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03-19-2018 , 08:02 PM
Quote:
Originally Posted by weeeez
Easy start isn't a path of exile feature,it's been like this for last 10 years and the more we go the longer 'intros' are.
Arcade games are the one where difficulty ramps up quickly cause games are shorter.
Anyway difficulty isn't a selling point of PoE I think,it's more a lottery grinding game where the difficulty resides in your ability to play the most tickets to hit the jackpot (kill monsters to get loot).

About the ignoring league mechanics and have fun discussion:
One cannot underestimate its ability to kill its own hype
I'm sure I'll play more I just have to calm down xD
Quite a few long games are now predicated on the opposite of easy start. Some games have a long easy start, some have a bit of an easy start, some this much some that much. Meaning I really dont think the easiness of POE first 15 hours or so is as universal as you are claiming.

I do enjoy the loot whoring a lot, but also in reply to another poster above, in my experience ARPG often have areas/zones you can go, get your arse kicked, get skills/loot etc and with immense satisfaction you can return and get rewenge on that area. So far my power creep feels well in front of the power creep of mobs/bosses.
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03-19-2018 , 08:06 PM
Labyrinth probably the first real challenge. You will certainly feel it by act 6. What class/build are you using?
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03-20-2018 , 04:05 AM
Yesterday was my best day ever, I 6-linked my Belly of the Beast in 45 tries after messing around in chat and seeing complaints from Mor (don't know your 2p2 handle mate) that he sunk 1800 fusings and Teemo who claimed that Belly is not 6-linkable. I have never tried it and I was scared that I'd be stuck doing that and wasting all my currency, so it's a pleasant surprise. Thanks to running good I'm immensely enjoying the league and trying to unlock the whole atlas as I haven't played the previous one. It's hard to do anything with bestiary as yellow beasts die in one shot and red ones are not always easy to capture especially if it's a huge group and I can't stop attacking at the risk of death.

Up next: Starkonja with +3 MS Projectiles, let's go
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03-20-2018 , 09:22 AM
I've still never 6-linked an item myself. I tried on standard as well just for the achievement but no dice.
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03-20-2018 , 06:19 PM
Quote:
Originally Posted by MrWookie
Labyrinth probably the first real challenge. You will certainly feel it by act 6. What class/build are you using?
I dont know all the lingo around describing builds but giving a stab I would say I am playing an archer specialising in big round skills on the tree that make ranged attacks better in terms of crits damage and speed, also am using armour that stacks evasion and have a some skills buffing that. Vaguely aware that life and energy shield are important and am pretty sure I am near some good skills for that so that was my next direction of travel.

I have a four linked bow that has a multiple projectile, aoe and penetrative effect.
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03-20-2018 , 06:45 PM
That's certainly the right general strategy. You want some big round skill, a lot of medium round skills, and not as many small round skills if you can optimize your path in such a manner.

What's your main skill?

After Act 5 resistances will become of great importance; you always want to be capped.
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03-21-2018 , 10:45 AM
Quote:
Originally Posted by IAmRobik
a fairly cheap way to upgrade a tabula is emperor of purity cards + essence of greed.
That would be a waste in HC imo. 24c or so for a crappy 6L or fusings for a real 6L later. In SC I can see it as you can keep it for a whole league.
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03-21-2018 , 02:32 PM
24c is very cheap for a high life 6L

takes 400 chaos of fusings on average in HC right now to get a 6L
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