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01-14-2015 , 01:53 PM
How are you guys' clan war going? Do you guys normally just go with the laissez-faire approach and let people attack whatever, then kind of just reconvene when it is closer to end of war?
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01-14-2015 , 01:58 PM
Quote:
Originally Posted by Richard Parker
Speaking of my awesome account, I am at 220 camp with lvl 3 dragons.

I am more useful than bip! now.

Wait... how many stars did you get against me in war ?
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01-14-2015 , 01:59 PM
Quote:
Originally Posted by Richard Parker
How are you guys' clan war going? Do you guys normally just go with the laissez-faire approach and let people attack whatever, then kind of just reconvene when it is closer to end of war?

Most of our co-leaders are weak... so there is no real structure
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01-14-2015 , 02:02 PM
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Originally Posted by bip!
Wait... how many stars did you get against me in war ?
Buddy, you caught me in the transitional period.
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01-14-2015 , 02:49 PM
Quote:
Originally Posted by bip!
Most of our co-leaders are weak... so there is no real structure
I am Spartacus!
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01-14-2015 , 04:57 PM
I’ve seen multiple people using the freeze spell in war ground attacks (gowipe, gowiwi, etc.) against TH9s and for the sake of improvement I would like to say I think it’s a horrible decision. Let’s run some numbers and I’ll show why.

I think it’s safe to assume, on average, a freeze spell will affect 3 towers. This can be more or less depending on the base layout, but 3 seems to be the most common. I’ll even assume three high damage towers, a lvl 3 xbow and two lvl 7 teslas which output a combined 249 dps. So freeze will prevent 996 / 1,245 / 1,494 / 1,743 / 1,992 total damage depending on the rank of the spell. Let’s compare that to a heal spell which will heal 1,600 damage to every unit in range over 12 seconds. That means even if you only have TWO units in the heal spell, you will net 1,208 damage in your favor (3,200 – 1,922 = 1,208) compared to a max rank freeze spell. You’ll often times have opportunities to have a couple golems, a BK, and some damaged wizards & witches in range for a heal spell. In such a case it isn’t even close as to what spell is better.

An argument in favor of the freeze spell could be the fact that troops can move out of a heal or rage spell before it’s over. You can easily avoid this by using the spell while troops are destroying walls or high health targets (th, cc, storages, xbows, etc.). Another argument is that the three towers could be bursting down your wizards or witches faster than a heal spell can keep them alive. This just means your troops are not behind meat shields like giants, golems, BK, or pekkas like they should be and will die anyway. Against TH9s, the only time a freeze spell might be better than heal or rage is if you have a group of teslas bunched together hitting a pekka. That however isn’t easily predictable and not common enough to warrant using freeze in my opinion.

So I urge people to stop using freeze spells on TH9s and only use them on what they were intended for – Inferno towers – whose damage can’t be healed. Against bases without inferno towers please use a rage, heal, jump, or lightning instead of freeze.

Feel free to discuss or argue against me.
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01-14-2015 , 05:07 PM
This could be the most informative post I have ever read in this godforsaken thread....
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01-14-2015 , 05:10 PM
Quote:
Originally Posted by Richard Parker
This could be the most informative post I have ever read in this godforsaken thread....

^this one? ... or do you mean the one above it?
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01-14-2015 , 05:14 PM
Few questions:

1. How does heal really work? Does it heal every unit within the circle to its total heal points, or does it heal them to a combined total?

A comparison example is when heal is dropped on hogs vs on dragons.

2. What about instances of gowipe and freezing teslas?
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01-14-2015 , 05:28 PM
Quote:
Originally Posted by Richard Parker
Few questions:

1. How does heal really work? Does it heal every unit within the circle to its total heal points, or does it heal them to a combined total?

A comparison example is when heal is dropped on hogs vs on dragons.

2. What about instances of gowipe and freezing teslas?
1. According to the wiki the heal spell pulses every 0.3 seconds for 40 health each pulse at max rank for a total of 1600 over 12 seconds. This applies to every unit in range, it isn't a total amount of 1600 divided between all the units. So if you have two low health golems in the spell it will heal 3200 damage, 1600 each.

2. I mentioned that freezing a group of teslas that are attacking a pekka is one situation where freeze would better. However this isn't easily predictable and may never occur during an attack.
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01-14-2015 , 05:31 PM
Only argument I can think of in favor of freeze is if you freeze the enemy heroes.
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01-14-2015 , 08:47 PM
Guys pls PM me when a spot is open, im sick of moving from clan to clan and losing 8 out of 10 wars. Thanks
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01-14-2015 , 09:28 PM
What's your stat? a/s/l.
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01-14-2015 , 10:02 PM
16/f/cali
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01-14-2015 , 11:41 PM
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Originally Posted by HawkFanIA
16/f/cali
Afraid to answer this, assume the next thing that would happen would be Chris Hansen offering me a plate of cookies and lemonade.
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01-15-2015 , 12:06 AM
Spot open.
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01-15-2015 , 01:07 AM
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Originally Posted by HawkFanIA
16/f/cali
Hurry up and get in the clan then. I'll boot Matt if I have to
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01-15-2015 , 01:40 AM
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Originally Posted by loafes
Hurry up and get in the clan then. I'll boot Matt if I have to
Already in baby
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01-15-2015 , 01:53 AM
I think I might remove my Ashley account... 11 4* drags don't even do anything in war. It's generally a pretty bad result unless I start moving down tk only th7s and 8s but our other teammates should be able to handle those. Pretty disappointing
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01-15-2015 , 02:01 AM
Nowadays I reject FarmVille towns that have low loot numbers.

I rather have an average town that can star than a really upgraded town that cannot.
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01-15-2015 , 08:57 AM
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Originally Posted by _riverme
Afraid to answer this, assume the next thing that would happen would be Chris Hansen offering me a plate of cookies and lemonade.
It's sweet tea bro, and make sure you tell the cops you always carry around fresh sandwiches and a box of Trojans with you. Oh, and she told you she was 17 and almost a half.
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01-15-2015 , 11:06 AM
Quote:
Originally Posted by Lord_Strife
I think I might remove my Ashley account... 11 4* drags don't even do anything in war. It's generally a pretty bad result unless I start moving down tk only th7s and 8s but our other teammates should be able to handle those. Pretty disappointing
Try swapping out 2-3 drags for loons
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01-15-2015 , 12:01 PM
FYI for those wanting in poker degens, we have 1 spot currently open. Trophies have been lowered, request
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01-15-2015 , 12:27 PM
11 4* dragons should be able to help with some of the tough TH8s with 3 ADs that our TH8 attackers sometimes take 2-5 shots at and never 100%. But, yeah, mix in some loons and review your drops after the fact to make sure you're maximizing your chance of getting the troops into core.
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01-15-2015 , 12:52 PM
If people can 3 star th9s with lvl 3 drags and 4 spells then you can do it with lvl 4 drags and 5 spells
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