Quote:
Originally Posted by Askthepizzaguy
More optimal is being 33%, 33, 33
Bus partners
Ignore partners
Defend partners
Either within a single game, or spread across several games (optimal)
That way you cannot be read based on meta. Flimsy meta anyway.
Does this lead to maximum win rate though?
Theory: it doesn't.
The reason it doesn't is because you don't play perfectly as a villager.
Because you don't play perfectly as a villager, you have latitude to make "mistakes" as a wolf. Lynching one villager or defending one wolf is not certain to get you lynched (in any role, or else wolves would always win by way of selecting from the villagers who mislynched using their superior voting power).
Because you have "plausible deniability", as it were, you should use it to make more "mistakes" when you're a wolf.
I think I'm paraphrasing soah from his advanced wolf strategy post: "a wolf should ideally look like he's having a bad villager game".
Unless you're one of a very, very select few, you also have bad villager games as a villager. So you can't be identified as a wolf purely by virtue of having a bad game.
In the end your (Defend Partners) and (Ignore Partners) should be much higher than 33%, and your (Bus Partners) should be much lower than 33%, for any selection of random players.