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Werewolf LC Thread Werewolf LC Thread

11-05-2013 , 09:59 AM
Quote:
Originally Posted by TimeLady
Mish Mash turbos do run and I don't think you need any special permission.

That being said, I think the largest turbo I've ever seen is a 21er (and that was a *fluke*) so I'd be reticent to create a mish mash turbo role set for more than 15 people.
Good to know. What failed?
They didnt have a BATM design game.
I will
Werewolf LC Thread Quote
11-05-2013 , 11:36 AM
Quote:
Originally Posted by TimeLady
A turbo week sounds fun, recently I've been kicking around the idea of starting up a game series similar to the POG Championship run in 2008/9/10, it could easily work within that.
Awesome. Do you think what Willi mentions could be possible if it was scheduled for sometime next year - that no other games were started that week (and as few games as possible running)? If we do that + heavily advertise it and create a buzz (I would be willing to try to bring back a lot of people to POG for turbo week) + have cool prizes, then I think it could become a hit.

edit: to be clear, I imagine we'd ofc find a week next year where no games are currently scheduled for

And I think we should try to have as many mods as possible with prepared themes (and designed rolesets for Mish-Mash turbos).

I'm loving this idea.

Quote:
Originally Posted by CalledDownLight
Can we make turbo week like Christmas Eve Day through New Years Day? Lots of people have time off spent with families then and would probably like something to do for an hour or two in times of boredom. I imagine that the people who work full time may struggle more with turbos because while they may have lots of time on average its possible they get busy in small spurts and really screw up some turbo gamedays.
Hmm... What does everyone else think? Is this the best time to do it (or should it instead be like a random week in February or March or something)? It would mean we couldn't mess with the long game schedule of course, but maybe we wouldn't be allowed to do that anyway for next year.
Werewolf LC Thread Quote
11-05-2013 , 11:57 AM
There is currently a huge backlog for MM spots as it is, so removing one of them for a turbo week doesn't seem good to me.

It could be like a week when there's a small v+ and/or a vanilla running, games which are less intense anyways. Especially if they have earlier EOD times (like 7pm ET)

Remember that most turbos fire in the US evenings, which leaves plenty of time during working hours for people to play ww.
Werewolf LC Thread Quote
11-05-2013 , 12:08 PM
Quote:
Originally Posted by TimeLady
Mish Mash turbos do run and I don't think you need any special permission.

That being said, I think the largest turbo I've ever seen is a 21er (and that was a *fluke*) so I'd be reticent to create a mish mash turbo role set for more than 15 people.
I modded a 21er turbo

never again.
Werewolf LC Thread Quote
11-05-2013 , 12:10 PM
And this brings me to:

How do we feel now about crossover games? We had the discussion 1½ years ago or something where it was shot down because we were uncomfortable with a huge influx of new players, but do we still feel this way? I've been hearing a lot of complaining from people about not being able to fill up huge Mish-Mashes, and I don't know, I'm enjoying the new players that we are getting. We could just make sure to 1) Not include the aidsy subforums and 2) Run the games in the different subforums - and then after that have newbie games in POG for the people who enjoyed playing the initial games in the different subforums. I think this would minimize the influx of the types of players that we don't want.
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11-05-2013 , 12:11 PM
Yeah lets keep the general riffraff and commoners out.
Werewolf LC Thread Quote
11-05-2013 , 12:21 PM
When were crossover games ever shot down? I don't remember that
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11-05-2013 , 12:24 PM
Quote:
Originally Posted by TimeLady
When were crossover games ever shot down? I don't remember that
I brought it up in the pub like last year or the year before that or something.

To be fair, I suggested adding a sort of competition to it (MVP's from the initial games invited to an all-star game*), but that was just an additional suggestion (which I, upon reflection, admitted to be a horrible idea) - main thing was that I wanted crossover games :P

I can try finding it.

*So I'm doing it with the Champs games instead :P
Werewolf LC Thread Quote
11-05-2013 , 12:25 PM
Quote:
Originally Posted by TimeLady
When were crossover games ever shot down? I don't remember that
When gambit, leo and couple of others came here from OOT.
Werewolf LC Thread Quote
11-05-2013 , 12:28 PM
Quote:
Originally Posted by Willi
When gambit, leo and couple of others came here from OOT.
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11-05-2013 , 12:30 PM
Quote:
Originally Posted by Thingyman
I brought it up in the pub like last year or the year before that or something.

To be fair, I suggested adding a sort of competition to it (MVP's from the initial games invited to an all-star game*), but that was just an additional suggestion (which I, upon reflection, admitted to be a horrible idea) - main thing was that I wanted crossover games :P

I can try finding it.

*So I'm doing it with the Champs games instead :P
oh yeah

yeah, that competition thing is the WOAT idea

but crossover games have always been fine and encouraged. just need people willing to mod and preferably someone in the 'target' forum to start a signup.
Werewolf LC Thread Quote
11-05-2013 , 12:51 PM
Quote:
Originally Posted by Thingyman
What do people think of this idea:

We run a bunch of crossover games like Hitch arranged in 2009. 457 people started playing ww in 2009 - that accounts for 34 % of everyone who's ever played ww.

I guess we've already run a mod forum crossover. SE and Politics have games somewhat regularly. But I wanna reach out to all those other subforums too. So preferably poggers who also hang out in other subforums would volunteer to host games for these forums - I could maybe host one for OOTV for example.
Quote:
Originally Posted by soah
What would be the motivation behind this? In 2009, POG was struggling to keep werewolf games running regularly. Now, the forum is more than healthy. Bringing in all of those new players was not something that came without its downsides. The community was shaken up quite a bit and we ended up with 2 separate LC threads from it. Not all of the new additions cared much about werewolf itself, they just played games because their friends were in them and they screwed around. People who spend time on 2p2 are going to hear about werewolf sooner or later, and I am very hesitant about trying to shove it down the throats of people who lacked enough interest in it to come play on their own. POG vs SE causes enough tension all on its own. Adding several more cliques to the mix does not sound very appealing to me. I would much prefer that any attempts at recruitment are targeted at small groups of people who would be likely to be positive additions to the forum, rather than just carpet-bombing all of 2p2.
To be fair, I don't necessarily disagree with soah here with the underlined. I wouldn't want to do this for every subforum out there :P

But the argument that the games "are more than healthy" seems to not hold AS strong today as when I originally suggested this. Well, I mean, we're still doing perfectly fine and obviously loads better than before the 2009 crossover era, but it does seem that the majority of players and mods would like it if the player pool increased? No?

Good notes from Chips Ahoy:

Quote:
Originally Posted by Chips Ahoy
I ran a game in politics last week: http://forumserver.twoplustwo.com/41...-game-1236366/

Some thoughts:

* Running the game there was better exposure than running it here. I got PMs from people not in the game who were entertained. The players know they are being watched by the regulars, which is good.
* No majority lynch for new player games. When there's majority lynch they just don't vote. Bad dynamics.
* Put work in on flavor. It's the weakest part of my mod game. I kept it up because when somebody is reading their first game, flavor helps the game make more sense, and flavor is fun.
* There will be 100 "zomg angleshooting" moments. Except if the players don't "know" that X is lock clearing, then it's not. So don't freak out, and don't modkill half the game.

A few people from that game are trying out POG now.

I wouldn't want to run a game in a forum where I didn't know the regulars and the culture.
TimeLady, you were indeed in favor of it:

Quote:
Originally Posted by TimeLady
I think this is a good idea because we do get a lot of good players from the other forums, there are lots of SEers that are really solid now, and we've had some good Politics crossovers, and well, most of 2009 POG starters were crossovers really.

If people do want to do this, I would suggest a few things:

Pace yourself. Don't hit all the forums all at once. As fun as it would be, it's entirely possible you end up with like, 30+ new people who are all ZOMG WW. Which is great, and all, but 30 brand new players as a sudden influx is going to be interesting to run games for, as well as a dynamic ingame. Some of them will realise they don't want to play anymore, and ya know, cause problems

Run Newbie/Mason Games. Honestly I think this is really important. You give them a little bit of the drug, but you've got to get them that second taste to get them really into WW. If, say, after a month or two of crossover games being run, someone throws up a signup for either a brand newbie game (<5 total games ever played) or a mason game (partnered with an experienced player who doesn't post), I think that'd really help them feel more comfortable.

But then I started with a Mason game ( Aries) so I may be biased

Pick the Forum. I agree that strat forums are probably going to get the most solid % of decent players coming over, but there is the side of, people who post in strat forums prolly play poker significantly, and those who player poker significantly probably don't have time for WW. I personally think that Politics is a mine of good players, as well as OOT, or the other more Community feel forums. 4life I ran a game for, and it turned out...not so fun.

Now that we have some mods interested in the game from the Mod forum, it's possible they could go back to their Home Forum and maybe start a signup thread for that forum. It's entirely possible that's a good way in, even if they don't mod the game themselves.

p.s This is just me as a poster saying this, not me as a POG mod. I'm very rarely speaking as a Moddy mod
Quote:
Originally Posted by soah
Each subforum on 2p2 has different demographics. In 2009, the majority of the influx of players came from BBV4L, which is a forum which exists exclusively to celebrate acting immaturely. It was a major clash with the preexisting climate in POG and it hastened the retirement of a number of the old school players. The new players surely didn't notice the changes that they were pushing upon the forum or the old players who were disappearing, but trust me that the people who were here beforehand saw the revival of werewolf as a VERY mixed blessing, even if they still stuck around playing.

Any big campaign to bring in hundreds of new players is going to change the forum. And hundreds of players who don't know each other, all playing a game that brings out the worst in people, is going to create more drama and headaches.

And what I want to know is, what's the benefit?
Quote:
Originally Posted by gtpitch
I don't have a problem with a bunch of crossover games so long as we choose the forums carefully I guess. I wouldn't want to do NVG, BBV and 4L even though I believe those forums have their place.

The SNG forum, HUNL etc have all been good additions to POG.

As far as running them in their home forums - meh. I don't really see the point. The point is to draw people to POG and have them interact in our forum.
Expert counter-argument to not including BBV from Chips

Quote:
Originally Posted by Chips Ahoy
From the BBV game player list:

Andynan
Chips Ahoy
essedarius
ewalsh420
Iron Tamer (BitchiBee)
J.D. (lynched as seer, ha!)
ReneLuske
Quote:
Originally Posted by metsandfinsfan
a lot of old poggers left; but not because of the infusion of new ones. real life happened. if the infusion of 09 didnt happen, pog may not exist today
Quote:
Originally Posted by soah
I never said that I had a problem with POG having more people. I just have concerns about blind mass-recruitment, and especially in a proposed format that won't integrate the new additions very cleanly.
Ok, I'm just gonna stop quoting here. We've reached an agreement :P

We will do crossover games, but we'll go about it delicately :P
Werewolf LC Thread Quote
11-05-2013 , 12:52 PM
Funny post:

Quote:
Originally Posted by Thingyman
lol, that's a fun game

THE 2009 CROSSOVER GAMES - POLL

Which subforum gave us the best players? (the lists below include only people who stayed and played like at least 5+ more games)

1) OOT
AndrewGreve
CalledDownLight
ElliotR
instantly
JDalla
Quadstriker
subandi

2) The Lounge
BombayBadboy
Ludovic Banhammer
spaceman Bryce

3) BBV4L
aao
Caedus
dangeraw
MoneyMatt1
WinEvryRacex

4) NVG
MinusEV
theHuntContinues
YouKnowWho

5) Politics
Chips Ahoy
pvn

6) STTF
crackedquads
exoendo
jd_poker

7) BBV
Andynan
BitchiBee
DannyKGB
essedarius
ewalsh420
J.D.
keshaldra
ReneLuske
Wraths Unanimous

8) HU
cardassian
Insane_Steve
Jennifer Garner
Kukraprout
McAvoy
Syous

9) HSNL
Brian
Felix the Cat
lsc1022
WinEvryRacex

10) Internet
Dudd
gtpitch

11) SSNL
AceofSpades
goofyballer
holdme
I_Like_Beer
RiverFenix
ughaulkghalugh

12) uNL
Cadaz
Mrsbutton

13) SSFR
BingoBango
dnkyhunter31
Karak
umaine89

14) uNLFR
A.Ertbjerg
biggerboat
DiggertheDog
LaRue05
Scrubbo
Tao1
xxaceshigh77xx

Cast your votes!
A winner was never found.
Werewolf LC Thread Quote
11-05-2013 , 01:17 PM
Quote:
Originally Posted by TimeLady
There is currently a huge backlog for MM spots as it is, so removing one of them for a turbo week doesn't seem good to me.

It could be like a week when there's a small v+ and/or a vanilla running, games which are less intense anyways. Especially if they have earlier EOD times (like 7pm ET)

Remember that most turbos fire in the US evenings, which leaves plenty of time during working hours for people to play ww.
Why world you remove a mm for turbo week
Werewolf LC Thread Quote
11-05-2013 , 01:18 PM
Internet poker clearly. Not even an argument really
Werewolf LC Thread Quote
11-05-2013 , 01:18 PM
I've always thought MTTc would work well for a crossover game, but I stopped posting there when I couldn't play poker anymore.
Werewolf LC Thread Quote
11-05-2013 , 01:20 PM
Quote:
Originally Posted by metsandfinsfan
Why world you remove a mm for turbo week
You/she wouldn't - and that wasn't my suggestion either, to be clear :P
Werewolf LC Thread Quote
11-05-2013 , 01:21 PM
Discussion on theme for crossover/newbie games

Should we keep it strictly werewolf? For example, OOTV might find a TV character theme or something funny, but I'm unsure if that's a good idea - I don't want to unnecessarily confuse new players.
Werewolf LC Thread Quote
11-05-2013 , 01:22 PM
i briefly flirted with the idea of trying to do an SMP vs RGT game but I'm guessing there aren't enough active posters from the two forums that would play
Werewolf LC Thread Quote
11-05-2013 , 01:44 PM
Quote:
Originally Posted by Thingyman
Discussion on theme for crossover/newbie games

Should we keep it strictly werewolf? For example, OOTV might find a TV character theme or something funny, but I'm unsure if that's a good idea - I don't want to unnecessarily confuse new players.
nope

note: atakdog's "Don't misunderestimate me" politics crossover game
Werewolf LC Thread Quote
11-05-2013 , 01:45 PM
new players aren't dumb, as long as you bold roles appropriately, it should be obvious

push comes to shove, bracket (evil) and (good)

Werewolf LC Thread Quote
11-05-2013 , 01:47 PM
I have been trying to explain this to some people elsewhere and while I kind of intuitively know, it's hard to put into words with a good example. someone help me out please.
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11-05-2013 , 01:51 PM
it comes hand in hand with the majority lynch rule. if a villager votes a villager, the game is over.

1) in a live game, the wolves could pile on instantly and win, but due to the internetical nature of POG WW, people may not be around.

It seems unfair to deny the wolves a win because their schedules didn't match up (especially on this forum when we have many timezones represented)

2) There is also the smaller (imo) thing of having someone vote someone, and then insta unvote to 'catch out' wolves piling on, which spoils end game. I think this happens very rarely, but it's enough of a paranoid reason for people to want the No Unvoting rule
Werewolf LC Thread Quote
11-05-2013 , 01:52 PM
Quote:
Originally Posted by TimeLady
it comes hand in hand with the majority lynch rule. if a villager votes a villager, the game is over.

1) in a live game, the wolves could pile on instantly and win, but due to the internetical nature of POG WW, people may not be around.

It seems unfair to deny the wolves a win because their schedules didn't match up (especially on this forum when we have many timezones represented)

2) There is also the smaller (imo) thing of having someone vote someone, and then insta unvote to 'catch out' wolves piling on, which spoils end game. I think this happens very rarely, but it's enough of a paranoid reason for people to want the No Unvoting rule
This is the biggest reason I can see.
Werewolf LC Thread Quote
11-05-2013 , 01:53 PM
the correct move is to get rid of majority lynch and just let the day play out like any other day
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