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03-12-2012 , 05:55 PM
That's one problem with the puzzles - it's easy to aim for the target rather than trying to work out how to make the max score possible. The first one I did, I spent a decent time thinking about, and then outscored Paul+TH10, who were the only people to have 'solved' it to date. (Then ofc TH10 outscored my new record within a couple of hours) Whereas now I'm mainly just picking off games by having a vague go, seeing how far i am behind the score and then adjusting. It's a much lamer way to play, but much quicker and 75%+ of the time has no downside because the target is the max possible.
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03-13-2012 , 02:49 AM
Are you suggesting to not show the scores that have been made for the puzzle?

It would make them much, much harder for sure.
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03-13-2012 , 03:26 AM
muuhahahahaha

I just set a new goal on the newest puzzle

That is much more rewarding. I still don´t think it is a max though.

Edit: And another improvement

(probably just an easy puzzle heh)

Last edited by Gabethebabe; 03-13-2012 at 03:40 AM.
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03-13-2012 , 05:35 AM
Quote:
Originally Posted by Gabethebabe
Are you suggesting to not show the scores that have been made for the puzzle?

It would make them much, much harder for sure.
No, not really. Although it might be an idea. I'm just saying that, as an intellectual exercise, I enjoyed the games where I ignored the record better than the ones where I didn't, but I'm too lazy to be disciplined about it
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03-13-2012 , 09:42 AM
TH10 third puzzle is killing me. I can make the two chains and bonus, but lack space for the 4s.
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03-13-2012 , 09:46 AM
Quote:
Originally Posted by Gabethebabe
TH10 third puzzle is killing me. I can make the two chains and bonus, but lack space for the 4s.
I think that was the one which had me enraged
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03-13-2012 , 12:06 PM
Well, the too many 1s/2s is also killing me

and paul said that too many 2s was the most difficult one, so I haven´t even started with that one.

I´m stuck at 3 puzzles left
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03-13-2012 , 01:13 PM
Puzzle mode seems to have completely killed Timed mode, which for me was always the most fun aspect of TC. So from now on I'm gonna try to not play any more Puzzles, and restart Timed.
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03-13-2012 , 08:13 PM
Quote:
Originally Posted by Gabethebabe
Well, the too many 1s/2s is also killing me

and paul said that too many 2s was the most difficult one, so I haven´t even started with that one.

I´m stuck at 3 puzzles left
Make that 4. Judging by the amount of players who have solved the puzzles, you have the four most difficult puzzles left, "too many 2's", "Third puzzle", "Too many 1s/2s?" have all been solved by only two players, "More fun with 1s/2s" only by me, but that was just a moment ago, so others haven't had the chance yet with that.
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03-14-2012 , 04:16 AM
Quote:
Originally Posted by TH10
Make that 4. Judging by the amount of players who have solved the puzzles, you have the four most difficult puzzles left, "too many 2's", "Third puzzle", "Too many 1s/2s?" have all been solved by only two players, "More fun with 1s/2s" only by me, but that was just a moment ago, so others haven't had the chance yet with that.
I just solved "More fun with 1s/2s", so back to 3 unsolved. I think I´m gonna have a go with two many 2s somewhere this day. I have spent hours literally with the other two and just bumping into the wall.

It could be a good idea to assign difficulty levels to puzzles, rather than starting rounds.

Puzzles get more difficult with increasing amounts of 1/2s, so you have the eternal fight between optimizing bonuses and making good chains.
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03-14-2012 , 04:47 AM
Quote:
Originally Posted by Gabethebabe
I just solved "More fun with 1s/2s", so back to 3 unsolved. I think I´m gonna have a go with two many 2s somewhere this day. I have spent hours literally with the other two and just bumping into the wall.

It could be a good idea to assign difficulty levels to puzzles, rather than starting rounds.

Puzzles get more difficult with increasing amounts of 1/2s, so you have the eternal fight between optimizing bonuses and making good chains.
Any suggestions for how to calculate difficulty? I figure that sorting by "solved by" in ascending order is a pretty good approximation. Some other useful factors could be: starting round, times attempted, age of puzzle (old with few solutions is probably harder than new with few solutions), number of 1s/2s, balance of other numbers (10 fives and 10 sixes is easier than 4 sixes, 5 fives, 5 fours, 6 threes).

My guess is that all we need for a very good approximation of difficulty is age/times solved/times attempted.

BTW, any change that isn't trivial or a bug fix will go on my to-do list for some time in the future, but I'm definitely open to suggestions.
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03-14-2012 , 05:04 AM
I think difficulty can simply be assigned by players that have solved the puzzle.

lol at me leading the DC again (1/7). My score royally sucks and I would be surprised if it ends up top 3.
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03-14-2012 , 09:53 AM
this ridiculous dry run in the DC continues
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03-14-2012 , 09:59 AM
i've turned out 2 half respectable DCs in the last two days for the first time in a long time.
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03-14-2012 , 11:54 AM
I just played some normal games until I had one with 20 1s/2s in it and converted it into a puzzle.

No idea if it is any good

I don´t know if I will ever be able to get those last three done. TH10 has done all puzzles, he is a TC degen
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03-14-2012 , 01:04 PM
Quote:
Originally Posted by zac777
My guess is that all we need for a very good approximation of difficulty is age/times solved/times attempted.
How is the times attempted calculated? If it is just the games started I wouldn't think it to be that accurate of a way to approximate difficulty, since it is possible to just use undo to try again. Not sure about the age either, it can't be used directly imo, instead it would have to be used in some kind of an indirect formula. Otherwise older puzzles would be graded more difficult purely based on their age after a certain amount of time (week/few weeks).

Times solved should be a pretty good indicator, except for those that a very new (made less than a week or so ago). Maybe someone can figure out a better way though.

Quote:
Originally Posted by Gabethebabe
I just played some normal games until I had one with 20 1s/2s in it and converted it into a puzzle.

No idea if it is any good
I got the current score in 5 minutes, not sure if it is the nuts, but if it is, it was pretty easy.

Quote:
Originally Posted by Gabethebabe
I don´t know if I will ever be able to get those last three done. TH10 has done all puzzles, he is a TC degen
Based on your posts itt, I'm fairly certain I've spent less than half the time you have solving all these puzzles. Not many of them have taken me a long time to solve. I would actually like to solve more puzzles, but there aren't any.
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03-15-2012 , 04:41 AM
Quote:
Originally Posted by TH10

I got the current score in 5 minutes, not sure if it is the nuts, but if it is, it was pretty easy.



Based on your posts itt, I'm fairly certain I've spent less than half the time you have solving all these puzzles. Not many of them have taken me a long time to solve. I would actually like to solve more puzzles, but there aren't any.
It wasn´t the nuts

I just improved the scores of the last two puzzles

EDIT: I also made a HUUUUUGE blooper in the DC which ruined my score

Last edited by Gabethebabe; 03-15-2012 at 04:58 AM.
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03-15-2012 , 05:59 PM
Solved puzzle "Too many 2s"

Latest puzzle by clemmi is nice. The first problem in which you have to decide which chains to chase, as 3-4-5-6s are all playable. I haven't had enough time to solve it yet.

My error in the DC is expensive. I would have been frist if I would not have screwed that up.
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03-15-2012 , 11:55 PM
I like looking at the current normal mode 24 hour leaderboard, it makes me feel like I'm far superior to the rest of the TC field, when in reality I had a lucky game on a slow normal mode day.
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03-16-2012 , 07:50 AM
There is still some kind of bug that gives scores of previously played games as if you had played exactly the same game again. This has happened before too a few times, now again. No idea what is the cause, but it happens when clicking on another player's score of a previously played game. This time it was even more weird, I was in free move mode testing something, and clicked on kioshk's 66500 score, then it somehow copied that game and gave the result as if I had just played it in free move mode.
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03-16-2012 , 08:50 AM
ZOMG

I just solved TH10 third puzzle

holy mfing ***** that took me some time
And when I see the final result I wonder why

One very hard nut still to go ("Too many 1s/2s?")

Bad played by Clemmi is really a nice one

Two new puzzles

3 to go

I will go for 100% puzzles or die trying
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03-16-2012 , 04:07 PM
For the first time, I now genuinely believe I can compete with TH. Here commences the slow grind.
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03-16-2012 , 07:19 PM
Quote:
Originally Posted by Paul101
For the first time, I now genuinely believe I can compete with TH. Here commences the slow grind.
Good for you. Even better, I haven't been able to compete with anyone for quite a few weeks now, not in Timed, nor in DCs, I've become ****. Should've retired at 3300+.

I have a few interesting (hopefully) puzzles ready if the puzzle maker ever becomes available, not sure how difficult they'll actually be, but I find it hard to believe the solutions would be that obvious to anyone, but it is possible the solutions are somewhat telegraphed.
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03-17-2012 , 08:53 PM
Yesterday's DC was frustrating. I made a good play in Round 7 which only loses about 6% of the time (if Round 8 is 666xx, 6644x or 6444x), and what happens? Grim.
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03-17-2012 , 09:09 PM
Hey I won the DC yesterday

pretty cool, didn't even notice
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