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*** WCOOP 2016 - Official Feedback Thread *** *** WCOOP 2016 - Official Feedback Thread ***

09-24-2016 , 09:38 AM
Bryan what about for the mini main 20 min levels and 30 min levels on day 2 on?
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09-24-2016 , 09:44 AM
Quote:
Originally Posted by Matt Vengrin
Bryan what about for the mini main 20 min levels and 30 min levels on day 2 on?
The Mini-WCOOP Main is sticking with 20-minute levels throughout.

To those who keep asking for this to change, I implore you to take a good hard look at the structure. It's extraordinarily deep. Trust me, there will be no shortage of depth in the play. We do not want and will not risk a repeat of what occurred in either the Mini-WCOOP Marathon or Mini-WCOOP Event 16, each of which ran for an extra day. As it is, the Mini-WCOOP Main Event will already be running into a work day for many of those in the field, a huge percentage of the players within which will be recreational players. From what I have heard, many people have pre-emptively taken the day off on Monday in anticipation of possibly making Day 2. For those who haven't, presumably the payouts by that point will justify making other arrangements on the fly... at least I hope so.

I'm sorry, but I won't recommend or enact on my own any action which could push the Event to either a fourth day or to having Day 3 consist of a field larger than the final nine players. In a perfect world where the Event could be as long as we'd like, without consequences for anyone, I'd be happy to have 30-minute levels from the same point that the WCOOP Main Event has them, and let the chips fall where they may. However, I have to take the well-being of our customers into account... doing so is part of my job. It's actually quite tough at times like this, honestly. Well, not so much tough, because I know what the right thing to do is and I'm set in my mind that I'm going to do it... but it's somewhat frustrating to know that I'm doing the best that I can for our players while quite a few are, perhaps without even realizing it, arguing against their own self-interest.

I promise you that I've studied the potential run rates of the Mini-WCOOP Main Event with 30-minute levels quite extensively, and with field sizes in excess of 20,000 players the tournament stalls out quite nastily around the 15th/16th hours and really begins to drag... just as the Marathon did, just as Mini-WCOOP Event 16 did. Please trust me on this one. You really, really don't want the structure of the Mini-WCOOP Main Event to go to 30-minute levels at any point earlier than the final table, not unless you want to play for four days. Even then (at the final table), it's just not necessary.

Last edited by BryanS-PS; 09-24-2016 at 09:50 AM.
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09-24-2016 , 09:45 AM
Quote:
Originally Posted by playr
altought i doesnt really love 20k instead of 50k (i personally lost a bit excitement to play it but i can unerstand) in minimain but love the effort youre making Bryan

hope we can discuss a real low/mid stakes series soon after wcoop
Why would you lose excitement? The structure is exactly the same...
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09-24-2016 , 11:11 AM
Quote:
Originally Posted by Soepgroente
Why would you lose excitement? The structure is exactly the same...
I can tell you from experience that if we ran these two tournaments...

Tourney A:

1,000 starting chips

Level 1: 10/20, a2
Level 2: 15/30, a3
Level 3: 20/40, a4
Level 4: 25/50, a5
Level 5: 30/60, a6
Level 6: 35/70, a7
Level 7: 40/80, a8
Level 8: 45/90, a9
Level 9: 50/100, a10

Tourney B:

10,000 starting chips

Level 1: 100/200, a20
Level 2: 150/300, a30
Level 3: 200/400, a40
Level 4: 250/500, a50
Level 5: 300/600, a60
Level 6: 350/700, a70
Level 7: 400/800, a80
Level 8: 450/900, a90
Level 9: 500/1,000, a100

...Tourney B would have significantly more players than Tourney A, even if all other conditions were identical in every respect.
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09-24-2016 , 03:54 PM
Why connection is so poor today on final days of WCOOP?
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09-24-2016 , 04:02 PM
Quote:
Originally Posted by BryanS-PS
...Tourney B would have significantly more players than Tourney A, even if all other conditions were identical in every respect.
Of course, doesn't mean this phenomenon isn't ridiculous, though. My question was to get the unexcited-for-no-reason guy excited again by letting him arrive at the conclusion that the tournament is the exact same.
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09-24-2016 , 04:50 PM
Can we have a mega sat 82$ for ME?
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09-24-2016 , 05:08 PM
Quote:
Originally Posted by FlipMaster08
Can we have a mega sat 82$ for ME?
1-in-67 shot seems a touch extreme, no?
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09-24-2016 , 05:46 PM
Quote:
Originally Posted by BryanS-PS
1-in-67 shot seems a touch extreme, no?
It is the best tornament of the year

I see that u had the 82$ deadline, just want one a bit slow than that.
People will play, Bryan.
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09-24-2016 , 05:49 PM
Quote:
Originally Posted by FlipMaster08
It is the best tornament of the year

I see that u had the 82$ deadline, just want one a bit slow than that.
People will play, Bryan.
Actually, I suppose that's so... $82 Deadline was originally intended to be a Phase, then left it as it is. We'll see.
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09-24-2016 , 06:00 PM
$109 Phase2 has 2168 places paid with only 1654 entrants so far.
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09-24-2016 , 09:24 PM
can you add a couple of Big Splashes ME Rd1s to the $425 and $530 targets (and maybe for the 700-1K?)
cheers
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09-24-2016 , 09:25 PM
Quote:
Originally Posted by user12345
$109 Phase2 has 2168 places paid with only 1654 entrants so far.
will be manually adjusted upon finishment of the last one. all in phase 2 should be itm
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09-24-2016 , 10:03 PM
What was the reason for changing the main from 50k to 20k starting chips?
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09-24-2016 , 10:16 PM
Quote:
Originally Posted by Colin_Piddle
What was the reason for changing the main from 50k to 20k starting chips?
<looks up-thread...>
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09-24-2016 , 10:18 PM
who would have thought? awful awful no limit schedule on fridays and saturdays throughout the whole series, especially the last 2 weeks. the fridays/saturdays really have been mindblowingly bad, the guys who play 10k 8 game are going to play whenever, having it in prime time spot is just ridiculous.

I'm sorry you guys overlayed $93,000 (especially as i assume you guys use conservative guarantees) in your biggest no limit event on a Saturday, but you really need to improve your weekend offerings for next time round, very underwhelming scheduling.
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09-24-2016 , 10:35 PM
sunday tomorrow, just don't get it. early kick off would be amazing for 1k ultra deep kick off that people could late reg. would get so huge and everybody would play it, the mix max 320 plo could have been any night mid week and people would have been excited to play that.
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09-24-2016 , 11:00 PM
I'm curious as to why you had the payouts such that the first out at the FT and the FT bubble paid the same in some events (6th and 7th paying the same in 6max and 8th and 9th playing the same in 8max)? And if there is no FT payjump, is it still necessary to go h4h on the FT bubble?
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09-25-2016 , 01:02 AM
Bryan, great job on the series so far.

Just one issue for me (and other recs I imagine), and it's a big one. Mini-WCOOP is an awesome idea, and much appreciated. I'm the $200/month rec re-depositor that I think Stars wants to target. I can't play the main WCOOP, but I can splash around in $1-$20 MTT's, spins, etc.

HUGE problem with Mini-WCOOP though. You have taken every single tournament that would appeal to a rec player out of contention on Sunday by making them all 2-day events. This makes no sense. Presumably Mini-WCOOP events appeal to people like me; rec players than can only play on the weekends. But there is absolutely no way any players I know would skip work on a Monday for the chance to play a day 2, which is often not ITM, and even if it was, the min cash wouldn't justify taking a long lunch break, let alone a day off for those of us who make a decent living.

I guess good luck to the small stakes grinders who want to play a 2-day MTT with 10K+ other people for an hourly of a couple bucks, but for anyone who does the math and/or has a job, it's not worth it. Which is too bad, because in principle Mini-WCOOP is a great idea. This one small thing makes it a no go for most of us though. GL, and maybe you'll consider changing this in the future, at least for the Sunday mini-WCOOPs.
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09-25-2016 , 04:25 AM
Quote:
Originally Posted by BryanS-PS
<looks up-thread...>
I looked it up. I understand you can't have more then 20 billion chips in play or whatever but this bug needs to be fixed. Just think way more recs are going to register knowing they have 50k then only 20k (which is the same amount of chips
you get in the $2 MTT). Indeed someone has already mentioned this, and I don't doubt many more will before the start.
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09-25-2016 , 04:31 AM
when will we see the proper payout structure for event 72?
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09-25-2016 , 05:20 AM
Quote:
Originally Posted by KidFernandes
Bryan, great job on the series so far.

Just one issue for me (and other recs I imagine), and it's a big one. Mini-WCOOP is an awesome idea, and much appreciated. I'm the $200/month rec re-depositor that I think Stars wants to target. I can't play the main WCOOP, but I can splash around in $1-$20 MTT's, spins, etc.

HUGE problem with Mini-WCOOP though. You have taken every single tournament that would appeal to a rec player out of contention on Sunday by making them all 2-day events.
Honestly, I think that in the above, you need to substitute the part I've marked with bold blue with "me". The reason I say this is simple: there have been tens of thousands of recreational players in the Sunday Events.

Here are the numbers for the Sunday 2-Day Mini-WCOOP Events so far:

Mini-WCOOP-01: 93,599 players (7,105 on Day 2 which evolved to Day 3 on Monday)
Mini-WCOOP-02: 24,044
Mini-WCOOP-03: 15,311 (for what was a planned 4-Day Event)
Mini-WCOOP-04: 11,925

Mini-WCOOP-27: 18,856
Mini-WCOOP-28: 11,982
Mini-WCOOP-29: 9,344
Mini-WCOOP-30: 5,957

Mini-WCOOP-51: 8,112
Mini-WCOOP-52: 14,602
Mini-WCOOP-53: 11,412
Mini-WCOOP-54: 7,834
Mini-WCOOP-55: 6,110

Even putting Event 01 to the side, that's 145,489 entrants who've found time to play Sunday(1)/Monday(2) 2-Day Events.

The fact is that Sunday is the most popular day on the weekly calendar, and WCOOP Events which are intended to be very large, which replicate Sunday major Special Events, etc... will always be on Sundays. As for Mini-WCOOP overall, in terms of scheduling it follows WCOOP exclusively.

Again putting Event 01 to the side, there have been 55,345 unique players in the Sunday NL Hold'em Events so far, most of which have been 2-Day Events. Note that I write "most of which", as not all of them have been 2-Day Events... Event 55 wasn't, for example. Anyway, those 55,345 people have come so far from 135 countries, with the highest concentrations in Russia, Brasil, and Germany. Presumably, many of the players in that group of 55,345 had to go to work on Monday, but they still chose to play on Sunday and then deal with the eventuality of needing to play on Monday if and when it came up.

Long story short, I understand what you're saying, but the Event would do significantly worse if they weren't as deep as they are, and it's their depth which brings along with it the requirement for the Event(s) to play out as multi-day, especially in Mini-WCOOP.

Quote:
Originally Posted by Colin_Piddle
I looked it up. I understand you can't have more then 20 billion chips in play or whatever but this bug needs to be fixed. Just think way more recs are going to register knowing they have 50k then only 20k (which is the same amount of chips
you get in the $2 MTT). Indeed someone has already mentioned this, and I don't doubt many more will before the start.
The limit is 2 billion. As for the number of chips, as some (including me) have already posted here, it's irrelevant when it comes to how the Event will actually play out, as the blinds were adjusted by the same division as the starting stack. I realize that there are some out there who will only look at the starting stack, but we're spreading the word...

Quote:
Originally Posted by jordan1352
when will we see the proper payout structure for event 72?
Mini-WCOOP 72 has been updated already. I'm working on WCOOP 72 now.
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09-25-2016 , 05:58 AM
The pink megas to the ME have no feeders ?

Edit : it appears some just popped up. Now to decide which one is going to be the main one...

Last edited by Thibavol; 09-25-2016 at 06:24 AM.
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09-25-2016 , 06:44 AM
Quote:
Originally Posted by Soepgroente
Of course, doesn't mean this phenomenon isn't ridiculous, though. My question was to get the unexcited-for-no-reason guy excited again by letting him arrive at the conclusion that the tournament is the exact same.
its totally different when weak playing from 50k stack then 20k stack. they just will make more mistake from bigger stack, no matter if its the same BB wise. hope u can see why is that. also 50k looks more sexy to me, sorry. and there is some other more reason why its matter in these big events. also its not the same start at 20/40 and 50/100, even with the same BB. so maybe the tournament is the exact same, but for many reasons its also not
maybe i used the wrong word to describe my feeelings about the change earlier tho
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09-25-2016 , 07:39 AM
Quote:
Originally Posted by playr
its totally different when weak playing from 50k stack then 20k stack. they just will make more mistake from bigger stack, no matter if its the same BB wise. hope u can see why is that. also 50k looks more sexy to me, sorry. and there is some other more reason why its matter in these big events. also its not the same start at 20/40 and 50/100, even with the same BB. so maybe the tournament is the exact same, but for many reasons its also not
maybe i used the wrong word to describe my feeelings about the change earlier tho
It's funny because I feel the exact opposite. I feel people are more likely to spew around with 3000 chips than 50000 and I hate being at a level like 2000/4000 and still not being itm. You have to agree that making the tournament as large as possible is better though, right?
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