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GTO+/CardRunnersEV? GTO+/CardRunnersEV?

10-10-2019 , 03:17 AM
Quote:
Originally Posted by TRT Boss
Hi

I made changes in villains strategy on flop and turn. I would like to play against it from the flop. But for some reason some hands it starts from flop, but then GTO+ decides to only start hand from the turn, even though I didnt do anything. Some boards still starts from flop which I find strange considering all the flop subsets are tweaked in a similar fashion.

Thanks
Are you referring to the "Play against the solution feature"?
I've never seen this, but I can try over here to reproduce it.
Is it possible for you to send a savefile to support?

Last edited by scylla; 10-10-2019 at 03:26 AM.
GTO+/CardRunnersEV? Quote
10-10-2019 , 03:21 AM
Quote:
Originally Posted by XXIV
As you can see when I move from player 1 to player 2, I expect to see the betting and checking frequencies but they don't show up.
If OOP has multiple actions, then there will also be multiple spots where IP gets to act. So at the very least, it's not possible to just look at IP by clicking in the tab. There's multiple spots for IP. IP's actions would need to be displayed separately for each scenario by OOP. And each data point will have been measured for a different range and frequency for OOP. This means that this data for IP is essentially not suitable for being displayed in a table/graph. We can decide to ignore this, and plot it anyhow for later releases, but right at this moment it has been left out for this reason.

Quote:
Originally Posted by XXIV
I don't know if it's just me or what but I noticed my computer goes to sleep when I have GTO running even with maximized window and in focus, I know I could leave other program running but maybe this could be fixed in the future.
Do you mean that Windows decides to put your computer to sleep?
This is a setting in Windows, which can be changed in your Control Panel under "System and Security->Power options".

Last edited by scylla; 10-10-2019 at 03:26 AM.
GTO+/CardRunnersEV? Quote
10-10-2019 , 03:31 AM
Quote:
Originally Posted by seijistar
Hi, would it be possible to consider a feature for adding bounty chips for one player? That way would be possible to study PKO tournaments with a simple solution. For example you can add a 2000 chips bounty to a player. So that the $->chips convertion would be on the user to take.
We can consider it, although for the moment we do have a reservation about going too deep into tournament features for GTO related purposes. The problem is that tournaments are not zero-sum, while this is a requirement for GTO. If a situation is non-zero-sum, then multiple solutions will exist. Now, in itself this would still not be a significant problem, however, if villain were to deviate from his optimal strategy, then hero may lose money as well. Thus if villain plays differently from GTO, hero's own GTO strategy will now lose him money. This as opposed to cash games, where hero can always play GTO, regardless of villain's strategy.

Last edited by scylla; 10-10-2019 at 03:37 AM.
GTO+/CardRunnersEV? Quote
10-10-2019 , 07:18 AM
Scylla-
I'm hoping you can help me out. I'm trying to use GTO+ to go through some of Nick Howard's material, in which he uses PIO. I'm new to using gto+, and for the life of me I can't get it to produce the solution that Nick is producing. I've gotten it fairly close, so I'm wondering if I should expect the solutions to be exact across the two platforms or if it's ok to see some slight variations. I've rebuilt and resolved the same tree about 700 times and I haven't been able to get it exact, and PIO has slightly different options for it's tree building parameters so I'm not sure how to properly match a PIO model in GTO+.
GTO+/CardRunnersEV? Quote
10-10-2019 , 09:47 AM
Quote:
Originally Posted by scylla
We can consider it, although for the moment we do have a reservation about going too deep into tournament features for GTO related purposes. The problem is that tournaments are not zero-sum, while this is a requirement for GTO. If a situation is non-zero-sum, then multiple solutions will exist. Now, in itself this would still not be a significant problem, however, if villain were to deviate from his optimal strategy, then hero may lose money as well. Thus if villain plays differently from GTO, hero's own GTO strategy will now lose him money. This as opposed to cash games, where hero can always play GTO, regardless of villain's strategy.
We could think it not as a tournament, but as a bounty on a cash game. That way game would be zero sum. Hero would never lose extra money - although he could take the bounty when eliminatiing Vilain.

Besides you'd help out a huge community waiting for a feature like this.
=D
GTO+/CardRunnersEV? Quote
10-10-2019 , 11:56 AM
Quote:
Originally Posted by scylla
Can you send a savefile to support?
It should make it easier to answer your question.




Within regular use I don't think that a 237% jam will occur.
So, can you also send a savefile for the river spot where you're seeing this?
Could you please tell me how to word this email. Its saying 180-200% jam on river. Im trying to run river spots to learn and they are all off from what i can see.

Thanks
GTO+/CardRunnersEV? Quote
10-10-2019 , 06:12 PM
Quote:
Originally Posted by fkn_saVage
Scylla-
I'm hoping you can help me out. I'm trying to use GTO+ to go through some of Nick Howard's material, in which he uses PIO. I'm new to using gto+, and for the life of me I can't get it to produce the solution that Nick is producing. I've gotten it fairly close, so I'm wondering if I should expect the solutions to be exact across the two platforms or if it's ok to see some slight variations. I've rebuilt and resolved the same tree about 700 times and I haven't been able to get it exact, and PIO has slightly different options for it's tree building parameters so I'm not sure how to properly match a PIO model in GTO+.
It's definitely ok for there to be some differences. Slight changes between the trees can lead to different results. Our "Basic" tree builder is the same as pio's v1 tree builder; in those case the results are almost exactly the same. When there's however differences between trees, there will also be differences in the solution.
GTO+/CardRunnersEV? Quote
10-10-2019 , 06:13 PM
Quote:
Originally Posted by machine
Could you please tell me how to word this email. Its saying 180-200% jam on river. Im trying to run river spots to learn and they are all off from what i can see.
Thanks
Just let us know that you're referring to your post on 2+2 and include your username.
We'll be able to find your post with that information.
GTO+/CardRunnersEV? Quote
10-10-2019 , 06:21 PM
Quote:
Originally Posted by seijistar
We could think it not as a tournament, but as a bounty on a cash game. That way game would be zero sum. Hero would never lose extra money - although he could take the bounty when eliminatiing Vilain.

Besides you'd help out a huge community waiting for a feature like this.
=D
We can add it, but what I'm saying is that GTO solutions are of lesser value to tournaments, due to them not being zero-sum. If villain deviates from his GTO solution, then your own GTO strategy may become invalid as well. This as opposed to cash games, where your own GTO strategy is always valid, no matter which strategy villain chooses. It's for this reason that, at the very least currently, we're not overly invested in tournaments for GTO+.

Last edited by scylla; 10-10-2019 at 06:30 PM.
GTO+/CardRunnersEV? Quote
10-11-2019 , 06:48 AM
i can't get the "import predefs" function to work. The configuration/ port number is the same for both GTO+ and FlopzillaPro, and they are communicating because "Live Export to FlopzillaPro" works fine, but they won't import/export ranges between them. It's the same whether I specify "Replace current ranges" or "Import into sub-category", I just get the "FAILED TO IMPORT RANGES" error message.

Any suggestions?

btw - the new GTO+ "Play against the Solution" feature and the way it links to Flopzilla Pro is excellent. I only stumbled across it by accident when researching other solvers. You need to email existing customers and get the word out more!
GTO+/CardRunnersEV? Quote
10-11-2019 , 07:18 AM
Quote:
Originally Posted by simon.frewins
i can't get the "import predefs" function to work. The configuration/ port number is the same for both GTO+ and FlopzillaPro, and they are communicating because "Live Export to FlopzillaPro" works fine, but they won't import/export ranges between them. It's the same whether I specify "Replace current ranges" or "Import into sub-category", I just get the "FAILED TO IMPORT RANGES" error message.

Any suggestions?

btw - the new GTO+ "Play against the Solution" feature and the way it links to Flopzilla Pro is excellent. I only stumbled across it by accident when researching other solvers. You need to email existing customers and get the word out more!
Are you looking to import from Flopzilla v1 or from FlopzillaPro?
GTO+/CardRunnersEV? Quote
10-11-2019 , 07:39 AM
Hello,

I locked some flop and turn strategy for villain and keeping the same flop& turn strategy I would like to add a river overbet line for hero without changing villain's response. But when I add the new size it automatically recalculated all the turns.
Is there any way to circumvent this?

Thanks

Scylla I respect your work, you are quick and always helpful.
GTO+/CardRunnersEV? Quote
10-11-2019 , 08:17 AM
Quote:
Originally Posted by scylla
Are you looking to import from Flopzilla v1 or from FlopzillaPro?
I had some ranges saved in Flopzilla v1 that I had tried to import into FlopzillaPro but when I tried the function all my ranges seemed to have been wiped out. Well, they weren't there anymore. So, I entered some of them directly into FlopzillaPro with the hope that I could import them into GTO+ and use as ready-made ranges to plug into the IP and OOP areas of GTO+. This would save me having to click both ranges in each and every time I use the program. I presume that GTO+ can have a saved library {so to speak} of ranges that it can use, as well as having the user enter in the specific ranges each time?

Anyway, it is the import from FlopzillaPro function I want to use, which is newdefs3 i think. tbh I tried all variables but nothing worked.

Thanks for your help.

Simon
GTO+/CardRunnersEV? Quote
10-11-2019 , 03:49 PM
Quote:
Originally Posted by TRT Boss
Hello,

I locked some flop and turn strategy for villain and keeping the same flop& turn strategy I would like to add a river overbet line for hero without changing villain's response. But when I add the new size it automatically recalculated all the turns.
Is there any way to circumvent this?

Thanks

Scylla I respect your work, you are quick and always helpful.
We currently only offer this for turn spots for flop trees. We can consider also expanding this to rivers for flop trees, however, for the moment, a workaround would be to export the river ranges to FlopzillaPro. After that, export them back to GTO+ and create a river tree from them. This should allow you to create any river scenario with the given river starting ranges.
GTO+/CardRunnersEV? Quote
10-11-2019 , 03:56 PM
Quote:
Originally Posted by simon.frewins
I had some ranges saved in Flopzilla v1 that I had tried to import into FlopzillaPro but when I tried the function all my ranges seemed to have been wiped out. Well, they weren't there anymore. So, I entered some of them directly into FlopzillaPro with the hope that I could import them into GTO+ and use as ready-made ranges to plug into the IP and OOP areas of GTO+. This would save me having to click both ranges in each and every time I use the program. I presume that GTO+ can have a saved library {so to speak} of ranges that it can use, as well as having the user enter in the specific ranges each time?

Anyway, it is the import from FlopzillaPro function I want to use, which is newdefs3 i think. tbh I tried all variables but nothing worked.

Thanks for your help.

Simon
Hi Simon,

So basically you have ranges in Flopzilla v1 that you would like to use in GTO+ and FlopzillaPro? However, your Flopzilla v1 ranges seem to have been lost?

Restoring the Flopzilla v1 ranges
First let's just focus on restoring the Flopzilla v1 ranges. Those are stored in newdefs2.txt, which you can find in the same directory as Flopzilla.exe. Most likely this will be C:/program files (x86)/Flopzilla/Flopzilla.

Should these ranges no longer be there, then backups have regularly been stored to both the directories /undo_predef and /undo_predef/backup. To restore your ranges from a backup, rename the backup file to newdefs2.txt and place it in the same directory as Flopzilla.exe.

Importing newdefs2.txt into FlopzillaPro
For this, store the newdefs2.txt file to the same directory as FlopzillaPro.exe.
Most likely this will be C:/program files (x86)/FlopzillaPro.

Now:
1) Start FlopzillaPro
2) Go to “Settings->Import preflop ranges” in its menu
3) Select “newdefs2.txt”
4) Click on “IMPORT RANGES”

Importing newdefs2.txt in GTO+ works in the same way.
If you need any help, then just contact support (www.gtoplus.com/contact).


Last edited by scylla; 10-11-2019 at 04:07 PM.
GTO+/CardRunnersEV? Quote
10-12-2019 , 12:22 PM
Syclla, how can I force the IP player to range bet on the flop (betting 100% freq. for a certain sizing) on all flops within a subset in the databse mode? I know how to this when looking at just one board by nodelocking the decision, but do not know how to do it for a complete subset of flops.

Thanks!
GTO+/CardRunnersEV? Quote
10-13-2019 , 02:24 AM
Quote:
Originally Posted by Kockar
Syclla, how can I force the IP player to range bet on the flop (betting 100% freq. for a certain sizing) on all flops within a subset in the databse mode? I know how to this when looking at just one board by nodelocking the decision, but do not know how to do it for a complete subset of flops.

Thanks!
For this, edit your tree to add/remove any actions that you see fit.
After that build a new database from this tree.
GTO+/CardRunnersEV? Quote
10-13-2019 , 10:31 AM
is it possible to add all in in postflop sizings? how to do it?
GTO+/CardRunnersEV? Quote
10-14-2019 , 03:13 AM
Quote:
Originally Posted by magorko
is it possible to add all in in postflop sizings? how to do it?
We offer an "Add all-in"/"Go all-in" feature for the "Advanced" tab of the tree builder.
See the pic below.

GTO+/CardRunnersEV? Quote
10-14-2019 , 04:30 AM
Quote:
Originally Posted by scylla
Hi Simon,

So basically you have ranges in Flopzilla v1 that you would like to use in GTO+ and FlopzillaPro? However, your Flopzilla v1 ranges seem to have been lost?

Restoring the Flopzilla v1 ranges
First let's just focus on restoring the Flopzilla v1 ranges. Those are stored in newdefs2.txt, which you can find in the same directory as Flopzilla.exe. Most likely this will be C:/program files (x86)/Flopzilla/Flopzilla.

Should these ranges no longer be there, then backups have regularly been stored to both the directories /undo_predef and /undo_predef/backup. To restore your ranges from a backup, rename the backup file to newdefs2.txt and place it in the same directory as Flopzilla.exe.

Importing newdefs2.txt into FlopzillaPro
For this, store the newdefs2.txt file to the same directory as FlopzillaPro.exe.
Most likely this will be C:/program files (x86)/FlopzillaPro.

Now:
1) Start FlopzillaPro
2) Go to “Settings->Import preflop ranges” in its menu
3) Select “newdefs2.txt”
4) Click on “IMPORT RANGES”

Importing newdefs2.txt in GTO+ works in the same way.
If you need any help, then just contact support (www.gtoplus.com/contact).

Hi Scylla,

Sorry but I followed exactly those steps and it didn't work. So I looked into the file structure and actually newdefs3 is stored in C:\Program Files (x86)\FlopzillaPro\FlopzillaPro\config so I tried putting newdefs2 in there as well but it still didn't work. Happy to post screenshots or such like if that helps.

Simon
GTO+/CardRunnersEV? Quote
10-14-2019 , 04:33 AM
Quote:
Originally Posted by simon.frewins
Hi Scylla,

Sorry but I followed exactly those steps and it didn't work. So I looked into the file structure and actually newdefs3 is stored in C:\Program Files (x86)\FlopzillaPro\FlopzillaPro\config so I tried putting newdefs2 in there as well but it still didn't work. Happy to post screenshots or such like if that helps.

Simon
You need to put newdefs2 in C:\Program Files (x86)\FlopzillaPro\FlopzillaPro.
So basically the same directory as Flopzilla.exe.

If your issue persists, then just send an e-mail to support with your newdefs2.txt file and I will convert it for you.
GTO+/CardRunnersEV? Quote
10-14-2019 , 05:10 AM
Quote:
Originally Posted by scylla
You need to put newdefs2 in C:\Program Files (x86)\FlopzillaPro\FlopzillaPro.
So basically the same directory as Flopzilla.exe.

If your issue persists, then just send an e-mail to support with your newdefs2.txt file and I will convert it for you.
I put newdefs2 in C:\Program Files (x86)\FlopzillaPro\FlopzillaPro and it worked perfectly. I then put newdefs3 in C:\Program Files\GTO and that worked perfectly as well.

I am really looking forward to exploring what they can do! Thank you for your time and patience.

Simon
GTO+/CardRunnersEV? Quote
10-14-2019 , 05:15 AM
Hi Scylla

Is it possible to store different types of flops in the same way that we can store/import different ranges? If not, it would be a very useful feature.

Simon
GTO+/CardRunnersEV? Quote
10-14-2019 , 05:54 AM
Quote:
Originally Posted by simon.frewins
Hi Scylla

Is it possible to store different types of flops in the same way that we can store/import different ranges? If not, it would be a very useful feature.

Simon
You can use "Export/import flops to file" to export/load your own subsets.

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10-14-2019 , 11:54 AM
Scylla, is it possible to run(activate registration) GTO+ on VPS/VDS?
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