Quote:
Originally Posted by scylla
DEV does not mean the accuracy of the EVs. It means that if either player were to deviate from his strategy, then he will not be able to improve by more than dEV, even if he were to maximally exploit his opponent's mistakes.
You need to look at a player's overall performance. This is easiest to do for OOP. For this, check for his EV below the table in his very first decision. See the screenshot below.
Thank you for the quick reply
So I had a miss conception of the term dEV, still the result confuses me. And I think I found my mistake. Please look at the screenshots. What I wanted to do is just lock decision point 2, but for some reason the solver changed also decision point 1 (78% vs 91% checking). What I actually wanted to do is that Player 1 plays the full strategy in node 1 and player 2 uses the simplified strategy of checking always behind. What is the EV loss of this simplified strategy? This is the question I am trying to answer.
I am looking exactly at the overall EV you are pointing out, however for player 2 after player 1 checked. these were the figures I am providing.
This is the locked strategy:
and this is the original full strategy. I did not change anything except locking it: