Quote:
Originally Posted by cwar
I didnt think you were serious in the other thread but PvT is hugely reliant on warp gate timing. Both in defense and offense. 3 gate builds, 2 gate pressure builds and 1 gate FE all rely on that timing to stay alive. Without being able to 3 gate and punish terran greediness protoss will literally have no attack power in the early game and terrans will get greedier and be much more able to punish any economic play by toss. Theres a ton of allins that toss barely holds WITH warpins that will 100% die to now. It would be really really bad.
Haha, I know I've singled out a few posts of yours recently, but it's only b/c I didn't agree with your logic, thought process, etc. (I don't have a "let's pick on cwar" initiative or anything
). I just think that these changes will make it so that you just have to make a few more units before wg finishes, which I kind of like the idea of. Maybe we'll see more builds like the 5 zealot 8 stalker rush (
http://www.teamliquid.net/forum/view...urrentpage=All), but at least we'll probably see some different stuff, especially in PvP.