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10-30-2016 , 06:47 PM
Quote:
Originally Posted by oldgrandma18k
They are both from middle east I believe so there could be some synergy there.
Haha, this is funny in a bunch of ways.
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10-30-2016 , 06:56 PM
> Whoops
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10-30-2016 , 07:00 PM
G2 was like the worst draft I have ever seen maybe. EE try so hard to throw g1 but melons/slark played pretty damn bad and out-threw him.
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10-30-2016 , 10:21 PM
ZFRIDGE THE GOD
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10-30-2016 , 10:56 PM
best part of that series was GrandGrant recking Merlini for being incredibly condescending towards InFamous, "you guys should be playing". Casters acting like players are ****ing idiots has always annoyed me.
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10-30-2016 , 10:58 PM
I really don't get why dota major qualifiers are still online instead of being done like in csgo. Considering valve pretty much only cares about lan results when deciding invites it seems pretty strange to then let the other 8 teams be decided in online qualifiers.
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10-30-2016 , 11:42 PM
i think chinese quals for one of the major was on lan not sure if always

im guessing non-chinese qualifiers would be harder to lan every couple months
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11-01-2016 , 06:27 AM
Pretty good example of 1k mmr. Game was pretty hard thrown at draft, AA was our 1st pick random and I went SK 2nd. Don't remember who was 3rd or 4th, but AM was def our 5th. I was flaming him in draft and sven was talking some crazy **** about playing sven jungle (I tried to explain it wasn't a thing). So I marked mid on the map (I have done this with omni before as well).

Slark/WR dual mid for like first 2-3 minutes eventually giving up lane to slark who went bottle first. No reason this game should have gone 48 minutes but despite antis best efforts (never joining any fight the entire game, taking our first aegis), and jugger literally trying to solo their whole team and acting like AM was supposed to help. Anyrate, ya I don't know SK very well but I could go on for a long time what a ****fest 1k mmr is, but basically when your draft goes full canceraids like this, don't let 5th pick antimage play mid.


Spoiler:
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11-01-2016 , 07:48 AM
Isn't it basically pick more cores = win down there? Same thing still more or less applies at the 3-4k bracket Im in
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11-01-2016 , 12:33 PM
The "pick more cores" strategy in 3-4k only works if you don't run into an enemy team that realizes they're ahead when they crush you in lanes.

Sometimes the 5 melee carry team actually just gets throned in 18 mins in 4k.

In lower brackets, people don't push.
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11-01-2016 , 07:24 PM
I think its more of a always pick a hero with some kill potential (your team will suck and pick poor targets). Pick a support or at least buy a few yellow wards if there are no supports,at least one support is needed, as vision is still mandatory, just less dewarding. If you start to lose try to get your team to death ball, espesh versus the peruvians as they quite often will ass-stomp together if they win lanes, even tho they are generally just as terrible and bad as the muricans (a little worse actually raw skill wise imo, just they pick more supports and tend to be more early game centric).

There are a lot of small things like organizing your team's early high ground defense if you are losing badly at 20 minutes, they will virtually always get thristy and feed away their advantage diving for one more support kill. Patch heros are way stronger as they are unlikely to counter pick you (see sandking above). Counter intuitively, even tho laning is quite important, early game cores tend to suck in solo queue as getting your team together to end the game is pretty rare (maybe a team english thing?), and they will drag on and on, even when you are winning 25-10 and similar...one can kinda ignore this somewhat if you have a count advantage of juggers, PAs, snipers and Slarks... carry your team early game so that your 3-4 end game carry team will eventually have their chance to finish. Items like mek and vlads just magically win games via winning mid game teamfights as 2+ selfish teammates will build battlefury like every damn game. Invis stronger cause... ya all are noobs. Targetted stuns a bit more powerful as bkb use is rare.

FWIW, if knew how to get out I would already be jetty, but its also kinda rough in USA english queue.

Last edited by Regret$; 11-01-2016 at 07:38 PM.
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11-01-2016 , 07:26 PM
5 core lineups are the nuts in low MMR games because there isn't enough teamwork to win early or take advantage of warding/smokes
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11-01-2016 , 08:04 PM
Basically I disagree and think picking a 5th core (espesh if you cannot flashfarm some way lvl 5ish) is way worse than manpanting the support role and hating life for 50 minutes. Some excepts like riki that farms heros while semisupports. Ya smoke sucks tho, I like never seen smoke get a kill that wouldn't have happened anyway in like 3k games.
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11-01-2016 , 08:30 PM
Its not so much that they will use the vision, its that you will use the vision, and then ping the map 50x and hope they don't feed again.
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11-01-2016 , 08:47 PM
yeah, just take furion and cliff jungle or take riki and **** with the jungler they will inevitably have.
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11-02-2016 , 12:18 AM
Usually with riki I just try to make sure we win mid after I get lvl 3 and everything seems to work out from there.
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11-02-2016 , 06:46 PM
Liquid lost a bo3 to Kaipi, with a standin in SingSing's place. wtf
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11-02-2016 , 07:48 PM
and col beating eg in a bo3

dafuq

*actually dat artour antimage g3 is making em comeback D:

Last edited by Kirbynator; 11-02-2016 at 07:56 PM.
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11-02-2016 , 08:29 PM
Quote:
Originally Posted by Kirbynator
and col beating eg in a bo3

dafuq

*actually dat artour antimage g3 is making em comeback D:
yeah, giving Arteezy free farm on AM almost worked
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11-02-2016 , 08:36 PM
col's lineup seemed to have almost zero control

the fights at the end were all "get initiated on... ???... am kills people"
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11-02-2016 , 09:25 PM
Will literally make my night if EE throws to ixmike. Time to trackdown some Klondike bars.
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11-02-2016 , 09:38 PM
I really just don't understand the nyx agham. How can this be useful against pros where like certainly know where you are at in any fight, like one you use one ability you are sure to be avoided right? Teamfight over, gg 4200 gold?

Last edited by Regret$; 11-02-2016 at 09:40 PM. Reason: scientistsbaffled -15 bloodstone charges or whatever
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11-02-2016 , 10:14 PM
Like 5 SK games later, aether lens is mandatory on him, basically free agham at 20 minutes since arcanes so guud before that. Aether and the agham are not far off from each other and the range is actually pretty useful on like every item SK should build. Midas seems very ****, although he is indeed terrible from behind. Ya, ix definitely not why they won that game. Antimage carried so hard.
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11-02-2016 , 11:56 PM
Quote:
Originally Posted by Regret$
I really just don't understand the nyx agham. How can this be useful against pros where like certainly know where you are at in any fight, like one you use one ability you are sure to be avoided right? Teamfight over, gg 4200 gold?
ags has insane range though, and many nys' build aether lens too
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11-02-2016 , 11:59 PM
it might be the best aghs in the game

burrowed bonuses:

Max Health/Mana Regenerated per Second: 1.5%
Incoming Damage Reduction: 40%
Impale Cast/Travel Range Increase: 450
Impale Cooldown Reduction: 6
Mana Burn Cast Range Increase: 300
Spiked Carapace Radius: 300
While Burrowed, Spiked Carapace instantly stuns nearby enemies when cast.
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