Open Side Menu Go to the Top
Register
DOTA 2 DOTA 2

10-01-2016 , 05:07 AM
Quote:
Originally Posted by Kirbynator
so many razors this week in prodotz
Counter to OD?
DOTA 2 Quote
10-01-2016 , 05:22 AM
yeah i think its half that but also even OD is banned they keep picking razor so dunno.

ps: sccc with the best invoker ever holy ****.
DOTA 2 Quote
10-01-2016 , 05:46 AM
That invoker play was ****ing godly, BOW DOWN TO THE TRUE 9K GOD.

Faith's oracle was surprisingly good too, even though I consider him the new weak link on this newbee roster.
DOTA 2 Quote
10-01-2016 , 06:17 AM
I always thought razor was good against old 4protect1 because he could nullify any single target with static link but I guess in these 1support4 lineups nowadays he can just link any of the many cores and it will still be good?

Can someone explain? I really dislike him.
DOTA 2 Quote
10-01-2016 , 10:16 AM
It's weird how the meta changes so much within the same patch and is a big **** you to the large number of people who think patches get figured out once one team wins one tourney with certain strategies. Brood war should tell you that this **** is basically impossible to figure out in any time frame not longer than the age of the game.
DOTA 2 Quote
10-01-2016 , 10:31 AM
Such a high skill cap on invoker....how good are people going to be at it in 5 years
DOTA 2 Quote
10-01-2016 , 01:46 PM
Quote:
Originally Posted by Ra_Z_Boy
It's weird how the meta changes so much within the same patch and is a big **** you to the large number of people who think patches get figured out once one team wins one tourney with certain strategies. Brood war should tell you that this **** is basically impossible to figure out in any time frame not longer than the age of the game.
agreed. especially considering broodwar only had 3 races and we have 100+ heroes (and items), there's just so much to be explored


just watched the Sccc invoker. what a display. guess EG disband is gonna come a lot sooner than i thought

he never casts forge spirits. guess he doesn't think they are a great late game spell, they are pretty slow moving in the late game relative to everything else.

Last edited by oldgrandma18k; 10-01-2016 at 01:59 PM.
DOTA 2 Quote
10-01-2016 , 03:46 PM
Quote:
Originally Posted by oldgrandma18k
just watched the Sccc invoker. what a display. guess EG disband is gonna come a lot sooner than i thought
because they lost in the winners final?...

i guess OG should have disbanded already too after eg beat them
DOTA 2 Quote
10-01-2016 , 10:11 PM
im just kidding around with u EG fans sry

i'm fully onboard with the new Secret despite an early exit. i do think MP as their carry is pretty weak. hopefully he can either pick it up or they can get QO or something instead... i do really like how they play a more balanced 5 man style vs the hard carry style
DOTA 2 Quote
10-02-2016 , 01:12 AM
EG showing that there's enough farm for Arteezy, Sumail AND Zai
DOTA 2 Quote
10-02-2016 , 01:57 AM
Game 2 is unwatchable. As have a lot of games this tourney been.
DOTA 2 Quote
10-02-2016 , 02:01 AM
theres a stream on evilgeniuses' twitch with PPD commentating that isnt lagging right now, seems like their refresh servers have been working out when KA LE happens
DOTA 2 Quote
10-02-2016 , 02:04 AM
game 3 b o y s
DOTA 2 Quote
10-02-2016 , 02:15 AM
Quote:
Originally Posted by Kirbynator
theres a stream on evilgeniuses' twitch with PPD commentating that isnt lagging right now, seems like their refresh servers have been working out when KA LE happens
yup, eg's stream is great, lag free and ppd casting
DOTA 2 Quote
10-02-2016 , 02:16 AM
i think rtz played pretty poorly that game but why in the world would you last pick lifestealer against storm?
DOTA 2 Quote
10-02-2016 , 02:52 AM
ANELE ��

this game is beyond trollish
DOTA 2 Quote
10-02-2016 , 03:18 AM
Quote:
Originally Posted by Kirbynator
i think rtz played pretty poorly that game but why in the world would you last pick lifestealer against storm?
I think they spent too much time trying to infest gank with him and he fell behind
Missed 5m and the game was already 9-0, wtf happened?
DOTA 2 Quote
10-02-2016 , 03:19 AM
the 5v5 mid pre rune smoke LOL

https://www.livecap.tv/t/evilgeniuses/upy07PdWzAM
DOTA 2 Quote
10-02-2016 , 03:40 AM
Those ravages
DOTA 2 Quote
10-02-2016 , 05:11 AM
neat drow lineup from eg with a warlock zai
DOTA 2 Quote
10-02-2016 , 05:49 AM
really bad game from universe

newbee had no kills at 20 minutes it was going purttty well
DOTA 2 Quote
10-02-2016 , 10:07 AM
I really like the new EG. Pretty dirty support duo.
DOTA 2 Quote
10-02-2016 , 10:35 AM
Yikes Kotl is pretty crappy again. His mana leak was nerfed to death.
DOTA 2 Quote
10-02-2016 , 12:08 PM
Damn, where is the new patch?
DOTA 2 Quote
10-02-2016 , 02:31 PM
grats to EG. strong showing for their new squad, and glad to see Crit succeeding as captain. that 5 man smoke into 5-0 against OG was just dirty

Quote:
Originally Posted by Ra_Z_Boy
Damn, where is the new patch?
it's right here

6.88e:
Dragon Lance strength reduced from 14 to 13
Infused Raindrop cooldown increased from 4 to 6
Illusions attack damage reduction against buildings increased from 25% to 30%
Diffusal Blade cooldown increased from 2 to 4
Outworld Devourer base armor reduced by 1.5
Shadow Poison initial damage reduced from 50 to 26/34/42/50
Flamebreak cooldown increased from 14 to 17
Drow base damage reduced by 4
Torrent damage reduced from 120/180/240/300 to 75/150/225/300
Echo Stomp channel time increased from 1.2 to 1.3
Oracle base damage reduced by 6
Morphling intelligence gain reduced from 1.5 to 1.1
Starstorm Scepter cooldown increased from 8 to 9
Time Dilation now only freezes abilities that are on cooldown, rather than also affecting abilities cast afterwards
Time Dilation slow per frozen ability increased from 8% to 10%
Tempest Double gold and XP bounty increased from 140 to 160
Juggernaut base damage reduced by 2
Counter Helix damage reduced from 90/120/150/180 to 75/110/145/180
Repel cast point improved from 0.5 to 0.35
Repel duration reduced from 6/8/10/12 to 4/6/8/10
Relocate delay increased from 2.5/2.25/2 to 2.7/2.35/2
Inner Vitality bonus regeneration threshhold reduced from 40% to 35%
Stifling Dagger cast range reduced from 1200 to 825/950/1075/1200
Smokescreen slow reduced from 25% to 19/21/23/25%
Track manacost increased from 50 to 65
Mana Leak manacost increased from 75 to 150
Illuminate radius increased from 350 to 375
Blinding Light knockback distance increased from 400 to 525
Sand King movement speed reduced by 5
Timbersaw base strength reduced by 1



Yeah no major gameplay changes but a ton of good changes imo. KOTL mana leak got a big nerf but he got some nice buffs in exchange for that, blinding light is now his super OP spell. Axe offlane got nerfed but Axe jungle is still fine I think, at level 2 spin there's not much change in dmg.

OD will likely be picked a lot less in pubs as well. Having so much utility on a great core was just really OP.... still has that utility (save/setup) but much more of a glass cannon now.
DOTA 2 Quote

      
m