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10-22-2014 , 04:40 PM
If your revenge attack gave him a shield then it was not much of a revenge. That would have happened to him anyway. The best way to revenge a zapper is to take as much as possible, kill his heroes, spring his traps and stop attacking at 38%. Make sure to bring lightning spells to zap back the DE.
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10-22-2014 , 06:19 PM
Quote:
Originally Posted by Dutch101
If your revenge attack gave him a shield then it was not much of a revenge. That would have happened to him anyway. The best way to revenge a zapper is to take as much as possible, kill his heroes, spring his traps and stop attacking at 38%. Make sure to bring lightning spells to zap back the DE.
When I revenge-attacked him I sent my full army and heroes, I didn't just zap his DE. I got the full 1,800 DE from the attack plus over 300,000 in the other resources.

I don't revenge attack just out of spite, I do it if it makes more sense than hunting for a target to farm. in this instance it did and had the bonus of me being able to pay this guy back.
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10-22-2014 , 07:28 PM
Guess you are a better man than me. I revenge zappers out of spite. Especially if they don't have the decency to drop a couple of archers/barbs on my TH to give me a shield. This only goes for zappers by the way, any others I just hope to catch without a shield or offline when they have lots of resources.
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10-22-2014 , 07:34 PM
Quote:
Originally Posted by Dutch101
Guess you are a better man than me. I revenge zappers out of spite. Especially if they don't have the decency to drop a couple of archers/barbs on my TH to give me a shield. This only goes for zappers by the way, any others I just hope to catch without a shield or offline when they have lots of resources.
I'm not sure where you're at in the game, but when upgrades cost 3-5 million each I just can't justify wasting an attack out of spite, there's too many resources to be ganked for my growth.
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10-22-2014 , 08:02 PM
I am TH8 but I would still do this at TH9 or TH10. Zappers are mostly lower TH's and you should be able to do a spite revenge like that with your heroes and barely any troops. If you can't afford a single fun attack per day then the game becomes pretty boring.

Your 3-5 million upgrades also take 5 or more days to complete so it is not that much loot you need every day to keep 5 builders going. Unless of course you use gems to complete buildings faster.
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10-22-2014 , 08:29 PM
Quote:
Originally Posted by Dutch101
If you can't afford a single fun attack per day then the game becomes pretty boring.
I find attacking someone with 250,000+ of each resource that is easy to snag more fun than expending the same energy to gank 30K gold and 50K elixir off someone who attacked me previously.

Quote:
Your 3-5 million upgrades also take 5 or more days to complete so it is not that much loot you need every day to keep 5 builders going. Unless of course you use gems to complete buildings faster.
I'm not sure how much loot you think I'm ganking on a daily basis, but it is most certainly not easy to keep 5 builders chugging constantly at TH9 with the high cost of upgrades, despite the lengthier build times.

If I'm lucky (and I'm not that lucky) and get 300,000 gold per attack I make, it takes me 10 of those attacks to snag 3 million (which isn't enough to perform an upgrade at this stage)

Assuming my armies take roughly 23 minutes to train that's about 4 hours of training time to snag that 3 million.

When you start tacking on:

1. The cost of NEXTing (750 gold each time)
2. The time spent clicking NEXT
3. The times you're attacked and lose resources
4. Your troop donations to clanmates (increases time spent training troops)
5. The times you fail an attack
6. That you have to work and you can't raid the entire shift
7. That your wife doesn't want you playing it all night ignoring her
8. That you aren't going to get 300K raids everytime
9. That when you do find them you might not get ALL of the loot
10. Resetting your traps and x-bows when they've been used in defense of your base

It's not THAT easy to keep 5 builders going constantly unless you're gemming and have little life outside of clash.

TH9 Max Upgrades:

Cannon: 3.2 Million
Mortar: 3.2 Million
Tesla: 3.5 Million
Air Defense: 4.32 Million
Archer Tower: 4.5 Million
Wizard Tower: 5.36 Million
X-Bow: (lvl 1) 3 Million / (lvl 2) 5 Million / (lvl 3) 7 Million


EDIT: And that doesn't include your expenditures for lab research, or other upgrades that require builders like army camps, barrack upgrades, using DE for Heroes or gold you spend on walls, trap upgrades, etc
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10-22-2014 , 09:14 PM
I'm banning all forms of the word gank from this thread starting......Now
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10-22-2014 , 09:22 PM
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Originally Posted by tthree
I'm banning all forms of the word gank from this thread starting......Now
Did you just gank "gank" from the rest of us?
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10-22-2014 , 09:31 PM
I will see when I reach TH9 but those max costs mean nothing. It all depends on the time they take to build.

X-Bow takes 7, 10 and 14 days which means 500k/day to keep a builder busy on that. Tesla 300k/day.
Mortar 500k/day
Cannon 600k/day
AD 450k/day
AT 750k/day
WT 800k/day

So you need less than 3 million gold/day. If you plan your upgrades right you can get away with 2.5 million gold/day. This assumes one builder is working on elixir upgrades or heroes. Heroes are 10k DE/day until lvl 15 and it goes up from there. Didn't check elixir upgrades but if you mix them in with the hero upgrades then you need less DE/day but elixir to keep the builder going. Including traps you might get closer to the 3 million because they are on the high end of gold/day needed.

None of this includes upgrading your walls and that is a whole different ballgame if you want those at lvl 9 as well.

But I can easily do more than 10 attacks/day spread out over the day so maybe that is why it seems easy to me. The phone or tablet is never far away to use to attack when my troops are finished. The advantage of working in IT

Last edited by Dutch101; 10-22-2014 at 09:41 PM. Reason: 10k and not 10
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10-22-2014 , 10:30 PM
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Originally Posted by _riverme
Did you just gank "gank" from the rest of us?
👏
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10-22-2014 , 10:41 PM
I grind out at least 3m resources per day usually and find myself dumping into black walls and gemming builders because I have more than I need.
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10-22-2014 , 10:58 PM
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Originally Posted by rjoefish
I grind out at least 3m resources per day usually and find myself dumping into black walls and gemming builders because I have more than I need.
going to be tougher with the bull **** update designed to get ppl to th snipe all day. Less available bases
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10-23-2014 , 12:16 AM
Biggest problem is that there is not enough incentive to three star a crappy base without loot that sniped its way into gold or higher. They make up the majority of bases that I have to next through. Give 25% of army cost back for a 1 star, 50% for a 2 star and 75% for a 3 star and these bases would quickly drop out of the higher leagues.
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10-23-2014 , 12:22 AM
Quote:
Originally Posted by Dutch101
Guess you are a better man than me. I revenge zappers out of spite. Especially if they don't have the decency to drop a couple of archers/barbs on my TH to give me a shield. This only goes for zappers by the way, any others I just hope to catch without a shield or offline when they have lots of resources.
It's my understanding that if I don't win the battle (like just zap a DE container 3x and bail) then the defender isn't eligible for revenge. Am I wrong?
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10-23-2014 , 12:32 AM
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Originally Posted by GooseHinson
It's my understanding that if I don't win the battle (like just zap a DE container 3x and bail) then the defender isn't eligible for revenge. Am I wrong?
Yes
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10-23-2014 , 12:36 AM
So all the ones that say "revenge unavailable" are people who are revenging me? if so there's a ton and 95% of the time they get crushed.
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10-23-2014 , 12:53 AM
Either that or you already used your revenge on them.
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10-23-2014 , 01:17 AM
Good to know, I've never used a revenge attack so it's not that.

When I want to revenge someone how can I find out how much loot they have? Do I have to attack and then end battle if it's not good?
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10-23-2014 , 02:01 AM
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Originally Posted by GooseHinson
Good to know, I've never used a revenge attack so it's not that.

When I want to revenge someone how can I find out how much loot they have? Do I have to attack and then end battle if it's not good?
visit them. click on storages. profit
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10-23-2014 , 03:16 AM
Or just attack and see what is available and don't drop troops if it is not enough. You definitely don't lose your option to revenge if you end battle without dropping troops and before the counter gets to zero. Never let the timer run out without attacking so not sure what happens then.

On a different note. Anyone playing Boom beach? They have task forces now.
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10-23-2014 , 07:48 AM
Quote:
Originally Posted by Dutch101
I will see when I reach TH9 but those max costs mean nothing. It all depends on the time they take to build.

X-Bow takes 7, 10 and 14 days which means 500k/day to keep a builder busy on that. Tesla 300k/day.
Mortar 500k/day
Cannon 600k/day
AD 450k/day
AT 750k/day
WT 800k/day

So you need less than 3 million gold/day. If you plan your upgrades right you can get away with 2.5 million gold/day. This assumes one builder is working on elixir upgrades or heroes. Heroes are 10k DE/day until lvl 15 and it goes up from there. Didn't check elixir upgrades but if you mix them in with the hero upgrades then you need less DE/day but elixir to keep the builder going. Including traps you might get closer to the 3 million because they are on the high end of gold/day needed.

None of this includes upgrading your walls and that is a whole different ballgame if you want those at lvl 9 as well.

But I can easily do more than 10 attacks/day spread out over the day so maybe that is why it seems easy to me. The phone or tablet is never far away to use to attack when my troops are finished. The advantage of working in IT


Alright, let's say you can do 20 attacks/day. Let's also round each attack to 30 minutes for ease of calculation (this includes troop training time, clicking NEXT and the actual attack itself)

So that's 10 total hours each day for the 20 attacks. Now, let's also assume that your average yield per attack is 150,000 gold. That gets you 3 million per day.

That's BEFORE factoring in:

1. What you spent clicking NEXT (750 gold each time at TH9)
2. What you lose when you are attacked.

Let's be REALLY conservative and say that those costs are 200,000 per day (they will be more when you get your storages more full and are getting attacked while you're trying to save up the 3.2, 3.5, 4.32, etc. million in gold)

So that leaves you 2.8 million in gold/day. Congratulations, you still don't have enough gold to max ONE of your five cannons for 3.2 million. So you won't get that builder working on it until the next day.

Meanwhile, you still have four more builders waiting for gold or elixir or DE to work on projects as well. When you start factoring in the large number of 5 million+ gold upgrades needed at TH9 it's not as easy as you think it is to keep all five builders chugging along without interruption.

You'll see when you get to TH9 and start trying to upgrade the Wizard and Archer Towers.

Quote:
Originally Posted by rjoefish
I grind out at least 3m resources per day usually and find myself dumping into black walls and gemming builders because I have more than I need.
TH8 I assume?
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10-23-2014 , 09:06 AM
Boring NITs itt
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10-23-2014 , 11:44 AM
Now that war is more profitable we better not hear anyone complain they can't afford it.
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10-23-2014 , 01:21 PM
Well max there are collectors too, which easily account for 200k. Either way it's not overly difficult to grind 3mil gold per day.
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10-23-2014 , 01:23 PM
It's clearly difficult for him so its automatically difficult for everyone else
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