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08-01-2009 , 07:57 PM
Quote:
Originally Posted by Dilznoofus
I was. Will try to remember this for next time.
I really don't know if it helps to modify the files outside of the actual directory, and have done it both ways to be honest, but I figured it might be something to try as a possible cure for the issue.

Quote:
Originally Posted by luvrhino
I second using Notepad++ (available here). I do my alterations in place using Notepad++, but i have the Auto-Backup enabled. I also make aggressive use of Undo/Redo. I have also been doing a backup my Full Tilt directory before letting any software update to proceed.....
I not only have backups of all the default graphics, but I run daily (redundant) backup sync's of all my poker apps and graphics/personal data. They synchronize to a separate partition as well as an external drive. Speaking of which, it is time to try out another online backup service. I tried Mozy before, but wasn't exactly thrilled.
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08-01-2009 , 07:57 PM
Quote:
Originally Posted by Nero1877
thx i like it
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08-01-2009 , 08:20 PM
Vincen7 -

This was found in one of the closed FT Mod threads (http://forumserver.twoplustwo.com/sh...postcount=5105)

If you only want the desaturated buttons from this file, just copy the "Buttons" folder and paste/overwrite the "buttons' folder currently in your FT folder (C > Program Files > Full Tilt Poker > Graphics > New Table > Common > Buttons ).

Direct DL link:
http://wonda.outphase.com/ul//newtable2.zip
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08-01-2009 , 08:34 PM
i've been trying to do these with the new beta software, none of it works should i go back to classic mode?
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08-01-2009 , 08:54 PM
Quote:
Originally Posted by luvrhino
I suspect it's not possible, but does anyone know change the size of the displayed chips and/or how that's managed?

My goal is to make even smaller chips so i can more easily play with smaller-than-min size tables. I changed the chips0.png file to make the chips 49% their normal size. That doesn't help because for a chip, the software just grabs whatever pixels are located at a certain position within the file. Unfortunately, with my reduced chips0.png file, that means i sometimes get weird, two-toned chips that are half as one, half of another.

Though they appear small, i think they take up still use up the same amount of space. Even when i made super tiny sized chips, instead of that space being taken up by chip, i have a box of nothing (or table felt-color) using the space of the chip. This means that image can partially cover the text indicating the bet amount, even though the chip part of the image isn't covering the text. I did do a text search for "chips0" in the Full Tilt directories in the Program Files and Application Data directories, with no hits.

Anyway, here's what my 349x240 table looks like min-sized:



Yes, i realize that for maximum-tiling purposes, i should reduce my Windows Title Bar to be size 12 instead of 18. I'm used to having it that size and i didn't change it. I also might want to play some more with which fonts work at 6-pt and 7-pt. This is my first time trying these cards, which work great...though Syfted's do as well. The text in the betslider is hard to read when selected (white on blue), but otherwise this tiny table is surprisingly playable on my 12" monitor.

For those with a 1920x1200 monitor, you could fit 25 tables of this size (5-by-5) with some extra space on the sides. Wee. Of course, you'd need to lobby FullTilt to get to play that many.

I can post this Layout.xml file if anyone's interested.
thats easy...you can edit the png.file
if you dont know how i can edit it for you
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08-01-2009 , 09:24 PM
Quote:
Originally Posted by neverbeclever
thats easy...you can edit the png.file
if you dont know how i can edit it for you
I said that i edited the chips0.png file. Using MS Paint, i reduced it so that it was 70% smaller in each direction (i.e. 49% the original size). However, it appears the FullTilt software just grabs the graphics for the chips where they used to be.

That means i have weird two-toned chips, but it doesn't take up any less space on the table. Even when i went with ultra-tiny chips, my text would still get covered by where the chip should be.

I assumed there's nothing special about PNG files that indicate where each chip is located within the file. Is that correct?

I'm okay with it as is, but having working, smaller chips would be great.
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08-01-2009 , 10:05 PM
Quote:
Originally Posted by luvrhino
I said that i edited the chips0.png file. Using MS Paint, i reduced it so that it was 70% smaller in each direction (i.e. 49% the original size). However, it appears the FullTilt software just grabs the graphics for the chips where they used to be.

That means i have weird two-toned chips, but it doesn't take up any less space on the table. Even when i went with ultra-tiny chips, my text would still get covered by where the chip should be.

I assumed there's nothing special about PNG files that indicate where each chip is located within the file. Is that correct?

I'm okay with it as is, but having working, smaller chips would be great.
youll have to leave the original size of the file intact...just lay smaller chips over the other chips and make them smaller and make sure they are centered and aligned properly
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08-01-2009 , 10:29 PM
Quote:
Originally Posted by Nero1877
Thanks for the cards, that was a good one!
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08-01-2009 , 10:44 PM
Quote:
Originally Posted by Transa
CAN SOMEONE PLS MAKE A GLAMOROUS FINAL TABLE, TABLE AND BACKGROUND WILL PAY MONIES
$15
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08-02-2009 , 12:41 AM
Thanks everybody for the kind words and sometimes not so kind words about my FullGloss theme.
The reason i took it off is because it will be part of my new website.
Somewhere this month i will release UltimateTilt which will be guaranteed the sickest mod you have ever seen.
It will cover all aspects of your FullTilt poker game and wont be released before everything is pixelperfect.

It wont be a free mod though but it will be very much worth it guaranteed.
Till that time everybody is free to download the FullGloss theme from my website rakerunners.com.

happy modding everyone!

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08-02-2009 , 01:15 AM
Quote:
Originally Posted by neverbeclever
youll have to leave the original size of the file intact...just lay smaller chips over the other chips and make them smaller and make sure they are centered and aligned properly
My impression was that that wouldn't work. When i made the entire Chips0.png image super tiny that even the parts that weren't covered by the chip's colors would obscure the text. I crudely experimented using the eraser inside MS Paint and that didn't work at all. Not surprisingly, it just used white.

The default Chips0.png is 15 chips of 14x11 pixels each. In order to be centered at the same place, one could reduce that down to 10x9 or 10x7 (10x8 doesn't work the vertical component would now be centered on a half-pixel instead of a whole-pixel). Extendeding to what you said, one would just make it so that the rest of the pixels in the PNG file were white?

I don't understand how that would work and to ensure that FullTilt doesn't display those missing pixels that are now white. I guess that part of it is that i don't know how FullTilt distinguishes from one chip to the next, unless it's hardcoded for each table size (i.e. ChipX.png file) and chip denomination.

Ah well, i'm not a Paint/Paintshop/GIMP person, anyway, so i'll give up. Now, i'm more just curious how the thing works.
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08-02-2009 , 01:41 AM
Quote:
Originally Posted by neverbeclever
Thanks everybody for the kind words and sometimes not so kind words about my FullGloss theme.
The reason i took it off is because it will be part of my new website.
Somewhere this month i will release UltimateTilt which will be guaranteed the sickest mod you have ever seen.
It will cover all aspects of your FullTilt poker game and wont be released before everything is pixelperfect.

It wont be a free mod though but it will be very much worth it guaranteed.
Till that time everybody is free to download the FullGloss theme from my website rakerunners.com.

happy modding everyone!


Just say no to H8mos trying to find away to make money off of poker players cuz they cant beat them at the tables
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08-02-2009 , 01:57 AM
Quote:
Originally Posted by ca$h cow
In all honesty, I have found that it boils down to what table size do you use most.........
Yeah you are right
Anyway I never did card size over 3 , It simply didn't have practical use at least I think.

On my 24" I always use Default size. For Fullring Stacking x tables and for 6max 6table with overlap. I never tile makes no sense I don't have any problem with the overlap 6 tabling.

So yeah it boils down to personal preference.
Anyway the SVGs scaling like shiat too.

I did the lores versions with simple text editing..
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08-02-2009 , 01:57 AM
Quote:
Originally Posted by IH8TENITS
Just say no to H8mos trying to find away to make money off of poker players cuz they cant beat them at the tables
will moderators ban this douche already...its getting really old
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08-02-2009 , 01:59 AM
I reported a post for the first time just now.
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08-02-2009 , 02:03 AM
Quote:
Originally Posted by luvrhino
My impression was that that wouldn't work. When i made the entire Chips0.png image super tiny that even the parts that weren't covered by the chip's colors would obscure the text. I crudely experimented using the eraser inside MS Paint and that didn't work at all. Not surprisingly, it just used white.

The default Chips0.png is 15 chips of 14x11 pixels each. In order to be centered at the same place, one could reduce that down to 10x9 or 10x7 (10x8 doesn't work the vertical component would now be centered on a half-pixel instead of a whole-pixel). Extendeding to what you said, one would just make it so that the rest of the pixels in the PNG file were white?

I don't understand how that would work and to ensure that FullTilt doesn't display those missing pixels that are now white. I guess that part of it is that i don't know how FullTilt distinguishes from one chip to the next, unless it's hardcoded for each table size (i.e. ChipX.png file) and chip denomination.

Ah well, i'm not a Paint/Paintshop/GIMP person, anyway, so i'll give up. Now, i'm more just curious how the thing works.
I havent experimented w/ it but if the minmum space for the chips is coded into the engine you can make the background of the png. file the same color as your felt color and center your new small chips into the place of the old bigger chips...
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08-02-2009 , 02:14 AM
Quote:
Originally Posted by casinoroyale007
will moderators ban this douche already...its getting really old
casino you act like a sissy...this dude neverbeen is tryin to play everyone so he can profit off you guys...its so lame...just make mods and post them...its only gonna go so far anyway before you cant make it any better...alot of the "mod regs" in here are overly sensitive douches that cant even play poker...chit is sad
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08-02-2009 , 02:15 AM
fozzy when do u expect to have ur site up and running?
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08-02-2009 , 02:20 AM
Quote:
Originally Posted by casinoroyale007
will moderators ban this douche already...its getting really old
+1

ban this moron
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08-02-2009 , 02:24 AM
Quote:
Originally Posted by neverbeclever

It wont be a free mod though but it will be very much worth it guaranteed.
Till that time everybody is free to download the FullGloss theme from my website rakerunners.com.
Might be appropriate to indicate who the original creator of the Paulson Chips was....(they have been around a while).
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08-02-2009 , 02:29 AM
@ca$h cow

Yeah I tried with Cards3 of my old Impact deck and it really looks good at default size.
So if you want to good looking at default then cards3.
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08-02-2009 , 02:55 AM
Quote:
Originally Posted by SzS
@ca$h cow

Yeah I tried with Cards3 of my old Impact deck and it really looks good at default size.
So if you want to good looking at default then cards3.
Yep, cards3 definitely seems to work best at default. Mine is a little smaller than default and I have seemed to be Ok with cards4 or 5. I may get a 30" monitor soon which will allow me to use default for most any situation.

It's definitely the FTP clients issue with rendering. As you mentioned earlier, its what affects the native svg decks as well. The interesting thing is that the replayer with cards3 looks good at most any resolution from small to full screen. Unfortunately I doubt this rendering issue is on FTPs list of things to fix.
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08-02-2009 , 03:41 AM
Pods

I looked through the entire thread and was unable to find basic pods that worked with the racetrack setup. The smaller size of the pods is helpful. Can anyone point me in the right direction or post pods that are like the ones in the attached picture? The action is on the red pod. Sorry I don't know how to post the pictures so that they're displayed in the thread.

Thanks!

http://img142.imageshack.us/i/pods.jpg/



http://img142.imageshack.us/i/pods.jpg/
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08-02-2009 , 03:42 AM
Quote:
Originally Posted by SzS
@ca$h cow

Yeah I tried with Cards3 of my old Impact deck and it really looks good at default size.
So if you want to good looking at default then cards3.

link to this deck bra?

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08-02-2009 , 04:46 AM
Quote:
Originally Posted by tedd_e_KGB
+1

ban this moron
http://www.youtube.com/watch?v=or00aXb4jPg
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