Quote:
Originally Posted by shimmy
Very very rough calculation, 7-1 would assume Yaaarny's about evens to make 13 BI every day (2^3 = 8), in which case he'd be making ~ 400 BI every month with this volume. I know he's good, but c'mon, he's averaging 2 BI / day over last 27. Odds are in the 100s right now IMO...
The likelihood of a 2 bb/100 winner with a 200 bb/100 std dev finishing* a 25,000-hand sample up at least 37 buy-ins is 15.57%. It rises to ~20% if you use MadScientist's estimate of 33,000 hands and don't lower the winrate.
(If you multiply that by ten -- 250,000 hands and 390 buy-ins -- it drops to roughly 0%. So a ten-fold linear extrapolation, as you're doing, doesn't quite work.
)
The likelihood of a 2 bb/100 winner with a 200 bb/100 std dev finishing a 200,000-hand sample up at least 100 buy-ins is 25.12%.
As far as difficulty is concerned, they should be on the same order of magnitude, assuming the games run enough. I'm unsure of how accurate the 200 bb/100 std dev figure is, but decreasing it widens the gap in difficulty between the two bets, and increasing it narrows the gap. Lowering both winrates hurts the shorter bet less.
Obviously, he isn't starting this stretch of the bet fresh, which should have the expected deleterious effect on his chances.
*There is no way to specify "passing X buy-ins at any point" unfortunately.