Quote:
Originally Posted by Sect7G
Good questions Jia and thank you for the candid responses Bryan.
One more... about the phase mtt that didn't live up to expectations. Do you think this was a result of:
Players not yet understanding how phases work?
Not enough genuine enthusiasm for phases?
Not enough phase 1s?
Guarantee just too high?
Other reasons?
Will phases be apart of COOP's in the future?
How much effort on your part is spent on planning phases compared to "regular" COOP events?
Regarding Event 01, I'm still doing quite a bit of analysis on it, but I'll answer the above as much as I can at the moment.
I think that a large part of the overall problem with Event 01 had to do with the fact that a large percentage of our recreational player population didn't/doesn't have an understanding of the fact that Event 01 was in progress once Phase 1s started running. I think that many players thought that Phase 1s were satellites, and that we could have (should have) done more to educate recreational players about how Phase tournaments work. Interestingly, I think that we could have taken one simple step in this regard by changing how they were labeled. For instance, on January 7th, we started with these five tournaments in the early morning, leading to the first Phase 2:
02:30 ET:
TCOOP-01 [Phase 1 of 3]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
04:30 ET:
TCOOP-01 [Phase 1 of 3]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
05:30 ET:
TCOOP-01 [Phase 1 of 3]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
06:30 ET:
TCOOP-01 [Phase 1 of 3]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
07:30 ET:
TCOOP-01 [Phase 1 of 3]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
After speaking to many players, reading many emails and forum posts since then, I think that participation in them would have been higher in each one with one simple change:
02:30 ET:
TCOOP-01 [Day 1A]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
04:30 ET:
TCOOP-01 [Day 1B]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
05:30 ET:
TCOOP-01 [Day 1C]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
06:30 ET:
TCOOP-01 [Day 1D]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
07:30 ET:
TCOOP-01 [Day 1E]: $27 NL Hold'em [6-Max, Turbo], $1.5M Gtd
There's no way to know for certain, of course... but given players' familiarity with Day 1s (largely due to watching the WSOP on ESPN), something tells me that labeling the Phase 1s as Day 1s would have resulted in much higher participation. I don't know if this means that we will label Phase 1s as Day 1s in the future, but it's something that I'm considering.
I believe that the overall lack of understanding of how the Phase system works (again, mostly among recreational players) was likely the biggest factor in Event 01's failure, leading to many of the other issues, but I don't believe that it was the only issue. Other issues include:
For a turbo Event, a 3-Phase event was probably too much of a complication. I set the Event up this way with the intention of giving players the opportunity to get through the first hour of play at any time they wished, and then giving them the further flexibility to play the 2nd hour of the Event at a time of their choosing. However, in the aftermath of the Event, I've changed my thinking somewhat to the idea that a 2-Phase Event would likely have been better for the size of the prize pool, if for no other reason than that it would have been simpler and players would have known after the first 2 hours of play if they were through to the money round. Also, with Phase 1 being longer, late registration in each Phase 1 could have been longer, thereby enabling larger field sizes, as quite a lot of our players - even Turbo players - prefer to register late.
As for whether or not Phase tournaments will be part of future Championship series, yes they absolutely will be part of them. The Phase tournament that we ran in WCOOP 2015 was a dramatic success and went over very, very well. Though Event 01 in TCOOP 2016 failed in many respects, we learned valuable (if painful) lessons along the way which we can certainly put into practice in the future. In the first version of the SCOOP 2016 schedule, there are two Phase Events, one of them a straight 2-Phase Event in the same sort of way that the Weekly Phase tournament runs, for the purposes of having many Phase/Day 1s. The other one on the drawing board is set up to enable a Mix-Max format, with Phase 1 being 9-Max and Phase 2 being 6-Max, the idea being that there may in fact be only one Phase 1 and the Phase technology being put in place solely to enable Mix-Max. Please note that these plans are strictly tentative at the moment, and there's no guarantee that either tournament will see the light of day once the SCOOP 2016 schedule is finalized.
Thank you for the questions and the opportunity to answer them. I love this kind of discussion, and I'm happy to answer questions like the above whenever I'm able to do so. Obviously, I can't disclose everything that we're planning, but to whatever extent I'm able to do so, I'm happy to share and to have the posters here help me to build a fantastic schedule.