It's not something you find with manual math. It's something you find with an iterative algorithm.
- IP and OOP start with random strategies.
- Now lock IP's strategy and let OOP exploit it.
- Now lock OOP's new strategy and let IP exploit it.
- Now lock IP's new strategy and let OOP exploit it.
- Repeat until Nash.
This method slowly shifts frequencies towards something that is unexploitable. A solver is way more precise than a human. It will mix to avoid creating exploitable blocker weaknesses. It perfectly balances value, bluffs, calls and folds. It has good board coverage on different runouts. This is far too complex to solve manually.
The truth is that the way you mix one hand isn't really important. There are countless strategies that are extremely close to unexploitable using different mixtures. What actually matters is the overall range construction.
Last edited by tombos21; 01-07-2022 at 04:29 AM.