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triplechain - a homegrown puzzle game triplechain - a homegrown puzzle game

07-28-2010 , 02:31 PM
Quote:
Originally Posted by Shadowlike
this could make the game much more addicting. How is the "level" calculated that defines the number of points you can spend? On a linear scale?
Levels are based on award points - each one requires roughly double the award points of the one before it (until the higher levels). Level jumps happen at 200, 600, 2000, 5000, 10k, 20k, 40k, 70k, 100k, 150k.

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Edit: A bug (?) If you click on "new game" repeatedly to get a good first roll and you have the "Premonition" ability, the "next rack" display updates only after you have placed the first of your dice.
Yep that's a bug, thanks. I didn't think about people starting a bunch of games until the first two racks are really good. Might make that ability more valuable than I thought.
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07-28-2010 , 10:08 PM
Did you know you can switch to Advanced mode in the middle of a game?
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07-29-2010 , 03:12 AM
Quote:
Originally Posted by Dynasty
Did you know you can switch to Advanced mode in the middle of a game?
Thanks for letting me know.

In that situation the game still counts as an advanced game so I don't think there's any advantage to be gained by switching in the middle. I think I closed down any way of getting into advanced mode during the challenge, which was my main concern. It may look a little sloppy to let a regular game continue into advanced mode, but fixing it isn't high on my to-do list unless someone finds an exploit.
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07-29-2010 , 06:01 PM
Really fun game. Thanks!

Something that I think would improve timed mode would be to cut down on the time in between games. I think something like 10-15 seconds should suffice.
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07-29-2010 , 06:19 PM
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Originally Posted by Aicirt
Really fun game. Thanks!
Thanks, glad you like it.

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Something that I think would improve timed mode would be to cut down on the time in between games. I think something like 10-15 seconds should suffice.
I agree. I think my ideal would be 3 minute games and 30 seconds between games, but I've had requests alllll over the board on this topic. Some people want 5 minute games with 2 minutes between so for now I just picked a value somewhere in the middle. I think it feels pretty slow though, especially if you finish the game with a minute to spare.

One solution I'm thinking about is a "ready for next round" check box. As soon as everyone clicks it the next round starts.
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07-30-2010 , 09:49 AM
Quote:
Originally Posted by zac777
One solution I'm thinking about is a "ready for next round" check box. As soon as everyone clicks it the next round starts.
Sounds like a good option.
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07-31-2010 , 08:06 PM
Alex is even more LOL now than before... Almost 1000 games and he is completely dominating the daily high scores. He has twice as many points as the next highest scoring player on the leaderboard as well.

You can just tell he is a WoW nerd and is so proud of his triplechain accomplishments. 1000 games in 6 weeks means he plays about 24 games EVERY DAY on average, and that is just his main account!!!

What have you created zac?!?
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07-31-2010 , 08:31 PM
So, he likes the game.

What are you trying to accomplish with your comments?
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08-01-2010 , 11:13 AM
First of all thanks to Zac for a really interesting game as you can tell by the number of games I have played I enjoy it.The advanced mode has added a lot more options too keep it interesting.Secondly I understand why you took the advanced all time high scores off the regular all time list as the two are not comparable,but if you could put an advanced all time list up it would be appreciated and for purely selfish reasons if you could do it before Alex beats my score I will be eternally grateful.
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08-01-2010 , 03:50 PM
Quote:
Originally Posted by bozzer1
First of all thanks to Zac for a really interesting game as you can tell by the number of games I have played I enjoy it.The advanced mode has added a lot more options too keep it interesting.Secondly I understand why you took the advanced all time high scores off the regular all time list as the two are not comparable,but if you could put an advanced all time list up it would be appreciated and for purely selfish reasons if you could do it before Alex beats my score I will be eternally grateful.
Glad you like it Bozzer. Amazing scores you two put up - I was pretty surprised to see two purple scores when I checked today.

Advanced mode all-time high scores will be going up in the next couple of days, but there's no guarantee that I can get them up before Alex posts a 70k.
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08-01-2010 , 08:28 PM
Thank you Zac much appreciated.As for "amazing" I guess the more games you play the more chance you will land on that perfect roll
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08-03-2010 , 09:37 AM
hey zac,

picked the game back up yesterday and am impressed with the improvements you have made since i last played.
advanced mode is huge. lots of fun.

i have suggestion to make regarding the undo function.

this just happened to me:



i didnt concentrate and put the 4 in the marked field and put another 4 in the (now empty) other marked field. i then realized that i screwed up bigtime as im now forced to put the 2 somewhere where it screws with the setup of the other chains or even eliminates another bonus.

would it be possible to allow undoing for the whole current active rack no matter how many pieces have been set so far. it doesnt really change the game. it only helps people that suffer from bad concentration like myself out a bit.
off course preplanning your actions is a pretty big part of the game but if you allowed undoing for the whole rack one could experiment on the board a bit instead of having to brain through the possible options in ones own head.

thanks for this nice game nonetheless.

would be interested in others opinion on this too. maybe some of you guys think that having to go through the possible combos in your head before placing your dice is what makes the game interesting to you. and you would therefore be opposed to the idea.
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08-03-2010 , 11:24 AM
could you add a section to the faqs that states how many award points are required for each level?
or could you post that here?
thanks.


also whats the consensus on what abilities are most useful here?

im on level 4 and i use
3->5
3->6
and reroll 3. however i dont like reroll 3 that much. thinking of switching it to 1->4.
im not sold on 4->6. could be better than 1->4.

i did use premonition and no thanks (reroll whole rack) but the individual ones seem way better.

what do you guys think about do over (reroll one die, result will be 2, 5 or 6)?
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08-03-2010 , 01:23 PM
Quote:
Originally Posted by ExaMeter

would it be possible to allow undoing for the whole current active rack no matter how many pieces have been set so far. it doesnt really change the game. it only helps people that suffer from bad concentration like myself out a bit.
I've thought about this before and don't really see a problem with it. Unless someone has a good reason to keep the undo as-is, I'll look at changing it sometime soon.

Quote:
could you add a section to the faqs that states how many award points are required for each level?
or could you post that here?
I posted the numbers earlier in the thread but they're buried at the end of a paragraph. Level jumps happen at 200, 600, 2000, 5000, 10k, 20k, 40k, 70k, 100k, 150k award points. Good idea to add it to the FAQ.

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also whats the consensus on what abilities are most useful here?
I'm wondering this too. I'm thinking about changing the cost of some of the abilities. Right now I'm using all single-die abilities and am starting to feel that they're under-priced. I'm considering reducing the cost of re-rolling the rack to 2 and the preview abilities to 2/4/5 instead of 3/5/7. Anyone else have thoughts?
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08-03-2010 , 01:26 PM
It'd be fun to get some new blood on the site. I think it's great that there's a good base of people who play the challenge almost every day, but it'd be cool to bring in more people.

Does anyone know any good game sites/blogs/forums that I should submit the site to? I've found a bunch that do flash games, but not many that accept submissions of browser-based games.
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08-03-2010 , 01:34 PM
i dunno about kongregates standards as to what is acceptable but the game would work well with their achievements and stuff. would easily have tons people loving it.
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08-03-2010 , 03:17 PM
I think a good addition for the game would be the ability to challenge people to a multiplayer game, where both sides receive the same numbers, and maybe have a rating or ladder system that records the wins/losses.
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08-06-2010 , 04:08 AM
I thought something weird happened in my Daily Challenge yesterday (8/5) and it seems something did.

On the second or third rack, my game froze. So, I hit refresh. It seemed to me my rack changed.

If you look at the scores from 8/5, I got eleven 6s. But, other players only got nine. Compare my dice to 'consul' who won.

Dynasty
6s: 11
5s:9
4s 2
3s:8
2s:9
1s:6

consul
6s: 9
5s: 8
4s: 4
3s: 8
2s: 9
1s: 7
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08-09-2010 , 09:37 AM
A few minutes ago, I was watching some stuff on You Tube and decided to play some games.

I wasn't really into it or paying close attention. In this particular game, I was annoyed that I only got a two 2's in the first four rounds and zero 4's. So, the game didn't seem like it had much potential for the only goal I care about- the all-time high score.

I got some good rolls and my final score was 49,504.





But, look at the central squares! My final rack was 2,2,4,5,6 and I absent-mindedly put the 4 in the right-area in order to create a third (weak) chain. Then, I just put the two 2's where they would pair up and then placed the 5 and 6. Just before I placed the last die, I realized my tragic mistake.

If I had been paying attention, I would have placed the 6 in the far right area to connect the back-rank 6s there. If I had done that, put the 4 in the bottom area, and the 5 in the middle area, this would be my score.

Chain 1: 1,950 (13*6*25)
Chain 2: 1,250 (10*5*25)
Chain 3: 8 (2*4*1)
Bonus: 17


Final Score: 54,536
It would have been the all-time #1 score.
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08-10-2010 , 07:40 PM
i cant sign up for a account on this site.i tried several different email adresses with different usernames but i cant log in with any of these.i can only use a temporarily name.and how do i play in the advanced mode?help appreciated guys
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08-10-2010 , 11:32 PM
Quote:
Originally Posted by Mr.o0
i cant sign up for a account on this site.i tried several different email adresses with different usernames but i cant log in with any of these.i can only use a temporarily name.and how do i play in the advanced mode?help appreciated guys
When you sign up it should send an email with an activation link to the email address you used. If you don't see one in your inbox, maybe check your spam folder? If you still don't see it, send me a PM and I'll get you set up manually.
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08-11-2010 , 07:27 PM
Fist pumping cuz i just scored 32700
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08-12-2010 , 07:24 AM
i was able to sign up now.dunno why it didnt work before.lets give this advanced mode a try.
really good game that you created here zac.looking forward for a coaching site for this
maybe smth like brokenchains or triplecracked
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08-12-2010 , 03:13 PM
hi zac, any plans to introduce new boards, such as just shifting the 5 3x3 squares around, which would probably lead to lower max scores, or making bigger boards with more than 5 3x3 squares? It'd be fun to be faced with, say, a 2x3 board and 6 #s per rack and have to come up with a new plan from scratch. Of course scoring and challenges would have to be separate for different boards, maybe they could be another daily challenge?
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08-12-2010 , 06:05 PM
Just joined and enjoying it

=)
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