I played for way too long last night. I basically used 3 abilities as a Dual Wielding Melee Shadow.
I have a Wrath that gives me an aura that does +Lightning Dmg.
I have a Dual Strike that strikes both weapons at the same time.
And I have a Double Strike that swings both weapons one after another.
The "feedback" or delay is more or less just an attack animation. For example, when using a bow, you click the mouse to attack and then your character actually pulls back the string and lets go. It's reduced more by increasing attack speed.
In the beginning everything feels slow, so you just have to work around it. I didn't care for this game several months ago when I first tried the open beta.
The game isn't centered around quests. The quests are there mainly to progress you through the zones; you never feel like you're grinding - at least in the beginning. It's more about developing your character around the passive skill tree based on how you want to play, and picking up gear and fine-tuning the stats.
I was completely clueless about armor, but I started looking at
Weapons,
Armor, and
Jewelry.
Look at what you need to upgrade based on your level and figure out what name it is. Every item is based off its name. The difference in this game compared to D3 is that you can actually find an upgrade or what you're looking for in a short period of time.
I actually started using Claws for the +Life on Hit and so the fastest speed Claw at my level was the Cat's Paw. I would go around killing mobs while playing until a Cat's Paw dropped. Same with armor. Look at the name you need to drop and look for it. As you level up the names change.
I'm definitely enjoying the game the more I play. It's a different game from D3, it just takes some time to get away from the muscle memory of D3 and realize that PoE is a very deep game.
Last edited by ItalianFX; 01-24-2013 at 01:06 PM.