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Path of Exile Path of Exile

02-05-2013 , 05:49 AM
OMG MAPS AS DUELIST?!
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02-05-2013 , 05:52 AM
I love doing maps now, although getting kicked out by the server and then not be able to rejoin despite having extra portals up is very tilting. The best thing about maps is that we pretty much always get a map back after our run. Might just be luck, but I feel like we'll never run out unless we keep getting kicked by server. We run high mf- I gave him wanderlust and he's able to get ~150 mf without changing around the rest of his gear, and the maps already having high item quantity makes the looting pretty good. My mf is pathetic, <50, so I make sure he gets all the last hits on elites.

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Originally Posted by MediaPA
Count - any other summoner tips? I did go straight for minion instability . Got carried a bit in groups. Picked up 24% life, thinking about going Savant, Lord of the Dead and 2x 3% faster casting with my next 4 points.

Have the zombies and skeletons linked to minion life.
I don't know too much about summoners other than playing with my friend who uses one, but he has dual totems for dps. The ai on his zombies and skellies is pretty bad, they're good for drawing aggro but they don't attack much even though their damage is high. So having a reliable form of dps is necessary.

Last edited by Count Chocula; 02-05-2013 at 05:57 AM.
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02-05-2013 , 06:02 AM
why do servers have to be down

haven't played in days fffffffffffffff
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02-05-2013 , 06:43 AM
Quote:
Originally Posted by Count Chocula
I love doing maps now, although getting kicked out by the server and then not be able to rejoin despite having extra portals up is very tilting. The best thing about maps is that we pretty much always get a map back after our run. Might just be luck, but I feel like we'll never run out unless we keep getting kicked by server.
That's pretty unusual from what I gathered, on the forums people frequently complain how they have to run a3 repeatively on level 71 because they found 5 maps outside maps themselves and way too rarely in them.
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02-05-2013 , 09:47 AM
If you play HC dont stay in instance when you go afk for 30 sec.

Stupid me.
:P
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02-05-2013 , 10:18 AM
Started playing this yesterday and it's pretty fun so far. It really seems like you have almost endless options with your characters regarding choice of passive skills, active skills and weapons.
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02-05-2013 , 10:41 AM
meh, ranger is so op, I've been a hunter all the time, in wow for 6 years, in d3 I rolled demon hunter, but this time I wanted to try something different and I feel that I wasted 40 hours for nothing because duelist sucks.
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02-05-2013 , 02:12 PM
Quote:
Originally Posted by zaephyr
If you play HC dont stay in instance when you go afk for 30 sec.

Stupid me.
:P
Yeah definitely. Monsters in this game seem to be really aggressive. It's like they see you from half way across the map and slowly make their way over.

I've stood in spots for a few seconds to do whatever (look at my inventory, take a phone call, etc.) and more often than not I will be attacked by something even if it appears clear around me.
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02-05-2013 , 03:58 PM
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Originally Posted by mashxx
That's pretty unusual from what I gathered, on the forums people frequently complain how they have to run a3 repeatively on level 71 because they found 5 maps outside maps themselves and way too rarely in them.
Could be our high mf, although I don't know if map drops are affected by +quality, almost definitely affected by +quantity at least.

Quote:
Originally Posted by mashxx
meh, ranger is so op, I've been a hunter all the time, in wow for 6 years, in d3 I rolled demon hunter, but this time I wanted to try something different and I feel that I wasted 40 hours for nothing because duelist sucks.
I feel the same way. I made the exact same mistake in d3, starting with a monk when I should've started with a dh or sorc and then picked up gear on it for my monk. But whatever, I always manage to persevere. I finished inferno act 4 pretty quickly with my monk having next to no gear (played him as pseudo-ranged).
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02-05-2013 , 05:21 PM
I'm not sure about map quantity/quality.

I know for sure (lead dev said this once) that being in a party boosts quantity of drops but it will not affect maps being dropped because it would make being in a party a bit too good compared to soloing.

I'm pretty sure I also read on the forums once that gear based +%quantity/quality will not increase your chances of getting maps. I'm about 60/40 on that, could probably find an exact answer with Googling though.
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02-05-2013 , 06:03 PM
Quote:
Originally Posted by Shoe Lace
I'm not sure about map quantity/quality.

I know for sure (lead dev said this once) that being in a party boosts quantity of drops but it will not affect maps being dropped because it would make being in a party a bit too good compared to soloing.

I'm pretty sure I also read on the forums once that gear based +%quantity/quality will not increase your chances of getting maps. I'm about 60/40 on that, could probably find an exact answer with Googling though.
I think that's right. Nothing can increase the frequency of map drops except killing more monsters. Kripparrian goes into detail about maps here:



And the spreadsheet he references is here: https://docs.google.com/spreadsheet/...rYld3Y1E#gid=0
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02-05-2013 , 06:42 PM
ok thanks, so then it is worth it to reroll maps to get higher +quantity on them, just for the map drops.
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02-05-2013 , 07:03 PM
Started playing again with a few friends. They wanted to go SC to avoid confusion over what to do when someone inevitably dies and what not, so OK. I already had a SC ranger made from a previous beta (guess I died somehow).

We end up as 4:
me, Ranger 1
Ranger 2, insisting on going bow; he does that every game
Shadow, also a vet of previous betas
Templar, a total newbie

Since Ranger 2 is hard set on using a bow, I decided to lol it up and dual wield, like a crappy version of a duelist. Shadow is undecided at first, but after a few days decides to go with a bow+elemental focus.

Ranger 2 quits after a few hours, since he's having connection issues.

Templar quits after the first night, to 'focus on other games more' or something, I don't really understand his excuse.

So now we're a DW-melee Ranger, and an archer-Shadow. GG.
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02-05-2013 , 07:05 PM
duelist is already a crappy version of a duelist.

I think your friends kind of suck. I started playing this with a couple other friends, and one who wasn't super interested in playing but promised he would finish normal difficulty- and he did.
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02-05-2013 , 08:01 PM
Yep, high % maps are good but it's also good to have high monster density and more rare mobs. Since rare mobs drop +2 levels above the zone, if you have more of them then you indirectly increase your chance of getting better maps.
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02-06-2013 , 04:25 AM
I just found Q12 Power Siphon (at level 21, which is nice) on my new hc ranger and I wanted to earn fair amount for that. I've read somewhere it's popular because of Kripp's build and people need it and some 17% one was priced by some guy at 1.5-2x exalted. Assuming he's right I wanted to relate to that price and reduce it by 2gcp, so that would give 7-10 gcp, but that seems way too much. Some random guy offered me chaos and blessed for that but I refused since it was after asking for PC in global chat (not wise, but I was curious what I would get), so HC experts help please.
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02-06-2013 , 07:34 AM
Obviously chaos + blessed is way too low, but 7-10 is way too ****ing high! remember what gcp does in the first place. Paying 2 exalts (10-12 gcp) for a 17q is idiotic because you can practically raise a non quality gem up that high yourself. People buy quality gems to save themselves gcps, no one will pay anywhere near the price it costs to improve one yourself. Assuming that it is a gem that is in high demand and benefits much from quality, it should be worth 3-5 gcp @ 12q.

But I'm speaking from softcore perspective.
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02-06-2013 , 09:05 AM
I'm not really sure what it would go for but I do play a wander on HC.

I wouldn't spend much on q12. In fact, I don't think I would even buy one unless it was pretty cheap mainly because it's not quite high enough to use for a long time and the benefit doesn't seem worth it to pay a premium over a q0. At 12 you will still want to upgrade to an 18 or whatever. If you buy a 17 then that seems good enough to last pretty much forever.

I would just throw it out on the trade channel and say you're trading for currencies and then see what type of offers you get.
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02-06-2013 , 09:25 AM
My thinking was if 17% is worth 1.5 exalted and it took 2 gcps to get it to 17% then 12% is simply 1.5exalted (so 9 gcp?) - 2 gcp, but either that estimate was way too high or as CCh mentioned indeed people want quality gems to save on gcps. I like idea of 3-5 though, that sounds sane. Maybe close to 5 because it's HC. Anyways, I will let you know how much does it sell.

btw. we should really have a forum for PoE and have multiple threads, for example one for trading, one for builds/classes, etc.
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02-06-2013 , 10:17 AM
One thread for deaths. Goodnight shadow level 40. I went from seeing 1 Rhoa in the fetid swamp to 5+ when the Resurrect button popped up.

Have a summoner and random marauder started, but not sure I want to play them. Shadow has gotten a bit stale - my DPS was craptastic.
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02-06-2013 , 10:54 AM
So far:

- R.I.P. 31 lvl ice templar due to stupidity of not tp-ing while going afk for 30 sec
- R.I.P. 30 lvl ice shadow due to huge lag spike (was just thinking of quiting due to minor lag )
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02-06-2013 , 10:55 AM
What about Puncture Q16? Any value? (HC)
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02-06-2013 , 11:09 AM
Quote:
Originally Posted by mashxx
My thinking was if 17% is worth 1.5 exalted and it took 2 gcps to get it to 17% then 12% is simply 1.5exalted (so 9 gcp?) - 2 gcp, but either that estimate was way too high or as CCh mentioned indeed people want quality gems to save on gcps. I like idea of 3-5 though, that sounds sane. Maybe close to 5 because it's HC. Anyways, I will let you know how much does it sell.

btw. we should really have a forum for PoE and have multiple threads, for example one for trading, one for builds/classes, etc.
I don't understand the first part of your post. GCP = 1% gem quality, it would take 5 GCPs to get from 12% to 17%.

I think 9 gcp for 17% sounds a bit high, I'd expect more like 7 or 8. For 12% I'd say 4 gcp sounds about right.

Though, as with anything, if you get the right buyer, you can definitely get more. (A wand that price checked for under 10 chaos by many people I recently sold for 20 chaos after a bid war started)
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02-06-2013 , 11:51 AM
hmm, I thought it's random 2-4% for gcp, my bad, just like with whetstones

anyway, I'm probably a moron and sold it for 2 gcp 1 chaos
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02-06-2013 , 01:31 PM
I can only imagine medium quality gems will go down in value while useful currencies stay the same or maybe even go up in value.

You traded a meh quality useful gem for 2 solid pieces of currency and a useful piece of currency. Seems like a good trade to me.
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