Quote:
Originally Posted by DoGGz
Serious question: What is the biggest difference between D2 and D3 that turned you off?
For me it was simple: Randomized dungeons make D1 and D2 almost infinitely replayable and are a huge part of the draw for me.
D3 has almost no randomization AND it's a lot shorter, meaning you're going to be running the same areas again and again.
I played through it and got one guy to 60, but as soon as I played one character through the opening dungeons, then played another and noticed the dungeon layout was the same, I knew immediately the game was going to be disappointing.
The bugs and the exploits and lack of class balance sucked, but it's kind of expected on launch. The lack of randomization smaller total game length makes it feel like D3 has 5% or less of the "total play time" or D1 or D2.
I can still go back and play D1 or D2 because I will actually have to explore levels, and the item hunt will actually be unique every time I play it. Not so in D3 at all, and that makes it, without a doubt, the most disappointing game of 2012 for me.
I've poured on the hate for D3 in these forums but honestly, if the acts were longer and the maps truly randomized, 95% of my dislike for the game would evaporate immediately.