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Old 09-07-2013, 11:26 AM   #1051
Benyamin
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Re: GTA V - releases September 17

Tuesday September 17th





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Old 09-07-2013, 11:39 AM   #1052
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Re: GTA V - releases September 17

ugh kinda wish I hadn't read that last article

Spoiler:

then again, if they're happy revealing that then there must be some seriously good missions they're keeping back. Also looks like they're finally letting us do the missions our way....

Spoiler:
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Old 09-07-2013, 09:04 PM   #1053
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Can't believe people read those articles.
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Old 09-07-2013, 09:42 PM   #1054
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**** the articles! Yehh
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Old 09-08-2013, 04:54 AM   #1055
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Re: GTA V - releases September 17

Yeah I haven't been reading any articles lately. I want as much as possible to be a surprise.
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Old 09-08-2013, 06:59 AM   #1056
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Meh they are only minor spoilers if that. IIRC one of them is in a trailer/video anyway.
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Old 09-08-2013, 07:53 AM   #1057
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Re: GTA V - releases September 17

Yeah I'm trying to avoid pretty much anything, even minor details. For example I heard about the engine clicking when you stop a car. Little things like that add up and I want as much as possible to be a surprise. I've been doing the same thing with a lot of games I'm looking forward to recently. I'd prefer to discover things like that myself rather then read about them and then look out for them.
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Old 09-08-2013, 12:09 PM   #1058
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Re: GTA V - releases September 17

At $265 million, GTA V cost more to make than every Hollywood blockbuster ever made - except one: Pirates of the Caribbean 3, which holds the top record at $300 million. Rockstar has already made the money back on pre-orders alone.


http://vr-zone.com/articles/grand-th...lms/55320.html
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Old 09-08-2013, 01:39 PM   #1059
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Re: GTA V - releases September 17

I would think that most of the budget of a movie goes to special effects and actors, but where does the money for a game go?
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Old 09-08-2013, 02:09 PM   #1060
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Re: GTA V - releases September 17

really?
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Old 09-08-2013, 02:24 PM   #1061
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Re: GTA V - releases September 17

Yes, it's only staff and voice actors isn't it? I would expect that to cost far less than a movie.

Maybe most money goes to marketing?
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Old 09-08-2013, 02:26 PM   #1062
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Re: GTA V - releases September 17

It's been in production for five years. There were 300+ people working on it in the end. $265 million goes pretty quick.
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Old 09-08-2013, 02:40 PM   #1063
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Re: GTA V - releases September 17

Quote:
Originally Posted by Mr.mmmKay View Post
I would think that most of the budget of a movie goes to special effects and actors, but where does the money for a game go?
I wish I could go back in time and tell myself to be a good programmer. Those guys at rockstar raked in the money.

Last edited by EdmondDantes84; 09-08-2013 at 02:41 PM. Reason: 9 more days!!!
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Old 09-08-2013, 03:04 PM   #1064
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Quote:
Originally Posted by El Kabong View Post
Yeah I'm trying to avoid pretty much anything, even minor details. For example I heard about the engine clicking when you stop a car. Little things like that add up and I want as much as possible to be a surprise. I've been doing the same thing with a lot of games I'm looking forward to recently. I'd prefer to discover things like that myself rather then read about them and then look out for them.
Heh, a little part of me envies you

GTA is really the only series where I buy into and consume all the pre release hype.
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Old 09-08-2013, 03:13 PM   #1065
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Quote:
Originally Posted by EdmondDantes84 View Post
I wish I could go back in time and tell myself to be a good programmer. Those guys at rockstar raked in the money.
Eh, I doubt they're paying their developers double market value.

Here in Seattle, the cream of the crop are pulling in high 100's/low 200's. Add in some bonus and stock and they can get into the 300's. But those are top dogs at Amazon, Google, and maybe MSFT.

Am I missing something? Does Rockstar pay crazy money?
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Old 09-08-2013, 03:14 PM   #1066
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Quote:
Originally Posted by El Kabong View Post
Yeah I'm trying to avoid pretty much anything, even minor details. For example I heard about the engine clicking when you stop a car. Little things like that add up and I want as much as possible to be a surprise. I've been doing the same thing with a lot of games I'm looking forward to recently. I'd prefer to discover things like that myself rather then read about them and then look out for them.
Thanks for putting the engine bit in a spoiler!
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Old 09-08-2013, 03:56 PM   #1067
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Re: GTA V - releases September 17

Lol at thinking it's the programmers who get most of the budget in games like these.

Try sitting through the 20 minutes of credits rolling by at the end of one of these games and it should be obvious that the programmers are just a small part of it all.
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Old 09-08-2013, 04:49 PM   #1068
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Re: GTA V - releases September 17

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Originally Posted by loK2thabrain View Post
Eh, I doubt they're paying their developers double market value.

Here in Seattle, the cream of the crop are pulling in high 100's/low 200's. Add in some bonus and stock and they can get into the 300's. But those are top dogs at Amazon, Google, and maybe MSFT.

Am I missing something? Does Rockstar pay crazy money?
So that kind of money (or even 80k to low 100's) over 5 years = good enough for me and just about anyone else in the states. I see how it looks like I thought "omg, rockstar programmers make millions of dollars." But I never thought that programmers got the majority of the money.



Quote:
Originally Posted by MinusEV View Post
Lol at thinking it's the programmers who get most of the budget in games like these.

Try sitting through the 20 minutes of credits rolling by at the end of one of these games and it should be obvious that the programmers are just a small part of it all.
I do understand that there is so much more than just programming that goes into games like this. All I was saying is that's a pretty good annual salary. I'll take that all day long.
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Old 09-08-2013, 05:05 PM   #1069
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Re: GTA V - releases September 17

Well, the most significant cost by far for a video game is the staffing costs of the people making the game. Games these days aren't just made by programmers though, you're right about that.

Designers, writers, animators, audio guys/engineers, programmers, testers, voice artists, translators,... that's just all I can think of I'm sure there's more.


most of those are also just broad categories and require specialised roles within to make a game.

In general my perception is that being a top dog in any of the categories (except testers I guess, lol testers) will make you nice money, but designers/animators/programmers probably earn the most and certainly make big bucks.
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Old 09-08-2013, 05:07 PM   #1070
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Re: GTA V - releases September 17

Also, am I the only one who is shocked that we haven't seen any gameplay yet or not even the map? Stuff has leaked certainly, but nothing of the really cool stuff .
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Old 09-08-2013, 07:03 PM   #1071
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Re: GTA V - releases September 17

That's cause Rockstar keeps things under wraps
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Old 09-08-2013, 08:28 PM   #1072
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Re: GTA V - releases September 17

Amazon is sold out of the ps3 special edition
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Old 09-09-2013, 12:11 AM   #1073
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Re: GTA V - releases September 17

**** a special edition. i'm just going to roll into wal mart and stand with the rest of the goons on 9/16 at 1130pm.
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Old 09-09-2013, 06:05 AM   #1074
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Re: GTA V - releases September 17

So sick I've just realised I have a day trip to alton towers on the 17th. Obv could be worse places to be but agreeing to go was definitely a leak.

Hoping I get the game a day early now.
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Old 09-09-2013, 12:05 PM   #1075
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Re: GTA V - releases September 17

Quote:
Originally Posted by MMD View Post
So sick I've just realised I have a day trip to alton towers on the 17th. Obv could be worse places to be but agreeing to go was definitely a leak.

Hoping I get the game a day early now.
Funny I am going to be at Alton Towers the same day.

Can't wait to get to play GTA V I have had to give up watching videos of it though as it only makes the wait harder. not long now though!
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