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Originally Posted by ItalianFX
I found that trying to hit as many jumps as you can in sector 1 is actually very helpful. I always tried getting through each as quickly as possible, but that tends to put you behind.
I may not completely understand so I'll ask here. How do you defeat the enemy ships without destroying it? If I hit their O2, they go and repair it. If I keep hitting it I destroy their ship.
I've tried teleporting, but my guys just end up dying before I can teleport them back. Also, keep in mind that sometimes I just try things since I don't have a lot of time in the game.
I'm trying to not play on Easy, but rather just take my beatings and learn the game through trial and error.
After I realized I should hit as much jumps as possible I ended up getting to Sector 5 after 8 failed attempts so it seems I'm getting somewhere!
There is nothing wrong with playing it on easy while you are learning. This game is very difficult.
Get your sensors up so you can see where enemy men are at on the ships. Hitting a room with one of your weapons will do damage to the crew members in that room. A breach or fire will just add to their loss of health. If the ship is manned, it will always have a pilot in the control room at the start of the battle so that is a good room to attack after you have taken down the shields or weapons system. Stop firing at that point then teleport over and take out the already injured enemies.
It is cheap, but you can actually keep your men in motion while they are on the opposing ship if they are low in health so that the enemy can't actually engage. You can just move them from one room to another until you can teleport them back. If you keep them on the move the enemy won't ever be able to attack you.
Weapons that cause fires are especially useful for gaining scrap since they don't initially damage the ship. With a good laser or ion weapon that can take down the shields, you can set an entire ship on fire and basically murder the enemy men with fire and leave the ship intact.
My best play through included the quick firing ion weapon (fires every 4 seconds), a tri-beam laser, and a fire beam. I could disable the shields (and weapons systems) with my ion cannon and the laser (used strategically mainly to just take down shields and avoid actually damaging the ship if possible) and then lay waste to the interior of the ship with my fire beam. I didn't even need to board the ship. The fire would eventually take out the crew.
If you have a beam weapon, also make sure to maximize the carnage by spreading it over as many blocks of the ship as possible.
I underrated ion weapons at first. They are great because they can overload shields even if you aren't targeting the shields. The overloading can also add up so that the system can be taken offline for several seconds even if the enemy has level 2-3 shields. I love getting the quick firing ion cannon because it can be so useful in taking out systems.