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08-25-2019 , 08:33 AM
GOAT
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08-25-2019 , 08:37 AM
No but really, feels like they could have played 500 more matches and OG wouldn't even be behind in any of them, they were so much better.

Not to mention the mental fortitude to come back after that amateurlike throw in game 1. And not just come back, utterly destroy them. This is wings level of domination in the finals of TI.

Sad LGD didn't make it, feel like they could've probably given them a harder time, but that huskar pick was so bad. They lost with it in the winners final last year, and this year the hero isn't even good. Idk why they try to cheese with huskar when they're out playing them in game 1.

Having said that, Liquid's run is also one of the most impressive things we've ever seen at a TI.

N0tail greatest and most succesful of all time.

Ana best player of all time.

Ceb the greatest mind of all time.

Topson best mid in the world.

And jerax just transcends time and space with how good he is.

Fly must feel like God wanted revenge for his betrayal lol
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08-25-2019 , 08:40 AM
that was actually mindblowing to watch

their coordination and will to dive when they felt like it was +ev reminded me of watching openAI stomp tier 2 teams
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08-25-2019 , 08:44 AM
For sure, i felt same way esp. in Game 2. Let's see OG vs OpenAI for the real final battle, clearly OG are better than all humans
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08-25-2019 , 08:46 AM
Incredible TI and what an incredible performance by OG. Just an absolute pleasure to watch. Sad it's over BibleThump.

Finished +4 units in betting. Lot of value in betting TI if you can fade the insane vig.
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08-25-2019 , 08:47 AM
related Q did the Dota OpenAI project end? I was sort of looking forward to seeing the improvements. Seems like an OpenAI match could be a good filler between the LB final and grand final to give the teams a break
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08-25-2019 , 09:26 AM
OpenAI DoTA is done. They just wanted to do a proof of concept deal and never expanded it beyond a limited hero pool. I was at the same hotel as a bunch of their employees back in May for a conference and they were saying their bosses were thinking people were spending too much time on it for something that doesn’t really have any direct applications and the publicity wasn’t what they expected. Shame too, bots definitely had an impact on pro meta, especially mid laning and early objective pushing.

Ana GOAT. He’s seriously won like half the top tier tournaments he’s ever played, takes half year breaks and then comes and scoops millions.
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08-25-2019 , 11:11 AM
Just finished watching the VOD having managed to avoid seeing any spoilers. Just wow at those 3 games. Both winners final and grand final ana made huge mistakes in game 1 that cost the game but then OG dominated the next games. It definitely wasn't predominately the ana show this year though - Topson was phenomenal this TI. Last TI his laning wasn't great but he was strong from the mid game onwards and made enough space for ana to carry. This year he won lanes and completely dominated a bunch of games from start to finish.
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08-25-2019 , 03:14 PM
Quote:
Originally Posted by oldgrandma18k
I know it's a meme but I really feel it's just totally **** and predictable drafting. I think EG's biggest problem is that Sumail and RTZ can't switch roles easily which makes drafting way harder. They used to try it and had some success but it became clear that Sumail was much weaker on the carry role than mid.

Guessing if they don't place top 5 this tournament that Sumail and RTZ will split up. Liquid.Sumail for next season? Would be cool... also Team Liquid totally should have tried to poach CCnC for their mid and not w33 LUL
hehe
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08-25-2019 , 03:44 PM
^ OK that didn't age well OMEGALUL

What the eff was LGD thinking picking SF into TA and then the coach saying it's a TA counter in the Kaci interview before the game?!? I'm pretty sure it's the other way around, or at least a skill matchup. Take a Veno or something and dumpster the 2nd pick TA...

Haven't watched the rest of the games but congrats OG, truly the best of all time now. Notail = GOAT, Ana = actual Aomine Daiki of Dota (hopefully some have seen Kuroko )

And yeah Topson is crazy good, just amazing how he's added in consistency to his unpredictable style... honestly not sure if he's peaked skill wise yet, seems like he has even more room to grow... OG could definitely 3-peat if Ana is motivated

One of the best parts about this TI has been seeing Kuroky actually smiling a bunch and getting excited and ****. Idk why but it brings a tear to my eye lol

Last edited by oldgrandma18k; 08-25-2019 at 03:54 PM.
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08-25-2019 , 04:01 PM
I didn’t understand what was going on in any of the matches but OG looked like the happiest team on earth. Even when losing team fights they just keep smiling and grinding.
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08-25-2019 , 05:05 PM
Playing my first game of dota since October 2017 letsgooo
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08-25-2019 , 05:48 PM
EZ Clap



Ogre the dream support hero cuz u can build midas and your team wont flame you
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08-25-2019 , 08:46 PM
8 minutes queue

guy gets support

first picks techies


runs down mid tower and gives 2 kills before 0 second mark

(peru btw)

abandons game


-30mmr

at ****ing 6k mmr

fdsapèikhfadsl;kafdshgkl;ghsadf this ****ing game
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08-25-2019 , 11:01 PM
ajajjjajjajaaja
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08-26-2019 , 03:26 AM
Quote:
Originally Posted by Kirbynator
8 minutes queue

guy gets support

first picks techies


runs down mid tower and gives 2 kills before 0 second mark

(peru btw)

abandons game


-30mmr

at ****ing 6k mmr

fdsapèikhfadsl;kafdshgkl;ghsadf this ****ing game


Welcome back
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08-26-2019 , 03:30 AM
Just finished watching the Grand Finals. I don’t even know how OG lost G1, but they were as dominant as I’ve ever seen a team be at TI (shoutout to Wings. Rip). Their coordination in team fights and ability to dictate the pace of every game was incredible.
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08-26-2019 , 11:10 AM
Kirby was right, they really did play just like the openAI bots with the diving and early grouping. Like, they had to have studied the **** out of the bots I think.
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08-26-2019 , 07:19 PM
Looked like pub games where they just pushed their limits.
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08-27-2019 , 04:43 PM
Quote:
Originally Posted by Kirbynator
8 minutes queue

guy gets support

first picks techies


runs down mid tower and gives 2 kills before 0 second mark

(peru btw)

abandons game


-30mmr

at ****ing 6k mmr

fdsapèikhfadsl;kafdshgkl;ghsadf this ****ing game
come party up brah
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09-06-2019 , 11:50 PM
Shadow Demon Soul Catcher does 35% current HP pure damage in an AOE...

Shadow Demon + DS + good coordination = gg
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09-07-2019 , 04:27 PM
Random question - one thing I struggle with is keeping my level high after the laning phase. If I'm playing a core, my level will usually be around the level of our supports, and if I'm playing support, I'll often have the lowest level in the game. Are there any common explanations for what I'm probably doing wrong? I'm not sure if I should be spending more time pushing lanes, or jungling, or teamfighting during the midgame (and as a support, killing creeps is even less viable) - what's the common wisdom on how I should be keeping the experience rolling in?
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09-07-2019 , 06:15 PM
Farm speed depends a lot on the hero, but in general cores should be ahead.

This should be the case even if you don't get any xp from killing heroes, so it most likely has to do with your farming efficiency more so than decision making between when to fight and when to farm.

At a very high skill level, farming is about risk/reward and gaining these small advantages, and farming is just about efficiency taking as much of the value out of the map as you can.

You should pay attention to the timings and lane dynamics to maximize your farm. One thing is understanding when to farm the jungle and when to farm the lane. You don't want to be missing out on too many lane creeps because you're jungling, but you also don't need to be in the lane the second the creeps meet every time. Ideally when you come to the lane you're gonna kill one wave close to your tower and then the next wave, and then pushing into the enemy tower. Then there's most likely going to be some presence from the offlaner who pulls the creeps behind the tower and farms them. This manipulation means that your next wave will also be getting to the enemy tower. During this time you should farm jungle, and then you can go back when the opponent double wave is getting close to your tower, kill that, kill the next wave and push under tower, and then move away if an enemy shows up. Remember to check timings and stack when possible, but don't run away from the lane waves just to stack if the timing doesn't fit. If you utilize the lane and jungle correctly, you should constantly be killing creeps(or towers) or moving towards creeps you can kill (without missing multiple lane creeps every wave).

When you get more items, you will be able to kill creeps in this area fast enough that clearing them doesn't take the whole minute it takes for them to respawn, and this is when you're going to move around the map. You farm areas, not singular camps or lanes. You should always know where the next group of foes you should kill is, whether it's the next wave of creeps or jungle camp or if you should tp to another part of the map.

The best way to improve your efficiency is probably to watch how pro/very high mmr players move around the map to maximize their farm.

Stuff like vision and game read matters a lot in regards to how aggressively you can farm, but even if you have to farm defensively, you should still be able to distance your supports.


As a support an efficient way to gain experience without griefing is make a lot of stacks and help your cores take them (just avoid last hitting the creeps). If you find yourself constantly running around looking for plays you should try to change that up a little so that you focus on being efficient around the map with alternating between farming and ganking/helping/pushing. Playing support is about having a good read on the current game state, which for example wards help with as you get a lot of info about what the enemy is (or isn't) currently up to, thus making it easier to figure if it is time to be proactive, reactive or playing passively.
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09-07-2019 , 06:25 PM
The thing I would mention about it especially as pos 1/2, is that your team should be fighting when you are ready and not the other way around. Which means a few things.. you should not be standing around getting ready to go into the enemy jungle or smoke, but they should wait for you to finish whatever farming you are doing to go. This is troublesome at the lower mmr and requires you both telling your team when you are not ready to go and when you are ready. You also need to have an awareness of when they will go without you and when that is actually a problem. Some teams will just rockem sockem robots until the final minutes and if they cannot win without you, then you need to stop farming so that you can be there. Other teams will have 4s and 5s that actively try to jungle holding you up from invading the enemy. Try to have as much awareness of possible as to what you need to win a fight based on the enemies showing elsewhere and how your teammates will help you. Don't be critical when someone is out of place, just tell them that you need them and where. Overall, this will allow you the best chance to keep farming with your spare time without letting your team throw team fights because you aren't there.
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09-08-2019 , 02:44 PM
Making sure you're within XP range of any dying heroes can be very key, it can be worth it to run into a fight even if you won't get there in time to do anything, just to get the dying hero XP. The range is 1500 around a dying enemy hero, all allied heroes get XP.

Also tomes. Tomes are so important to levelling up as a support. They can be really good on cores too but only if supports in the game are willing to sacrifice that as well.
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