Thanks alot fot a lot of great answers.
Quote:
Originally Posted by ArturiusX
OOP float here is silly, I like it better when you can donk a wide range of cards and put the villian under pressure (particularly when you gain outs from those cards). This board is a little dry for that and he'll most likely keep you honest.
Do you think it's not good to have a turn plan of:
- c/c if we hit J/K
- c/r if we miss repping trips?
Dont you think c/c flop and c/r turn appears as a pretty obvious play for trips on dry flop to a tag?