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[WW Signup] Two-Fold C9++ 15er (Two Wolf Teams) [WW Signup] Two-Fold C9++ 15er (Two Wolf Teams)

01-28-2015 , 07:04 PM


This is a continuation of the popular C9++ games, they are semi-open games in that the possible roles are known but the roles actually used (as well as the ratio of villagers to wolves) will always be different. More power roles, more wolves. This Two-Fold C9++ variant changes things up by using 15 players and two evil teams and the PRs are designed to be effective against one of the specific teams.

See below for how it's done:

Quote:
First, roll 7 random numbers 1-100 to determine Mafia roles and anti-mafia modules. Each number is turned into a letter as follows:

1-50 = T
51-70 = C
71-85 = D
86-100 = I

Role modules are accumulated depending on how many of each letter are generated. For example, when looking at the "C" list, look at how many Cs you received and add the corresponding roles. If you get no Cs, do not add any roles from the C list (exception: "T" list has a set of roles to be added if 0 Ts are generated). If you draw more letters than are listed in a category, just reroll and try again.
Mafia Roll
Scum Roles

POWER TIER 1

TTTTTTT = Goon + (Godfather/Ninja)

TTTTTT = Goon + (Godfather/Ninja)

TTTTT = Goon + (Godfather/Ninja)

POWER TIER 2

TTTT = 2 Goons + (Roleblocker/Spy)

TTT = 2 Goons + (Roleblocker/Spy)

POWER TIER 3

TT = Goon + (Roleblocker/Spy) + (Godfather/Ninja)

T = Goon + (Roleblocker/Spy) + (Godfather/Ninja)

0 Ts = Spy + Roleblocker + (Godfather/Ninja)

Abilities are chosen pregame.
C Roles

C = 1-Shot Cop

CC = Cop

CCC = Cop, 1-Shot Cop

CCCC = 2 Cops

CCCCC = 2 Cops, 1-Shot Cop

CCCCCC = 3 Cops

Cops are guaranteed to be sane.
D Roles

D = Doctor

DD = Doctor + 1-Shot Doctor

DDD = 2 Doctors

DDDD = 2 Doctors + 1-Shot Doctor

DDDDD = 3 Doctors


I Roles

I = Tracker

II = Tracker, 1-Shot Tracker

III = 2 Trackers

IIII = 2 Trackers, 1-Shot Tracker

IIIII = 3 Trackers, 1-Shot Tracker


Wolf Roll

Now repeat the first step, now rolling for the following wolf roles and anti-wolf modules.


Scum Roles

POWER TIER 1

TTTTTTT = Werewolf + (Master/Stealth) Wolf

TTTTTT = Werewolf + (Master/Stealth) Wolf

TTTTT = Werewolf + (Master/Stealth) Wolf

POWER TIER 2

TTTT = 2 Wolves + Wolf (Roleblocker/Shaman)

TTT = 2 Wolves + Wolf (Roleblocker/Shaman)

POWER TIER 3

TT = Goon + Wolf (Roleblocker/Shaman) + (Master/Stealth) Wolf

T = Goon + Wolf (Roleblocker/Shaman) + (Master/Stealth) Wolf

0 Ts = Shaman + Roleblocker + (Master/Stealth) Wolf


C Roles

C = 1-Shot Seer

CC = Seer

CCC = Seer, 1-Shot Seer

CCCC = 2 Seers

CCCCC = 2 Seers, 1-Shot Seer

CCCCCC = 3 Seers


D Roles

D = Guardian

DD = Guardian + 1-Shot Guardian

DDD = 2 Guardian

DDDD = 2 Guardians + 1-Shot Guardian

DDDDD = 3 Guardians


I Roles

I = Stalker

II = Stalker, 1-Shot Stalker

III = 2 Stalkers

IIII = 2 Stalkers, 1-Shot Stalker

IIIII = 3 Stalkers, 1-Shot Stalker


Inter-Scum Balancing

Now, compare the Power Tiers between the Scum, and award one side a helpful role module based on the difference. Additional role modules should go to a Mafia Goon/Normal Wolf slot.

Tier 1 vs. Tier 2 = Tier 1 team gets a Traitor (Mafia) or Defector (Wolves)
Tier 1 vs. Tier 3 = Tier 1 team gets a Traitor/Defector + JOAT module (Power Cop**, Roleblock, Self-Tailor)
Tier 2 vs. Tier 3 = Tier 2 team gets a (Strong Will/2-Shot Self-Tailor) module.

**same as Spy/Shaman power.

Power Notes

Cop only detects Mafia, Seer only detects Werewolves

Doctor only guards the Mafia kill, Guardian only guards the Wolf kill

Trackers and Stalkers work a little differently; they reliably track all actions, except kills. The wolf kill is invisible to Trackers, and the Mafia kill is invisible to Stalkers.
CLIFFS:

Spoiler:

It probably looks more complicated than it is; most players will be vanilla. But I've seen some people enjoying the back-calculation of which rand was created based on which roles have been established in the game, and this will add to that and also lead to a more complex day play dynamic due to the two teams and the possibility of traitors.

For more information, see here: http://wiki.mafiascum.net/index.php?...-Fold_C9%2B%2B

This is scheduled to run next week on February 5th. If we fill earlier I will run earlier, assuming I'm not stepping on any other mod toes.

This setup has 15 players. Sign up now!
01-28-2015 , 07:09 PM
in
01-28-2015 , 07:16 PM
I hope I rand villa so there can be 3 wolf teams
01-28-2015 , 11:17 PM
****ing IN

or, for those watching at home:

in
01-29-2015 , 09:39 AM
Awwww yeah
01-29-2015 , 11:17 AM
sure
01-29-2015 , 11:25 AM
monstrman
ihcjay
bright_sensor
Gadarene

What a bunch of GOATs

+11

Join them, fulfill your destiny and become a farm animal
01-29-2015 , 03:21 PM
Any idea what time the EOD will be ?
01-29-2015 , 03:27 PM
Quote:
Originally Posted by Yakmelk
Any idea what time the EOD will be ?
8 or 9 PM EST, you can fight over it
01-29-2015 , 03:30 PM
Ok

9:00 >>>>>> 8:00
01-29-2015 , 03:37 PM
in - as sili.

not that anyone cares to make the distinction.
01-29-2015 , 03:49 PM
Quote:
Originally Posted by Sili
in - as sili.

not that anyone cares
Got it.
01-29-2015 , 03:50 PM
Story of my life.
01-29-2015 , 03:52 PM
Maybe you should New Game+ your life as Myro, I hear he's more relaxed about these sorts of things.
01-29-2015 , 04:39 PM
In
01-29-2015 , 04:45 PM
monstrman
ihcjay
bright_sensor
Gadarene
DWetzel
Sili
fnord_too

+8
01-29-2015 , 06:35 PM
in
01-29-2015 , 06:49 PM
in, but i'm going to only be able to post after 5 pm or so on Thursday and for a few hours on Friday, if that's ok
01-29-2015 , 07:29 PM
Should I bother to in if I can make 1 or 2 EODs a week at best ? I have a lot of time to post, EOD just too late for me.
01-29-2015 , 07:52 PM
Quote:
Originally Posted by Montecore
in, but i'm going to only be able to post after 5 pm or so on Thursday and for a few hours on Friday, if that's ok
You'll probably get MK'd Monday, Tuesday, or Wednesday then
01-29-2015 , 08:30 PM
Quote:
Originally Posted by Yakmelk
Should I bother to in if I can make 1 or 2 EODs a week at best ? I have a lot of time to post, EOD just too late for me.
imo not making a lot of EODs is totally fine as long as you can post otherwise

I rarely make EODs
01-29-2015 , 08:56 PM
Quote:
Originally Posted by Gadarene
imo not making a lot of EODs is totally fine as long as you can post otherwise

I rarely make EODs
Cool thanks, in.
01-29-2015 , 09:05 PM
Quote:
Originally Posted by Montecore
in, but i'm going to only be able to post after 5 pm or so on Thursday and for a few hours on Friday, if that's ok
interesting
01-29-2015 , 09:26 PM
Your interest is noted
01-29-2015 , 09:28 PM
monstrman
ihcjay
bright_sensor
Gadarene
DWetzel
Sili
fnord_too
biggerboat
Montecore
Yakmelk

+5

Earliest this could run is Monday, but maybe wait for Tuesday? We'll see what else is going on in the world

      
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