This is a continuation of the popular C9++ games, they are semi-open games in that the possible roles are known but the roles actually used (as well as the ratio of villagers to wolves) will always be different. More power roles, more wolves. This Two-Fold C9++ variant changes things up by using 15 players and two evil teams and the PRs are designed to be effective against one of the specific teams.
See below for how it's done:
Quote:
First, roll 7 random numbers 1-100 to determine Mafia roles and anti-mafia modules. Each number is turned into a letter as follows:
1-50 = T
51-70 = C
71-85 = D
86-100 = I
Role modules are accumulated depending on how many of each letter are generated. For example, when looking at the "C" list, look at how many Cs you received and add the corresponding roles. If you get no Cs, do not add any roles from the C list (exception: "T" list has a set of roles to be added if 0 Ts are generated). If you draw more letters than are listed in a category, just reroll and try again.
Mafia Roll
Scum Roles
POWER TIER 1
TTTTTTT = Goon + (Godfather/Ninja)
TTTTTT = Goon + (Godfather/Ninja)
TTTTT = Goon + (Godfather/Ninja)
POWER TIER 2
TTTT = 2 Goons + (Roleblocker/Spy)
TTT = 2 Goons + (Roleblocker/Spy)
POWER TIER 3
TT = Goon + (Roleblocker/Spy) + (Godfather/Ninja)
T = Goon + (Roleblocker/Spy) + (Godfather/Ninja)
0 Ts = Spy + Roleblocker + (Godfather/Ninja)
Abilities are chosen pregame.
C Roles
C = 1-Shot Cop
CC = Cop
CCC = Cop, 1-Shot Cop
CCCC = 2 Cops
CCCCC = 2 Cops, 1-Shot Cop
CCCCCC = 3 Cops
Cops are guaranteed to be sane.
D Roles
D = Doctor
DD = Doctor + 1-Shot Doctor
DDD = 2 Doctors
DDDD = 2 Doctors + 1-Shot Doctor
DDDDD = 3 Doctors
I Roles
I = Tracker
II = Tracker, 1-Shot Tracker
III = 2 Trackers
IIII = 2 Trackers, 1-Shot Tracker
IIIII = 3 Trackers, 1-Shot Tracker
Wolf Roll
Now repeat the first step, now rolling for the following wolf roles and anti-wolf modules.
Scum Roles
POWER TIER 1
TTTTTTT = Werewolf + (Master/Stealth) Wolf
TTTTTT = Werewolf + (Master/Stealth) Wolf
TTTTT = Werewolf + (Master/Stealth) Wolf
POWER TIER 2
TTTT = 2 Wolves + Wolf (Roleblocker/Shaman)
TTT = 2 Wolves + Wolf (Roleblocker/Shaman)
POWER TIER 3
TT = Goon + Wolf (Roleblocker/Shaman) + (Master/Stealth) Wolf
T = Goon + Wolf (Roleblocker/Shaman) + (Master/Stealth) Wolf
0 Ts = Shaman + Roleblocker + (Master/Stealth) Wolf
C Roles
C = 1-Shot Seer
CC = Seer
CCC = Seer, 1-Shot Seer
CCCC = 2 Seers
CCCCC = 2 Seers, 1-Shot Seer
CCCCCC = 3 Seers
D Roles
D = Guardian
DD = Guardian + 1-Shot Guardian
DDD = 2 Guardian
DDDD = 2 Guardians + 1-Shot Guardian
DDDDD = 3 Guardians
I Roles
I = Stalker
II = Stalker, 1-Shot Stalker
III = 2 Stalkers
IIII = 2 Stalkers, 1-Shot Stalker
IIIII = 3 Stalkers, 1-Shot Stalker
Inter-Scum Balancing
Now, compare the Power Tiers between the Scum, and award one side a helpful role module based on the difference. Additional role modules should go to a Mafia Goon/Normal Wolf slot.
Tier 1 vs. Tier 2 = Tier 1 team gets a Traitor (Mafia) or Defector (Wolves)
Tier 1 vs. Tier 3 = Tier 1 team gets a Traitor/Defector + JOAT module (Power Cop**, Roleblock, Self-Tailor)
Tier 2 vs. Tier 3 = Tier 2 team gets a (Strong Will/2-Shot Self-Tailor) module.
**same as Spy/Shaman power.
Power Notes
Cop only detects Mafia, Seer only detects Werewolves
Doctor only guards the Mafia kill, Guardian only guards the Wolf kill
Trackers and Stalkers work a little differently; they reliably track all actions, except kills. The wolf kill is invisible to Trackers, and the Mafia kill is invisible to Stalkers.
CLIFFS:
It probably looks more complicated than it is; most players will be vanilla. But I've seen some people enjoying the back-calculation of which rand was created based on which roles have been established in the game, and this will add to that and also lead to a more complex day play dynamic due to the two teams and the possibility of traitors.
For more information, see here:
http://wiki.mafiascum.net/index.php?...-Fold_C9%2B%2B
This is scheduled to run next week on February 5th. If we fill earlier I will run earlier, assuming I'm not stepping on any other mod toes.
This setup has 15 players. Sign up now!