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POG Anniversary XV Game Thread POG Anniversary XV Game Thread

04-21-2021 , 05:19 PM
Quote:
Originally Posted by Mantichora
I cant, wiggles.
Then i'd like to see her corpse
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
Quote:
Originally Posted by KingWiggles
I endorse all shots on vr until manti is clear about his mech information
I plan to shoot VR soon unless Manti tells why VR is clear
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
whats the current villa vs wolf evidence on limestone?
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
Quote:
Originally Posted by mrs. jonnyd
who will shoot manti or shad or creature with me?
I'm ready to fire on manti. Probably. Or Hornet
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
Who i shot?
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
I've tried being subtle because it's not something I can explain short of dying
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:20 PM
Quote:
Originally Posted by Limestone
charry 3
Meh
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:21 PM
well done limestone

I have a shot to use and sitting here waiting

I've 90% claimed and u shot without question?
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:21 PM
Quote:
Originally Posted by Limestone
charry 3
How does your boost work?

Because 3 is such a lowball shot that I'm baffled
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:21 PM
Quote:
Originally Posted by KingWiggles

If you’re a wolf which I don’t think you are but if so I will never forget this post lol
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
Lime doesn't seem to know what is going on with shots lol
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
lol someone please kill me. I'm no good to help solve/win this anyways

shoot limestone, 6
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
To be clear, lime and VR are mechanically village for me. Outing this information is highly -ev so I didn't want to have to do it.
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
You know what, I think manti needs more space.

Shooting hornet in a couple minutes unless someone gives me a solid reason not to
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
Quote:
Originally Posted by Chocolatte
Who i shot?
I still have a shot too but no idea where to put it
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
Everyone just close your eyes and shoot someone and we'll all open our eyes in 10 minutes and laugh and tickle each other
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
Quote:
Originally Posted by Chocolatte
Who i shot?
Luco and Charry have both taken damage. (I believe Charry has taken more.)

They're both fine shots imo.
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
Quote:
Originally Posted by Limestone
charry 3
Charry is dead!

Spoiler:
Quote:

Charry, you are accobra_kid. You will never lead the village in post numbers, but you do not make stupid mistakes, are level-headed and quite mechanically savvy. In fact, you sometimes present a fresh perspective on various game mechanics, and game mods can often learn much from your post.

In this game, you are a village Maverick, and you have the following abilities:

i) Improvise:
  1. You have 18 HPs, 0 Fate Points and the ability to allocate points between your Stats.
  2. This means that on night 0, you may allocate 18 points between Spamming, Tryharding and Chutzpah.
  3. You must allocate 1 point and at most 9 points in each stat.
    In case it was not clear, points that you are allocating in your stats are NOT subtracted from your HPs.
  4. Every night, starting night 1, you may choose to reallocate your Stats as a Night Action (this action will be processed at End of Day). You must still obey the limits outlined above.

ii) Adapt:
  1. Whenever you are at the business end of an Opposed Test, you will defend with your highest Stat, not the one your opponent has selected.
  2. Every night, starting night 1, you may target a player, who will receive the passive ability described in this bullet point, while remaining unaware of it.

iii) Overcome:
  1. If you die for any reason that is not a modkill, you will not join DVC.
  2. Instead, you will receive the full roles and identities of all the village high-intensity roles.
  3. You will still be able to play (anonymously) in Events that do not require posting in the game thread. In order to in, send a PM to the moderator account.
  4. Events that you are ineligible to play while dead will be marked with an asterisk (like this: Event*).
  5. You may not use any prize you receive for yourself, but you may freely distribute them among the list of players you have received.
  6. You may also distribute any Fate Points you have not used.
  7. After you die, you may no longer vote, post in the game thread and attack in ITAs. You will also no longer count for your win condition, and you will cease to be an eligible target for Day Actions, Night Actions or ITA shots.
  8. After the last high-intensity role dies, you will leave the game for good and join DVC (no announcement will be made in the game thread).

iv) Shellshocking:
  1. Every night, starting night 1, you may submit an ordered, arbitrarily long list of players and divide 18 HPs worth of damage among all of them. Each of your targets must be assigned at least 1 and at most 9 points.
  2. You will have to pass an Opposed Test (Chutzpah) for every player on your list. Whenever you pass the Opposed Test for a player, that player will receive the damage you have assigned to them.
  3. This action may not be tracked or watched.

Notes and Restrictions:
  1. If you wish, you may target the same player(s) during consecutive nights.
  2. While you may use HPs and/or Fate Points to increase the result of an Opposed Test, please be aware that such an action will boost your Chutzpah for that Test alone, and not for any other test you may attempt on that night.
  3. Consider this example: you submit a list of 2 players (A and B) and assign 9 damage to both of them. You decide to spend 2HPs to boost your Opposed Test against player A. This means that when taking the Test against player A, your Chutzpah will be equal to 10. However, unless you sacrifice 2 more points for the Opposed Test against player B, your Chutzpah against player B will still be 8.

Last edited by Elminster Aumar; 04-21-2021 at 05:30 PM. Reason: fixed wrong avatar
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:22 PM
At this rate we will flip literally nobody.
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:23 PM
Quote:
Originally Posted by Charry
lol someone please kill me. I'm no good to help solve/win this anyways

shoot limestone, 6
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:23 PM
Benneh what’s your plan bud
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04-21-2021 , 05:23 PM
Nice lime!
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:23 PM
For ****'s saaaaaaaaaaake
POG Anniversary XV Game Thread Quote
04-21-2021 , 05:23 PM
Quote:
Originally Posted by Charry
lol someone please kill me. I'm no good to help solve/win this anyways

shoot limestone, 6
u dead
POG Anniversary XV Game Thread Quote

      
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