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Magic: the Gathering V  - Game Thread Magic: the Gathering V  - Game Thread

03-27-2020 , 10:38 AM
Quote:
Originally Posted by Gadarene
The WP% chart for this game would have exceeded 70 percent villa sometime after Stork died d2 and would have stayed there or higher, often edging into the 90s, until literally the point where Booker got hit by that 7 damage spell late yesterday

Definitely did not pencil in anything haha
When Robik watched JM3 and caught TN, troll win % was about 10%.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:09 AM
gj wolves

i disliked the modkill role. while i'm OK with some cheeky modding, i think that role goes a bit over the line and edges into bastardizing the game.

that is my one critique in what seems like an otherwise very well balanced and well moderated game. thanks mods
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:29 AM
Thank you for the game. It was fun to try and figure out the eight million rules and procedures, I could have cut DMW more slack for lack of posting given that reality.

Also not a fan of the modkill role.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:39 AM
Quote:
Originally Posted by Gabethebabe
All sorceries and instants are available to all sides.
Only Instant-Arcanes can be side-specific.

There were several cards that were never drawn by anyone at all, specifically a couple of uncommons.
Wow, I was sure Vendetta was a village-specific card.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:42 AM
Quote:
Originally Posted by JMurder3
After some time to reflect, I'm going to take a nice long break from signing up for WW games. Don't like the effects on the rest of my life.

Pleasure playing with y'all, & if you ever need a sub, feel free to hmu.
Are you really going to miss Anniversary?

Oh well. It’s not like we are not going to need subs.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:43 AM
Quote:
Originally Posted by UncleDynamite
Are you really going to miss Anniversary?
When's Anniversary? :/
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:48 AM
Quote:
Originally Posted by JMurder3
When's Anniversary? :/
April 27, unless the new forums make it impossible to run games.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 11:52 AM
Quote:
Originally Posted by UncleDynamite
April 27, unless the new forums make it impossible to run games.
A month is a pretty long break, right?
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 12:03 PM
I would not use it often, but modkill sounds like a nice troll and is nice to add some new twists. Also it does not seem like it broke the game.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 12:05 PM
Thank for running the game Gabe and UD! I wish I had understood my role better earlier because we could have lynched viggo d2 as I also had the double lunch card that I could have played. Sorry I was not able to play better D3...you'd think wfh I'd have more time to play and read but work has actually been busier this week than normal. Fun as always though!
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:10 PM
Imagine a game where the village lynches correctly day 1 day 2 and day 3 lynches 1w/1v.

They us they're itas to kill a w day 2 and on day 4 they're in mylo. Balanced.

In this mylo you use all your resources of itas and lynch on one person who is firmly in the poe and they don't tell you you're about to waste all those resources on them and might as well lynch them anyways. Fun times.

Also lol a role that incorporates a mechanic you can't talk about. Mod killing players for something other than a violation is a bastard mechanic. full stop. Especially when you can't talk about mod kills to discuss this possibility.

The time bomb cutting restriction was pretty meh. created a lot of dead time in the thread that wouldn't normally be there.


It was a magic game which is always well done awesome roles Jcohen might be one of the coolest ones I've seen. I enjoyed the 24E role that was fun would have been cool to wolf with that role.

Thanks for the game sorry village that we messed up on the last day.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:54 PM
Being unaffiliated was fun. I do think the wording gave me space to angle it if I wanted to though. I realized the purpose of it was to replace an inactive, so I just waited until there was 1 left

But I was also allowed to wait until d2 and take a dead player's role. Doing that would've meant my role wouldn't have been revealed. Which would benefit me personally since I wouldn't have to start over (this would've made wolfing 100x easier). It would also let me handpick which side I wanted to be on (v or w) based on who is winning, which would hurt balance.

So I almost think it should be the mod's choice who's role I take, and when I take it. Or just say I automatically take the role of the last person to post.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:55 PM
1. fake modkill is a terrible mechanic since you're not supposed to discuss modkills

2. not even commenting on the reads involved but using drag into the abyss to suicide and kill an unknown is not smart. that spell should only be used by villagers directly in the poe on outed wolves
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:55 PM
Quote:
Originally Posted by jcohen
Being unaffiliated was fun. I do think the wording gave me space to angle it if I wanted to though. I realized the purpose of it was to replace an inactive, so I just waited until there was 1 left

But I was also allowed to wait until d2 and take a dead player's role. Doing that would've meant my role wouldn't have been revealed. Which would benefit me personally since I wouldn't have to start over (this would've made wolfing 100x easier). It would also let me handpick which side I wanted to be on (v or w) based on who is winning, which would hurt balance.

So I almost think it should be the mod's choice who's role I take, and when I take it. Or just say I automatically take the role of the last person to post.
I think the choice of taking a dead player's role would only have been available to you if there would not have been any 0 poster on day 1.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:58 PM
thanks for running this Gabe and UD and props again for the clever roles (jcohen's and the eeeees stuff)
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:59 PM
true but i still could've waited as long as possible. if i was only playing for myself i probably would have done that, since it did not help me to reveal my original role. i just felt like that would go against the spirit of the role
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:59 PM
also, i guess i theoretically could have just stayed unaffiliated if i wanted to?
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 01:59 PM
in addition to the humor with the eeeees, I approve of sticking it to the wordy people
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:18 PM
Quote:
Originally Posted by TehBankertin
The time bomb cutting restriction was pretty meh. created a lot of dead time in the thread that wouldn't normally be there..
It was necessary, because otherwise it is +EV to start camping all ****ing day itt. That was the biggest complaint of the previous game. With this setup, you only had to cut once per day and resources were more evenly spread over the player field.

Also previous time bombs killed a LOT of villagers. With these rules, if you hit the Wire of Doom, you can stop cutting and do two cuts the next day. For any next game, I wouldn't touch this mechanic any more. I think it worked perfectly.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:18 PM
Quote:
Originally Posted by Abraham deLacey
gj wolves

i disliked the modkill role. while i'm OK with some cheeky modding, i think that role goes a bit over the line and edges into bastardizing the game.

that is my one critique in what seems like an otherwise very well balanced and well moderated game. thanks mods
Modkill stuff is a bastard mechanic. Hides real info and creates confusion.
Saying that a neutral role is harder to solve is not a good excuse. Just say a shot rings out!
Villagers not caring much about the game and getting cards that can kill others back fired a lot. Gg wolves. TNNNNN I wish I had a shot lol, you were howling so much that I had to decide if fake peeking you or filthy.
Decide filthy was lock wolf to me so softed that. I was afraid I could be wrong on you and get insta kill after. GG though you fooled them and had me second guessing myself.
Damn now I wish me and acobra had lynched Xander d1... I can’t remember how he survived? Oh yeah we created Batman and viggo wagons... lmao. BiggerGOAT
ACOBRAGOAT forget the other great ones this game.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:21 PM
Quote:
Originally Posted by Sun Tzu
1. fake modkill is a terrible mechanic since you're not supposed to discuss modkills

2. not even commenting on the reads involved but using drag into the abyss to suicide and kill an unknown is not smart. that spell should only be used by villagers directly in the poe on outed wolves
Words of wisdom.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:24 PM
Quote:
Originally Posted by Gabethebabe
It was necessary, because otherwise it is +EV to start camping all ****ing day itt. That was the biggest complaint of the previous game. With this setup, you only had to cut once per day and resources were more evenly spread over the player field.

Also previous time bombs killed a LOT of villagers. With these rules, if you hit the Wire of Doom, you can stop cutting and do two cuts the next day. For any next game, I wouldn't touch this mechanic any more. I think it worked perfectly.
I actually liked the non camping mechanic. That was a nice addition, cuz normally people on PC have an advantage.
The events could be a bit more fun and less draggy. Just my opinion
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:28 PM
Quote:
Originally Posted by TheBrokenATM!
Modkill stuff is a bastard mechanic. Hides real info and creates confusion.
Saying that a neutral role is harder to solve is not a good excuse. Just say a shot rings out!
Villagers not caring much about the game and getting cards that can kill others back fired a lot. Gg wolves. TNNNNN I wish I had a shot lol, you were howling so much that I had to decide if fake peeking you or filthy.
Decide filthy was lock wolf to me so softed that. I was afraid I could be wrong on you and get insta kill after. GG though you fooled them and had me second guessing myself.
Damn now I wish me and acobra had lynched Xander d1... I can’t remember how he survived? Oh yeah we created Batman and viggo wagons... lmao. BiggerGOAT
ACOBRAGOAT forget the other great ones this game.
Yeah, it sucks when this happens in ww.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:41 PM
I liked the way the timebomb worked in this game a lot.

You didn't feel like you were falling behind in helping your team (whichever one) wrt resources just because you weren't constantly in the thread.
Magic: the Gathering V  - Game Thread Quote
03-27-2020 , 02:48 PM
Quote:
Originally Posted by Willi
Yeah, it sucks when this happens in ww.
Lol.
Here willi look. I finally decided to incorporate my biz instead of being sole proprietor. I saw your Bestonian name and I thought it was awesome.
Here’s the submissions I made, the first got accepted and already filed and got all the paperwork ��


I’ll save WIM Group for my holdings LLC to hold real estate.
Only my WW friends will appreciate but whatever. Makes me happy
Good luck in your endeavors
Magic: the Gathering V  - Game Thread Quote

      
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