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Ghostbusters WW Game Thread Ghostbusters WW Game Thread

09-16-2009 , 03:49 AM
Quote:
Originally Posted by Quadstriker
"Ivo Shandor, as an insane doctor, you may choose every night to either experiment with reviving the dead, or prolonging the life of the living. Every night, you may either send me the name of one dead Ghost, who will be revived into a vanilla Terror Dog 50% of the time; or, you may send me the name of one live Ghost [lol], who will be protected from harm during the night 100% of the time. You may not use this ability on yourself, or on the same player twice in a row."

Is it me or is this role crazy powerful?
Yes it is. The protect is of slight value until the first ghost dies; after that it takes away 50% of a kill every night that the doctor lives — and outed or not, they have to be killed. I'd say that's worth about two extra ghosts in practice without ghostbusters alive, maybe about 1.5 extra ghost in a game with people with kills that can be directed specifically at ghosts.

But the non-evils were pretty darned powerful here too.
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09-16-2009 , 03:51 AM
Quote:
Originally Posted by atakdog

Very tough to live with another player in the same game; I venture to say it is inherently unfair unless you take extreme precautions.
In HP, I made it clear to the mod that if it ever became an issue that one of us would ask to be subbed out.

We played all of HP with him as a wolf and I was a vanilla villager.
This game it was very difficult, but I managed to pull it off.

And by very difficult i mean I had to use aim on my iphone while...
sitting on edge of the tub in the bathroom
cooking dinner
while watching tv
while he was getting ready for work
you get the idea...


It's able to be done, but it does take a ton of effort. Trust me, if I thought there was any issue, I would be the first to ask for a sub out. I would never want an unfair advantage. Where is the fun in that?
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09-16-2009 , 03:51 AM
Quote:
Originally Posted by atakdog
Yes it is. The protect is of slight value until the first ghost dies; after that it takes away 50% of a kill every night that the doctor lives — and outed or not, they have to be killed. I'd say that's worth about two extra ghosts in practice without ghostbusters alive, maybe about 1.5 extra ghost in a game with people with kills that can be directed specifically at ghosts.

But the non-evils were pretty darned powerful here too.
the 2 nonevil power teams were fighting eachother though
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09-16-2009 , 03:51 AM
The doctor (xxaces) had bodyguards too. The busters tried to kill him night 3. The busters tried again to kill him on night 4. If we redirected the kill to JG (which I now like), they would have killed him night 5 too.
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09-16-2009 , 03:51 AM
Quote:
Originally Posted by Chips Ahoy
This happened immediately though. Eventually I realized that most of the ghost team missed it, but it was right there in ghost chat: "I I'med NAME by mistake". We thought that horse was out of the barn.
Ah. It's weird, then; GB's know that if the immediately kill JG then the ghosts will know WER was a GB, but the ghosts are likely to want to kill WER anyway... tough problem.

(More evidence, in case we needed it, that the first thing to do when something goes wrong is call the mod...)

I think modkilling but transferring the wahoo protection may have been as good as you could do, then.
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09-16-2009 , 03:52 AM
Quote:
Originally Posted by atakdog
I had a girlfriend in a game with me once, and it soon became obvious that it wasn't going to work. How could I be in wolfchat, and she in her own night chat (it was a mish mash), and neither of us know about the other? There was no way.

Luckily (?), BEG night killed me (she was a vigilante) night 2, and we didn't face the problem after that...

Very tough to live with another player in the same game; I venture to say it is inherently unfair unless you take extreme precautions.
Having Iphones made it worlds easier to play this time. In HP we didn't have them yet and it was quite difficult to play effectively without giving anything away. Having now played 2 games, once where we were on different teams, and once where we were basically on the same team, I can say that it is quite difficult, but manageable as long as you have an iphone.
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09-16-2009 , 03:52 AM
I liked the village, wolf ,2 other teams setup though, it was interesting to play.
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09-16-2009 , 03:52 AM
Quote:
Originally Posted by Chips Ahoy
Ghostbusters peeks (returns ghost / not):
AceofSpades
xxaces (ghost)
McAvoy (ghost)
coordi (ghost)
atakdog
dangeraw
Mrsbutton (ghost)
The ghostbusters did an awesome job of sniffing out wolves for our peeks, imo. It made our Nk very easy if one didn't get lynched.
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09-16-2009 , 03:54 AM
Quote:
Originally Posted by WinEvryRacex
the 2 nonevil power teams were fighting eachother though
Sort of. GBs were fighting ghosts and hoping not to get killed by RTBs, so your statement isn't exactly right. And RTBs, if playing optimally, might under some circumstances have been gunning for ghosts.

But considering the presence of that fourth faction, yes, the evil doctor was probably worth a full two extra ghosts (i.e., he is the equivalent of three vanilla ghosts or so).
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09-16-2009 , 03:54 AM
Those ghostbuster peeks are ridiculous.
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09-16-2009 , 03:55 AM
Quote:
Originally Posted by atakdog
Ah. It's weird, then; GB's know that if the immediately kill JG then the ghosts will know WER was a GB, but the ghosts are likely to want to kill WER anyway... tough problem.

(More evidence, in case we needed it, that the first thing to do when something goes wrong is call the mod...)

I think modkilling but transferring the wahoo protection may have been as good as you could do, then.
Why is that? After mac was lynched as a wolf everyone reading the thread would know JG was an evil.
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09-16-2009 , 03:56 AM
I'm forcing GF to go to bed now. She has her third freaking interview tomorrow for the casino host job, this time with the GM of the property. Keep fingers crossed please.

Great game everyone. Thanks again to mods.
Ghostbusters WW Game Thread Quote
09-16-2009 , 03:56 AM
Quote:
Originally Posted by atakdog
Ah. It's weird, then; GB's know that if the immediately kill JG then the ghosts will know WER was a GB, but the ghosts are likely to want to kill WER anyway... tough problem.
I was reluctant to predict the ghost kill also. The night before they had a lengthy discussion and I thought they were pretty set on WER. Then right before the deadline a new conversation started and they changed.

Quote:
I think modkilling but transferring the wahoo protection may have been as good as you could do, then.
Should it matter that I thought JG was a very likely next day lynch without the mistake? Brian returned to his computer right after EOD, so he made the decision without having read the thread. My input was biased by having read.
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09-16-2009 , 03:56 AM
Quote:
Originally Posted by Quadstriker
Having Iphones made it worlds easier to play this time. In HP we didn't have them yet and it was quite difficult to play effectively without giving anything away. Having now played 2 games, once where we were on different teams, and once where we were basically on the same team, I can say that it is quite difficult, but manageable as long as you have an iphone.
If you've got an IM app on your iPhone that would help, I guess.

Our problem was compounded by the habit we each have of doing our computer stuff on our laptops in bed. But even without that I think you have to be very, very careful.

Last edited by atakdog; 09-16-2009 at 04:02 AM.
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09-16-2009 , 03:57 AM
The RTB's this game were very anti-village.

ElliotR - Dana Barrett
AriesRam - Village
aao - village
DNKYhunter - ghost
atakdog - village

They were gunning for ghostbusters, as were the ghosts. We had to dodge two factions this game instead of one. I'm honestly shocked that two ghostbusters managed to live till the end of the game.
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09-16-2009 , 03:58 AM
Quote:
Originally Posted by WinEvryRacex
Why is that? After mac was lynched as a wolf everyone reading the thread would know JG was an evil.
You're right, and I knew that (I said it above). So maybe that wasn't so much of a factor, but the possibility does compound the difficulty the mod has in deciding what will be fair.
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09-16-2009 , 03:59 AM
Quote:
Originally Posted by atakdog
Sort of. GBs were fighting ghosts and hoping not to get killed by RTBs, so your statement isn't exactly right. And RTBs, if playing optimally, might under some circumstances have been gunning for ghosts.

But considering the presence of that fourth faction, yes, the evil doctor was probably worth a full two extra ghosts (i.e., he is the equivalent of three vanilla ghosts or so).
oh no, we definitely wanted the RTB's dead.

i think many of us liked the JD lynch d1 because we thought he could easily be an RTB .....

we DEFINITELY thought BEG was an RTB and not a ghost.

We weren't part of the village. The RTBs were a second wolf faction as far as we were concerned. Only after getting 2 of them and 0 ghosts did they become a 2nd priority for us.
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09-16-2009 , 04:02 AM
Yes I peeked you WERx - you were the only player in GB team I could peak to join GB.

Bink!
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09-16-2009 , 04:04 AM
Quote:
Originally Posted by Chips Ahoy
Should it matter that I thought JG was a very likely next day lynch without the mistake? Brian returned to his computer right after EOD, so he made the decision without having read the thread. My input was biased by having read.
If this were a factory like mafiascum or something it shouldn't matter; there should be blanket rules for this sort of thing. But here, every game is the moderator's baby, and you do whatever you can to make it fair. So yes, I think it should matter how you believe things are going when you craft the solution. You can't shove the game toward one side or the other but you can use everything you know to make it as fair (as opposed to even) as possible.
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09-16-2009 , 04:05 AM
Ghostbuster NK's:

OTI - RTB
semper - villa
xxaces - ghost
xxaces - ghost
coordi - ghost
danny - ghost
McAvoy - ghost
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09-16-2009 , 04:07 AM
Quote:
Originally Posted by The_GF
The ghostbusters did an awesome job of sniffing out wolves for our peeks, imo. It made our Nk very easy if one didn't get lynched.
Very impressive peeks. The only bad one is me imo, as I had already been silenced once — ghosts silencing one of their own is possible as a level, but the odds they'd do it to me were vanishingly small. That silencing 99% cleared me.
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09-16-2009 , 04:08 AM
i liked the GF silencing on the last day, i must admit, i loled.
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09-16-2009 , 04:08 AM
lol I can see why I got nightkilled by the scoleri brothers.........+ I had some sick reads and some not so good ones.
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09-16-2009 , 04:12 AM
Shame I just wanted to join any faction cause with my peeking powers if I joined Ghosts I would be invulnerable if I picked any of the Head evils. Or GB I would get angelled most likely....

shame shame that I made the Chimp Judge post to get the scoleri brothers excited - I did not think that post through.
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09-16-2009 , 04:15 AM
Quote:
Originally Posted by DiggertheDog
shame shame that I made the Chimp Judge post to get the scoleri brothers excited - I did not think that post through.
The were only 50/50 to get you. rand() unkind to chimps.
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