Quote:
Originally Posted by Wyman
4C is a mis-description of your hand, but I have no problem with you evaluating that as the easiest way to get the info you need to get to grand when you have a slam-force already; in this case, that might well be the case.
It's only a misdescription if you have the agreement that the splinter is limited to 11-15. I'm saying that's a bad agreement (specifically, that limiting it to "11-15ish" is bad). It's
much better IMO to have the agreement "11-15ish, OR strong 18+-ish"). Opener will assume it's the weak range always and not feel compelled to stretch--but if responder bids again, it's a clear signal--and otherwise you have awful problems trying to describe this sort of hand for precisely the reasons we're running into here.
(random tangent: It's sort of like Michaels/unusual notrump in this regard, which a lot of people (including me) will play as split-range, either weak enough where you are comfortable passing whatever partner bids, or strong enough that you feel comfortable making a move over a minimum squeak by partner that may have nothing for you. Leaving it as a completely undefined range is bad because it puts the advancer in a terrible spot on a lot of pretty normal hands.)
If the range for splinter were 11-37, opener would have problems -- but they would would have problems because of those 16-17 hands opposite which opener MIGHT make slam but would not be able to advance because the five level isn't safe opposite a bare minimum splinter. The responder similarly can't splinter with those hands because they will have put opener in that spot, but responder ALSO can't advance safely to the five level because opener might have a minimum ill-fitting hand where five goes down.
When responder has a monster such that the five level is always safe, that problem goes away.