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Gameflow/Metgame Debate Gameflow/Metgame Debate

01-02-2010 , 05:19 PM
I had a long debate with a good friend about the validity of metagame/gameflow. I fairly strongly believe in it and applying it, and to my surprise, he did not and think it was BS. He is a player I respect a lot and who consistently has great results in all the games he plays.

We argued for quite a bit, and one example I used was that instead of adjusting by 4betting light after getting 3bet a lot, some regs would instead 4bet someone's early 3bets ("first 3bet/4bet is always a bluff") because this is based on what we predict of a villain (he's played a bit with us, thinks we're a reg, and will fold to raises (or 3bets) a lot, therefore we should 3bet (or 4bet)), and I called this meta/gameflow because these assumptions are based on predictions/estimations with actual data, but instead are conclusion drawn indirectly from the data (we think he is a reg and therefore will adjust, even though we haven't seen him adjust yet).

I tried to explain this to a friend, and I shall copy and paste it here:

Quote:
Well basically a player makes a decision based on ranges:

This guy plays x% of hands in this situation, in this position, against me, so I should fold A set hands, call B set hands, and raise C and D set hands because A set hands are totally smoked by his range, B set hand beats him, but we can't reraise because his call-reraise or rereraise range beats us, + we can win more money on future streets.

Finally we reraise C set hands because thiose hands beat his call-reraise range and maybe also his rereraise range, and then we reraise D set hands because he has a raise/fold range and we can exploit this by reraising hands that has decent equity vs his call-reraise range, as long as we don't reraise too many of them, as that would allow him to call too often and make our reraise range unbalanced.


Game flow is where you take it one step further and start adjusting your A, B, C, and D set hands in a way that isn't optimal vs his ranges as perceived in the recent hands, and adjust them in a way that makes it optimal to what you PREDICT will be his range NOW

...

A more visual representation of this is that you heard someone was at the cafe half an hour ago, and instead of going there to find him, you wait for him at the.. bathroom. Or something.
Even though you didn't SEE or HEAR that he was going to go to the bathroom, you predict that he will do that.

Okay, that's a weird analogy, but I think it works.

...

Well it is clear it sounds profound and stuff, and all the high stakes players talk about it and sound cool, but my friend argues that the effects are minimal or completely fabricated.

When we make these adjustments, and it turns out to be right, we think "oh yay, I am awesome", and if they're wrong, they forget it--selective memory.

He says that the plays are basically random, and 50/50.

So he is saying that the impact of going to the cafe has on whether he will go to the bathroom is insignificant, AND if there IS an impact, it is impossible for us to predict WHEN he will go to the bathroom, as some people will be at the cafe for 15 minutes, some 20, and some for an entire hour.

Making our trip to the bathroom pretty hit or miss.

In order for it to work, we must use stereotype and guess whether our subject is the kind of person who'd eat for 15 minutes, 20, or an hour.

And after coming to this conclusion, it still depends on whether he DOES go to the bathroom, because the frequency of someone going to the bathroom after going to the cafe is not 100% (or even 50+%, but whatever). Basically, even if we think this player is x% more likely to be 3bet bluffing, he might also have AQ+ TT+, in which case he would 3bet 100% and we look really stupid when we 4bet shove 79s into AA 60bbs deep.

He argues that the difference is negligible and players are wasting their time or stroking their egos to think that gameflow matters at all, while I adjust my frequencies based on what I consider to be "gameflow" a very vast% of times.
Clearly, I already have a firm opinion on this matter, but I would like to hear thoughts from other players.
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01-02-2010 , 05:22 PM
it matters alot more the higher stakes u go imo
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01-02-2010 , 05:30 PM
Well clearly this only works against players who are thinking and adjusting, but there is also the argument that higher stakes players balance themselves well enough that it's mostly a wash.

I personally think this applies very well vs 25-100NL regs, especially at FR, and very much so vs HUSnG regs, especially the bumhunters. This also applies VERY much to donks at HU, as they tend to overadjust after getting frustrated you "raise too much".

As such I do not think this is something that is more applicable vs good players, but vs bad players or predictable players who try to adjust/balance, but does so badly.

And finally, the idea is whether it is even relevant/true. I suppose since everyone talks about it it's taken for a fact that it is, but my friend does not believe so, and he'll probably say something like most poster on 2+2 are donks so what they say mean nothing, etc etc, in which case I'd agree with him, but I have hopes that this will generate some discussion that would be interesting, and also that some of the better posters who sometimes reads BQ would swoop by and post their thoughts. Hopefully I would not have to name any names.
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01-02-2010 , 06:00 PM
I agree with your friend

He's goin a bit too far, but maybe it matters 2% of the time - as in you have 1 minute to make to right decision at maximum, and other factors are more important

Last edited by BitchiBee; 01-02-2010 at 06:07 PM.
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01-02-2010 , 06:09 PM
Uhmmm.... there was a great post on this same thing; shania. It's more referred to metagame and balancing than gameflow. It's an interesting idea for purposes of the discussion.

I personally believe greatly in game flow. If you ever play heads up, you should realize how important it is and how drastically it can affect players hand ranges. It's standard for people to over-adjust based on game flow.
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01-02-2010 , 06:11 PM
Like with something like 3betting or 4betting Kxs Axs and such as a bluff, or whether to stack off a low-mid PP vs a high 3bet/4bet player, aren't they mostly break-even anyway and as such, that using that 2% to determine when you do it, whilst keeping your frequencies in check, would be useful?

I do agree that it doesn't really matter all that much, and I think you end up thinking a lot more about board textures and how they relate to ranges instead of how likely he is to be bluff raising now that he's c/fed a lot the past few hands, but would you think that it's unnecessary, or silly to think about it and try to apply it to your game? In other words, is it best to really just ignore it and not think about it at all?

I am not at the point of using it to justify bad plays or anything, but I do use it to adjust my frequencies a fair amount, as opposed to harrinton's "look at your watch" sort of method, and I far prefer my method not to mention it is a lot simpler.

edit: Kaos

Well that's the thing, my friend and I both play some amount of HU, and I do trust his opinion in general, and of course BitchiBee has just posted on this, and he's clearly a good player and more importantly a sensible person imo. I say this especially because I can see players who are genuinely good at poker could potentially overthink with regards to things like this, which is what my friend is saying, that it's just something high stakes players dreamt up to explain things or to look for edges when there are none, and it is my fear that I am also over-exaggerating its effects.

I do believe this applies a lot more HU because you are exposed to your villain more.

FWIW I have read the Shania article, but I think Shania is mostly about image (getting paid off) and not gameflow/meta or "predicting the future" much and is a bit less specific, but idk.
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01-02-2010 , 06:27 PM
Well the problem with gameflow is that you often do use it to justify plays; such as making thin (but turning out to be really bad) river calls, and bad peels to c/r.

the only cases of gamefow really being effective and easy to apply is the Pocket Aces angleshoot (which I think we discussed in length earlier), and not raising something as strong as a2o on the button when you just stacked a 3bet monkey.
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01-02-2010 , 06:29 PM
There are tons of times where two lines are close to the same EV without gameflow. Add gameflow considerations and you wouldn't be making a bad play even if they have static ranges.

Gameflow shouldn't be used to make potentially drastically -EV plays, I don't think that's a consideration. It should be used to differentiate between two good lines.
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