Quote:
Originally Posted by P0kerM0nk
Sure it might be a rlly small 'worse user experience' as u need to make an extra click but so is topping up in the way it is now with the reason to protect new players, which I understand ofc.
And no switching between tiling and cascading doesnt mess my tables up (tho I never tested it) but sometimes I swap my tables a bit around or lets say I play 6 tables and my 2nd one gets closed
and I open another one which is then basicly the last table in order but I place it in 2nd spot then yes it gets messed up when using cascade.
Maybe just make an option in settings to enable/disable the cascade option?
Adding extra clicks is a pretty big deal - I'm worried about adding an extra click for a lot of people when it only helps a small number. I think that overall it'd be worse.
I don't like these kinds of decisions because it means we aren't going to help someone out, but I think we also need to keep the options menu simple too. I'm keen to keep the client as simple as we can, avoiding adding complexity every month - that's how PokerStars ended up looking like this today. Imagine facing that as someone entirely new to poker.
Quote:
Originally Posted by pedatn
"Spaces" is simply what apple calls virtual desktops. Not sure if this is to blame for the table bug, I'd say it's more likely to be a bug in Air concerning window sizes (I use slightly smaller than default tables).
Yes, could be. Sounds like a new bug anyway though, so I'll report it.
Quote:
Originally Posted by pedatn
If you could cancel the €400 that would be great, so I can get working on all those €5's. Screenname is pedatn, tia!
Ok, done.
Quote:
Originally Posted by Pr3dat0r
Andrew,
do you guys (team Unibet of poker) have any other plans in mind for the use of the badges in the future (maybe including something in the challenges or organizing some periodic freeroll for some badge holders or anything similar like that)?
I never knew the real purpose of these things. Does the badge of achievement only serve a purpose of creating more "customized" look? Because if it only does that, I would strongly recommend to enlarge it somewhat, cause in my opinion, it is now only clearly visible when playing one or very few tables only...
I think we included achievements in the first place because we felt we had to. I don't think we did a very good job with them (I can say this because I designed them). They're just kind of stuck on top of everything else. Whereas in a computer game I'll feel compelled to collect all the achievements, on our site I don't think many people care much.
Maybe that's because we have much more compelling systems like Challenges or Missions that award you with actual money/tickets. One of the things on my long-term todo list is "do something with achievements". One idea might be to make them missions somehow - make it that you can select the "play one million hands" achievement, then have the mission measure your progress. It'd then give you some kind of award at the end of it, measure your progress, etc. I think that'd make it work better, but it'd be tough for to do for easier achievements, maybe we should get rid of them at that time?