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I wrote about a nontrivial imperfect-information game played competitively by humans I wrote about a nontrivial imperfect-information game played competitively by humans

Today , 07:37 AM
This is posted in the bot thread but I think it deserves a separate thread as its a good, well researched piece that is very relevant to the current online landscape.



The tweet link should provide un-paywalled access but here is another just in case.
I wrote about a nontrivial imperfect-information game played competitively by humans Quote
Today , 09:40 AM
I wondered about the resources that seem to have been spent on this article relative to the niche industry they are covering as he seems to have done a huge amount of digging and spent time on this article. After a little searching I see he has done recent stories on roulette and horse racing about people using technology to gain edges. These stories all seem to be part of a larger project he is working on releasing as a book.
I wrote about a nontrivial imperfect-information game played competitively by humans Quote
Today , 03:39 PM
He certainly did some extra investigation, including meeting with the developers, but a lot of the info included had been shared on this forum and gypsyteam years ago.

First mention here in the forums:
Corporation BotFarm - the biggest bot farm in the world?

Some company files uncovered:
Bot farm uncovered and exposed.

Old American branch website:
Neo Poker Lab

New name and website:
Deeplay

Everything was originally posted on the Russian gypsyteam forum in the thread below.
BF Corporation - investigation and facts.
I wrote about a nontrivial imperfect-information game played competitively by humans Quote
Today , 06:13 PM
Thanks for posting those links. I wonder how many other companies like this are out in the wild but have stayed in the shadows. It is kind of crazy when you start to think how advanced all of this was in in 2019 and how far AI has development since that time in terms of what current day systems might look like and are capable of as completely autonomous systems.
I wrote about a nontrivial imperfect-information game played competitively by humans Quote

      
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