Quote:
Originally Posted by theonepunter
I really don't think the Spinwiz type software is going to affect this type of cash games as it wouldn't particularly be worth doing it on a non-stars site as you would be 1 tabling.
It depends on whether FTP's non-Rush ring game traffic stays as low as now. E.g. the traffic in FTP's jackpot SnGs is so low that there's no sense in making a SpinWiz version for them (thank goodness!), but I thought that 1) cash NL is generally more popular and there would be more incentive for a coder to write such software, 2) FTP's cash game seating mechanics would be eventually applied at Pokerstars too.
Richas has given a good overview of the capabilities of SpinWiz in his software rule thread posts; what annoys me the most is the sitlist, i.e. 1) the ability of strong regs to hunt weaker ones down and force them to move to a lower stake, which wouldn't happen to some of them if seating were totally random, 2) the higher average softness of opposition (bigger frequency of games vs two non-users) enjoyed by
low volume strong regs because too few regs dare add them on the sitlist, 3) the lower average softness of opposition for those who choose to play more tables and tick a lot of regs instead of waiting in the queue.
I understand that this meritocratic approach is considered fair, but it denies the spirit of the 'blind lobby', creating a 'transparent sublobby of regs within a blind lobby', i.e. one doesn't know what recreationals (non-users) he'll play against but has some freedom of choosing which regs he'll target, but can't avoid being targeted if he uses the wizard (he is more or less forced to subscribe to it because otherwise his opposition would be much tougher than random, often consisting of 2 wizard users).
From a poker site's perspective, a meritocratic system of cartels / sitlists results in less rake being generated because it discourages the regs from remaining mediocre and playing at a lot of tables*, in which case they'd both generate games more efficiently and not skin the fish that fast.
* The issue of them timing out too often may be dealt with in more efficient ways than discouraging them from playing at all; e.g. stricter individual table limits can be applied to those whose average acting time is over half the maximum, and an efficient system of hotkeys and table focus management can be developed to lower their time to act. I was talking about some regs who play 'way too few' tables, e.g. get 15 cherry-picked Spins an hour via SpinWiz when they could get 50 games an hour (which they'd be perfectly able to play without timing out) if they were ignoring the queue ('registering manually').
And of course the fact that two players can dramatically increase the frequency of them being sat together, by ticking each other, increases the profitability of creating a collusion ring
Last edited by coon74; 07-29-2015 at 08:29 PM.