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The Tavern Brawl Thread The Tavern Brawl Thread

11-18-2015 , 07:57 PM
Man, I really think Blizzard has a paladin problem. 2/3 people I played were pallys and ofc they get all the damage buffs and musters.
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11-18-2015 , 08:02 PM
I really caught the short end of the variance stick in my matches.

Match 1: Controlling board against a warrior and he has one card in hand on turn 8.
Turn 8 Rag- He snipes a 7/7 then I trade into him
Turn 9 Grom+slam- I BGH
Turn 10 Grom- I recycle
Turn 11 Grom- I die
WT holy F

Match 2 I'm crushing it with a well developed board and a mage rolls off 3 fireballs and a pyroblast. GG
Match 3 I'm crushing it with a huge board and pally goes equality consecrate (HOW??) and then Tirion, who is effectively impossible to counter in this format

Match 4 I switch from druid to pally and gain all the god drops.

Done with this one.
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11-18-2015 , 08:07 PM
Yeah I didn't particularly enjoy this one. I don't mind RNG-heavy Brawls but this one plays super slow if your opponent takes a while to choose their cards.
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11-18-2015 , 08:26 PM
Yeah that's the big problem, turns are too slow because you have to think no matter what.

My worst beat so far was vs a warrior who I had super low and concealed my team, more than enough to get through a normal taunt. He went molten into the warrior taunt giver dude.
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11-18-2015 , 09:21 PM
My first opponent in this brawl was a paladin who pulled double Tirion. I actually could have beat the first one (my Warrior pulled a Crush on the first turn of the game and I was saving it for a bomb) but he still had Ashbringer out when he pulled the second.
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11-18-2015 , 10:53 PM
I like that the flavor is a HotS reference.
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11-18-2015 , 11:11 PM
Quote:
Originally Posted by Priptonite
Yeah I didn't particularly enjoy this one. I don't mind RNG-heavy Brawls but this one plays super slow if your opponent takes a while to choose their cards.
The trick is to discover Nozdormu and then cry when you can never finish your turn in time
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11-18-2015 , 11:36 PM
Quote:
Originally Posted by da_fume
Yeah that's the big problem, turns are too slow because you have to think no matter what.
We have to think !?!? **** THAT
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11-18-2015 , 11:37 PM
I keep starting the brawl, and then focusing somewhere else, coming back to the game to see 3 cards on my screen...and im like "ok lets mulligan away these big ass horse**** cards"

....and then i cry
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11-19-2015 , 12:43 AM
This brawl does a good job of showing how great a mechanic discovery really is IMO.

It's RNG with important decision making.

That's the type of RNG hearthstone needs. Not **** like implosion.

I hope they continue to make Discover cards even after LoE.
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11-19-2015 , 04:25 AM
I managed to pull off the shadowcaller into malganis combo when I was collecting my pack yesterday. My only regret is it ended the game before I could play the kel thuzad
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11-19-2015 , 10:22 AM
Quote:
Originally Posted by Priptonite
Yeah I didn't particularly enjoy this one. I don't mind RNG-heavy Brawls but this one plays super slow if your opponent takes a while to choose their cards.
I picked Nozdormu in an attempt to speed my opponent up. Instead, he took forever and ate into my turn.
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11-20-2015 , 04:39 AM
The feeling when your only out to win is Deathwing and you get it just to have it answered by a Deathwing.
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11-20-2015 , 08:04 AM
You get crazy stuff with the RNG. I got 3 Tirions in one match. My opponent rage quit after the 3rd one. I also picked BGH pretty early one match against a guy who deathwinged (with 3 cards left in his hand) and then I BGHed his deathwing and he friend messaged me afterwards. There was salt.
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11-21-2015 , 06:27 AM
Did anyone manage to win with Warrior?

I finally did it but only by queuing into another warrior.

Last edited by AJW; 11-21-2015 at 06:36 AM.
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11-21-2015 , 03:52 PM
I did the 3 win warrior quest on this brawl. One of them I got 4 Groms (!) but the other two I just curved well and took the Executes and Crushes.
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11-22-2015 , 05:09 AM
I was able to pick a rogue card as a paladin in the tavern brawl:

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11-25-2015 , 04:59 PM
Goofy RNG brawl. Play a creature, get a spell of the same casting cost into your hand, but the cost to play the spell for you is 0. Summoning Stone treats the played spell as full cost however. I'm playing spell-free MechMage with Wyrms, Owls, Jeweled Scarabs, Summoning Stones, and Flamewakers.
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11-25-2015 , 05:01 PM
Mech mage + flamewaker has to be the best deck, right? I played 7 games today and only got to 6 mana once.
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11-25-2015 , 05:14 PM
Quote:
Originally Posted by DoGGz
Mech mage + flamewaker has to be the best deck, right? I played 7 games today and only got to 6 mana once.
I got to Antonidas with 3 spells in hand, slightly OP.
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11-25-2015 , 06:38 PM
I prefer mage with kirin tor, mad scientist, duplicate and spellbender. Duplicate flamewaker pretty evil. Also add summoning stone, auctioneer and troggzor for extra fun. Fill out rest of the deck with low cost minions so you get a bunch of spells. And shredders of course. It's not a hearthstone deck if you don't play shredders.

Alternatively just search for "cast a spell" and add all minions you find.

Last edited by Falken; 11-25-2015 at 06:43 PM.
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11-25-2015 , 08:02 PM
now this is a rng-fest. Got my packs and left.
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11-26-2015 , 01:11 AM
This is the worst brawl yet. There is only 1 class that makes any ****ing sense. Gotta be like 90% vs other classes.
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11-26-2015 , 02:09 AM
Ya flamewaker should be outlawed
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11-26-2015 , 08:00 AM
I played one. Made an all-minion deck with many mechs in Druid because I had a quest. Won the game against a mage that played a bunch of troggs and mana addict type cards. Thrashed him, got my back, and onto waiting for next week
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