Quote:
Originally Posted by LolPony
We're talking about arena.
So the general consensus is to save combo cards rather than curve out? It seems every time I do this I get out tempoed and am too far behind for the combo to matter. Then I'm like damn it, shouldn't have gotten greedy. Obv lol sample size though.
It's definitely complicated to play, as far as Hearthstone decks go. Play it too early and you waste a game winning spell, play it too late, and it doesn't matter and you die.
But generally yes, save your combo cards until 1) playing them is going to give you a massive advantage or 2) waiting any longer will put you so far behind you risk losing.
Personally I find turn 5-6 to be the turn I "go off" with hunter combo, playing buzzard + UTH + either another buzzard, another UTH, a wolf, or a hyena (or turn 7-8 with Cult Master). This typically results in you screwing over their board, going way up on cards in hand, and giving yourself at least a modest board presence. Then on following turns you can spew your hand (since you will often have 8-10 cards in hand) and (hopefully) go off again if they somehow aren't dead yet.