Quote:
Originally Posted by BobboFitos
I'm not like explicitly upset at this card, but Piloted Shredder. A common card that basically sees play in every deck, because it is so strong. A 4/3 that gives you an average of 2+/2+ with some possible good RNG for 4 mana? Sure, why the hell not! The fact that it has mech synergy though, on top of the ridiculous stats, puts it over the top.
There are a few cards similar to shredder which just have such innate power, if you want to smooth out a curve by adding "X", you default to these cards. Obviously if this was nerfed, the "next best" alternate is basically Mech Yeti. Or normal yeti. Or senjin. But right now this is the MVP of the 4 hole, and it drives me crazy how sticky it is.
Especially when something sticky - like a Nerub egg, annoy-o-tron, minibot, etc. - drop. I think it should be changed to a 4/2. It would still see play, but it would no longer 3 for 1 2 drops.
Going to have to +1 this post. Been trying to build a gadgetzan druid, and the biggest hurdle I have is that I have mech yeti instead of shredder at the 4, for the spare parts. It's just an inferior minion. It might even be ok if mech yeti didn't give spare parts to both players, but that creates the separate problem of making regular yeti obsolete.
A typical result when the two meet, is they trade, and the yeti gets pinged or punched, but the shredder drops something that is 2+ health.
The deathrattle minions that drop more creatures usually have lower attack values (creeper, harvest golem). I would suggest the same for shredder (3/4 or 3/3) so that when it faces other 4 drops, the other side can't jusst get pinged and die.