Join Date: Dec 2016
Posts: 11
As FanculoFan and UltimateGrinder33 have already mentioned you ought to be able to adapt situational given how many players are left, stack sizes, player tendencies, etc. Yet it can be difficult to adapt without the fundamental of ICM push/fold strategy.
What helped me was nailing down my ICM push/fold strategy as if I was playing any situation in a vacuum. In other words I didn't account for player tendencies, my image, reads, etc. A great way to approach this is to look at every hand and ask yourself "is it more profitable to shove or fold?" When doing this mark spots where you are unsure for review after the SnG is complete. Tools like ICMIZER can help you review and really get good at understanding ICM push/fold strategy in different spots. And when looking at ICMIZER be sure to guess what you think push ranges and calling ranges ought to be before running the simulation. It will make you think about it more actively rather than just looking at the output of the program.
Once I improved my ICM push/fold strategy I expanded my questioning. I rephrased my initial question to "if I can only shove or fold, what is more profitable?" And after answering that I would ask "is there an alternative play that may be more profitable over shoving/folding?" This is where you really start focusing on the situation of the game, reads/histories, etc.