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PokerStars MTT Thread PokerStars MTT Thread

04-25-2016 , 09:18 AM
Quote:
Originally Posted by yo_yo
why? a big its a big for every player, dosent mather that he plays 1$ or 11$ or 55$ buy in, same structure in all bigs.
+1
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04-25-2016 , 09:22 AM
Quote:
Originally Posted by yo_yo
I just saw the new mtts and i was desapointed because of the new structure. Any hot will begin with a 4 min blind level witch is vvvv lame, hot its not hyper there for its no use to distroy them. Its ok to have ante from the first level but its not ok the downsize the level time, 5 min with this structure i think its ok (for now).
Big tournaments - are another bad joke, put the first 20 levels 10 min blind level and the next 50 levels 12 min blind level (there is no point to dissolve the skill of a plyer puting him to variation)
Bounty Bilders - The old structure was very good, dynamic in the begging of the tourney and very slow at the end...u could play poker...now watch the fts from today and u will see...8bb, 6bb...etc
Well said man, your spot on.

Please listen to your audience PS. They have spoken.
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04-25-2016 , 09:26 AM
Ok, I can understand when you increased the rake. Business is business. But for god sake, why did you remove all the reg speed MTTs, changed rest MTTs into turbo and changed The Bigs structures??? What should we play now? What a crazy idea, I just wonder! We want our Bigs and other reg speed MTTs back!

What are you doing... Just insane. What is your point? Let us play! We want to play REGULAR SPEED MTTs!

P.S.: Start to listen your players please...
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04-25-2016 , 09:29 AM
Quote:
Originally Posted by BMakk
I see through this pile of crap.

There is a three hour late reg for all the new daily majors. Now I see the point of the new schedule. Pokerstars need room for players to register tournaments and when the late reg ends, the structure accelerate. That's why the 5ks and extra levels were added in the early play. From there on out, it's a turbo. The player experience? C'mon Luke, it's a rake grab!

The Big 2.2 screenshot is shocking. 6 players left in a 1.359 player field and the tourney has been running for 6 minutes and 3 seconds. Three people with 10 BBs or less. Five people with less than 17 bbs. And that's in a $2 tournament. THAT'S A TURBO.
Nailed it.

I checked out lobbies this morning also and now the one thing that was sacrosanct on stars has been ruined.

I am not sure which players were consulted for the new schedule but either they were ignored or gave some seriously bad advice regarding the bigs.
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04-25-2016 , 09:30 AM
And one more thing Luke...where are 2.20+r, 5.40 ko, reg speed mtts, 5.50 2r1a, 5.50 1r1a, 8.80 1r1a...etc?
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04-25-2016 , 09:33 AM
Luke, i know u want to collect data before u are considering changing structures. But if i remember correctly the biggest online series of the year is right around the corner and everyone expects a great daily schedule to go with it.
So time is kind of a factor here.

Just add 2min to every lvl in all regspeed mtt and we are good to go imo
Fine tune it after scoop if some stuff takes too long (which it probably still wont)
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04-25-2016 , 09:34 AM
Quote:
Originally Posted by buffyslayer1
Nailed it.

I checked out lobbies this morning also and now the one thing that was sacrosanct on stars has been ruined.

I am not sure which players were consulted for the new schedule but either they were ignored or gave some seriously bad advice regarding the bigs.
Doggz was consulted clearly based on his posts.

Asj was consulted probably too but I assume his ideas were ignored the most part.

The problem is, they were consulted on matters that are just a nice things and don't really make difference to PS' agenda (i.e. swapping start times of B22 with B109). The rest is Amaya and Luke's personal opinion as it seems like.
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04-25-2016 , 09:50 AM
danger with this timing is that if they want to keep the fast structures they can definitely do that.

with SCOOP coming up, participation will be big enough for PS to be able to claim "numbers are great, people are regging, people like the faster structures"
and then summer time is up, when traffic gets at it's lowest every year, so no matter how low the numbers get PS can still claim "summer time, that's why traffic dropped, it's not the new structures".

posts here don't really count if they clash with amaya's interest, the same way that posts about new payouts were ignored.
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04-25-2016 , 09:52 AM
Quote:
Originally Posted by Uhrenknecht
0.11$ turbo gone
0.27$ turbo gone
0.82$ turbo gone

wtf?
+1
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04-25-2016 , 09:55 AM
rip stars
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04-25-2016 , 09:57 AM
Call me a purist, but PokerStars seem to share my vision that poker is at it's most beautiful when reduces to a series of binary decisions.

Suggestion: A natural next step would be to remove the raise buttons all together and just leave the fold and max buttons.
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04-25-2016 , 09:58 AM
I would like to speak for everyone by saying, the new mtt structures are a hot steamy pile of dog ****.

Go 8/10/12 for Bigs and BBs not that hard.
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04-25-2016 , 10:02 AM
Quote:
Originally Posted by roscoe91
danger with this timing is that if they want to keep the fast structures they can definitely do that.

with SCOOP coming up, participation will be big enough for PS to be able to claim "numbers are great, people are regging, people like the faster structures"
and then summer time is up, when traffic gets at it's lowest every year, so no matter how low the numbers get PS can still claim "summer time, that's why traffic dropped, it's not the new structures".

posts here don't really count if they clash with amaya's interest, the same way that posts about new payouts were ignored.
well it's not the first time that they're claiming that traffic happens on its own and they have really no influence on it.
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04-25-2016 , 10:06 AM
The way I see it wrt structures

Bounty builders fine as they are, sure they are somewhat less deep but still very playable
Rebuys are actually very good as far as I can see
Turbos great as well
Hypers stayed the same, which is fine
Regspeed mtt's (including progko) good as well

The biggest red flag are just the bigs imho. This went from being the best structured mtt's towards the worst ones. I think you've really underestimated/or overestimated better the effect of a 5k starting stack. Avg is just too small in endgames now. You seem to forget the structure in the bigs also had all his 'inbetween-levels' cut, which makes the structure also worse. Therefore you really have to compensate the end stage with longer levels imho.

I would suggest something like this:

Shortest levels (whether it's 7/8 or 9 mins) until either 250/500 or 300/600 is reached (so start level 16 or 17)
Mid levels (add one minute each) until bb 1500/3000 is reached (so start level 27)
Longest levels (add two minutes more) from 2000/4000 till the end

I also said this in the partypoker thread once, but the jump in structures from 1.5/3k to 2/4k is just too huge and I think it's a breaking point in the structure, therefore would suggest increasing the level time again at that point.

So you then basically would get either

7/8/10 minutes for smallest bigs
8/9/11 minutes for midstakes bigs
9/10/12 for highstakes bigs

I think this simple adjustment would already make a huge difference.
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04-25-2016 , 10:08 AM
Hi Luke,
What do u think? This 44 Bounty Bilder will reach the 10 min level?http://prnt.sc/awn096
http://prnt.sc/awn033
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04-25-2016 , 10:10 AM
Quote:
Originally Posted by LittleGoliath
<snip>
you conveniently skipped the fact that many reg speeds tournaments were just removed without any replacements.
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04-25-2016 , 10:10 AM
<3 at all PLOs being 6-max now
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04-25-2016 , 10:10 AM
sigh at structures this is insane
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04-25-2016 , 10:12 AM
Party poker is the future stars is dead
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04-25-2016 , 10:13 AM
Quote:
Originally Posted by mashxx
you conveniently skipped the fact that many reg speeds tournaments were just removed without any replacements.
that's why I said 'wrt structures'

It's more important to fix those first, bc it's just a disaster now in bigs atm.
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04-25-2016 , 10:15 AM
Quote:
Originally Posted by tjaalz
I have a small remark about the Bounty Builders.
As we can see in the new schedule higher buyin mtts (82 etc)have the last levels stretched to 10 and 12 minutes where at the lower buyins they stay at 9 minutes. Here is my remark about this:

In Bounty Builder 82 the 10 minute levels start at 15K/30K and the 12 minute levels at 100K/200K. The starting stack is 5K, the guaranteed is 10K, but there is an average of 500 players who play this mtt every day.
So around 500 players on average with 5K stacks is 2 500 000 chips in play.
When the longer level of 10 minutes kicks in, there will be less than 100 bbs in play, and when the 12 minutes level kicks in, there will be less than 20 bbs in play. Even if 1000 players played the mtt the 12 minute level would almost never be reached.
I think the longer levels should start much sooner because now they are just numbers in the lobby without added value.
, and rebuys have a nice structure because of rake obv... Not gonna post here anymore seems like a waste of time anyway
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04-25-2016 , 10:15 AM
Well good thing is that structures can always be modified. Its not like they are going to stay forever.
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04-25-2016 , 10:17 AM
It is so funny that people were asking for better structure in the bigs to start with and instead the new bigs have 10x worse structure. And even the bountybuilder structure is ruined.

I don't get how someone can claim he has been oh so busy, unable to reply to any suggestion or feedback or fix anything due to working on the new schedule and then release the most sketchy schedule imagineable, with such obvious errors in it.
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04-25-2016 , 10:18 AM
Why are there 2 hots 162 every day?
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04-25-2016 , 10:21 AM
Quote:
Originally Posted by Alexo
It is so funny that people were asking for better structure in the bigs to start with and instead the new bigs have 10x worse structure. And even the bountybuilder structure is ruined.

I don't get how someone can claim he has been oh so busy, unable to reply to any suggestion or feedback or fix anything due to working on the new schedule and then release the most sketchy schedule imagineable, with such obvious errors in it.
Imho we weren't asking for a BETTER structure in the bigs, we wanted to make them feel just a bit more special by having a 5k starting stack.
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