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Originally Posted by mellyy85
What hand ranges do you give hand 1 and 2?
First, let me say that I've certainly seen people who do this with AA/KK because they don't want people to call them with junk or whatever. However, usually it's something like 88-JJ AK-AJ. Generally, hands that can be really tough to play OOP so they want to not get called with small pairs and connectors and other junk so it's easier to "find out where they're at." The obvious giant gaping hole in their plan is that by doing this they fold out most of the stuff they beat, and as a result when they get any action "where they're at" is usually a really bad place. But, donks do what donks do. So yeah, I'd just shove here since usually villain isn't in love with their hand and if you do get called the worst you'll see is a flip, with the occasional guy that 4xes their monsters. Still, I think that's rare enough where a shove here is very profitable.