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sticky spot- raised on turn sticky spot- raised on turn

02-05-2011 , 10:24 AM
dont really know what to do here, a spot i find myself in a lot. whats ur default here?

villain is 32/16 over 19 hands

Poker Stars $3/$6 Limit Hold'em - 6 players
The Official 2+2 Hand Converter By DeucesCracked Poker Videos

Pre Flop: (1.333 SB) Hero is SB with T K
2 folds, CO raises, 1 fold, Hero 3-bets, 1 fold, CO calls

Flop: (7 SB) 8 7 A (2 players)
Hero bets, CO calls

Turn: (4.5 BB) T (2 players)
Hero bets, CO raises, Hero?
02-05-2011 , 10:30 AM
It sucks but he could have flush draws, 9x, and a JT - pair plus draw type hand, so I'd call down. Your also near the top of your range of hands you'd consider folding, plus your 2p outs will still be good some portion of the time.
02-05-2011 , 01:53 PM
Quote:
Originally Posted by pokerjunky
It sucks but he could have flush draws, 9x, and a JT - pair plus draw type hand, so I'd call down. Your also near the top of your range of hands you'd consider folding, plus your 2p outs will still be good some portion of the time.
+1

There is also the spazz factor to consider and fsdr with a wrose pair from a tagfish.
02-05-2011 , 02:38 PM
This is an important spot as the strategy of delaying until the turn to raise HU in-position is becoming much more common.

Looking at your range you have 2nd pair nut-kicker which is really quite high up. So, for me, the only thing to do after getting raised is to call and see a showdown on most if not all rivers.

It's good to look ahead and anticipate what you'll do after a raise on the turn: if calling down feels really terrible, then since this hand is too strong to fold, you should consider using it as a part of a balanced turn-check strategy.
02-05-2011 , 08:53 PM
Quote:
Originally Posted by philnewall
This is an important spot as the strategy of delaying until the turn to raise HU in-position is becoming much more common.

Looking at your range you have 2nd pair nut-kicker which is really quite high up. So, for me, the only thing to do after getting raised is to call and see a showdown on most if not all rivers.

It's good to look ahead and anticipate what you'll do after a raise on the turn: if calling down feels really terrible, then since this hand is too strong to fold, you should consider using it as a part of a balanced turn-check strategy.
What other types of hands that you would have 3-bet pf would you consider checking this turn for balance ?

Also, what range do you think villain might be raising the turn with ?

Thanks
02-06-2011 , 05:21 AM
Quote:
Originally Posted by Fantam
What other types of hands that you would have 3-bet pf would you consider checking this turn for balance ?

Also, what range do you think villain might be raising the turn with ?

Thanks
Well in an ideal world the more different hands you can check the better, although you do need to keep both your turn-check and turn-bet ranges in balance (you can easily go too far one way or the other).

Most often I'd be checking the turn with weaker hands that want to showdown but hate getting raised. I'd also want to include a few hands that check-raise although this is a slightly strange board and your range is tighter due to the 3-bet (maybe hands like A-K, A-9, and sets would work). I'd also check-fold some hands nearer the bottom of my range.

I think villain could be raising aces-or-better for value and then also be semi-bluffing quite a lot.
02-06-2011 , 10:24 AM
Quote:
Originally Posted by philnewall
Well in an ideal world the more different hands you can check the better, although you do need to keep both your turn-check and turn-bet ranges in balance (you can easily go too far one way or the other).

Most often I'd be checking the turn with weaker hands that want to showdown but hate getting raised. I'd also want to include a few hands that check-raise although this is a slightly strange board and your range is tighter due to the 3-bet (maybe hands like A-K, A-9, and sets would work). I'd also check-fold some hands nearer the bottom of my range.

I think villain could be raising aces-or-better for value and then also be semi-bluffing quite a lot.
So, if I understand you correctly, you would vary whether you bet or c/r the turn with a strong hand to help balance the times that you c/c the turn with weaker hands in your range ?

And, I am assuming that you would do this when you have a reasonable history with villain, as opposed to c/c the turn with a strong hand against an unknown player.
02-06-2011 , 11:33 AM
Please do not balance your c/c range with a c/r range. The two are entirely different and they should be balanced separately. I'm not even sure we need either.
02-06-2011 , 11:49 AM
Quote:
Originally Posted by Fantam
So, if I understand you correctly, you would vary whether you bet or c/r the turn with a strong hand to help balance the times that you c/c the turn with weaker hands in your range ?

And, I am assuming that you would do this when you have a reasonable history with villain, as opposed to c/c the turn with a strong hand against an unknown player.
Yep. Most of your better hands should bet since the c/r is a balancing play (and you can use things like card removal or draw blockers to select the hands that want to c/r).

To the second part: do you consider K-T a strong hand here? I just think that checking here (as a part of a balanced checking-strat) is much better than bet-folding K-T and also better than making a bet-call that you aren't comfortable with (personally, I would bet-call this but it all depends on how OP feels about it).

I guess things vary depending on the average strength of an unknown player in your game. Usually, I assume unknown players are solid unless proven otherwise -- so I would play in a balanced way vs. anyone who is yet to play like a spazz .
02-06-2011 , 02:38 PM
Quote:
Originally Posted by Propping Fool
Please do not balance your c/c range with a c/r range. The two are entirely different and they should be balanced separately. I'm not even sure we need either.
I think he's saying we need a balanced checking range on the turn, whether it be to check call, raise, or fold. This is true, no?

Conversely, we need a balanced betting range as well which is why I like betting the turn here, although I suppose check calling isn't bad.
02-06-2011 , 09:28 PM
Quote:
Originally Posted by philnewall
I'd also want to include a few hands that check-raise
why ?
02-07-2011 , 05:36 AM
Quote:
Originally Posted by Propping Fool
why ?
So an opponent can't exploit our checks by value betting us to death. This will force him to check behind some hands and give us free cards.
02-07-2011 , 09:38 AM
Isn't that what a c/f range is for ?
02-07-2011 , 01:19 PM
Quote:
Originally Posted by Propping Fool
Isn't that what a c/f range is for ?
With no c/r range villain could bet superthin. He might also bluff more making it more important to have a proportinally smaller c/f range.
02-07-2011 , 03:01 PM
If your c/c range is truly balanced, then the problems that you stated evaporate. Again, you don't need a c/r range to balance a c/c range. The two are separate animals.

Having said that, it may be a very good thing to incorporate a cr range. But not for the sole purpose of balancing your c/c's.
02-10-2011 , 12:06 PM
thanks for all the posts guys, really appreciate it

i figured he could have lots of Jx and spade type hands and called down. river blank, he showed A8

      
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