Quote:
Originally Posted by BitchiBee
ahri's kit feels so awkward, like a clunky nid/orianna
q/e are long range spells while w/r are almost melee range - and with ult down its almost painful playing her you can't really do anything
maybe theres something im missing
I found her to be amazingly good and really intuitive(opposite of vayne for me).
w/r both have decent range. you open w/ Q/E combo, do ur W, and ult a few times to get closer, then re-open distance w/ ult, then Q/E again if needed. that might not be clear, but you start your combo at a distance w/ Q/E and then close the gap with the start of ur combo, then create the gap again w/ the end of ur combo if they aren't already dead.
aside: I think it's so funny how I can just pick up some characters like it's the easiest thing in the world, and others I blow with no matter what I do.