I wanted to thank you all for the suggestions here, I have ended up following the suggestion to look up the standard opening charts which I found on openpokertools and seem to match all the advices here.
It's been important to see how seriously y'all take this, because of course this is the first decision in every hand and so it has snowball effects. They are attached at the end of the post.
I had these for a while since this post, I still haven't gotten them memorised precisely (last week I played KQo UTG and 78o CO). I'm trying to look at them, play with them next to me online and now I am trying to identify how you move from one to the next as a way to memorise them. Any trick on memorizing this is welcome.
These for me are guidelines, but ones I plan to try and stick to for quite a while probably, keeping in mind the suggestions of expanding these depending on tables 3bet frequency and to keep on the tighter side with PP in EP when playing deeper. They are also important to start building a model of how a competent opponent should ideally play.
Couple of questions
Limping range
Currently I am following the general strategy by Miller of having no limping range. I wonder what is the opinion here, I think I have read that quite a few people here advocate limping more EP in the typical loose/passive games, since when opening EP we will too often end up multiway. No limping range also prevents moves like limp/reraise with premium holdings when there are loose raiser behind. Probably the topic of another post.
How would this hand selection dictate 3b/call range
My next step is to start thinking about my 3b defens range. I will get the one suggested by Miller, post it and then adjust from there.
It must be the case that this ranges, especially EP, will be seen as tight by more observant players. Is there any suggestion or guiding principle to build them? Any specific tweak for 1/2 games of today?
RANGES CHARTS
UTG, UTG +1
Worst PP is 77
Worst SC is 98s
Worst XXo is AQo, leaving out all K and Q below QQ and KK
Worst XXs is XTs
MP - UTG+2 and LoJack
Worst PP is 44
Worst SC is 76
Worst unsuited XX
- ATo
- KJo
Add all X9s and all Axs
Hijack
All PP
Worst SC is 54s
All XXo are played
CO
All SC now play
Worst S1G is 75s
X8s
BTN/SB
Add S2G down to 63s
All Kxs and X6s
All Axo
I'm just putting BTN and SB as it's so rare in these game to ever get folded to the SB without any limper that I think it can't be too much a mistake to leave it out as a simplification.