Quote:
Originally Posted by Viral25
Raise/shove turn, like we would if we had a combo draw.
Also, because half the deck likely kills our action. But i'm guessing OP already knew that :P.
+1. Board is connected enough OTT that we can rep lots of draws to balance. He is more likely to GII now with an overpair.
Any reads on V? If he's a typical V, then shoving is fine, but if he is decent I go 400-500 since he knows he beats very little on that runout.