Quote:
Originally Posted by Colin252
ok so I'm using a tiled system quite a bit of overlap on my tables but the problem is this:
When the mouse jumps to the table that requires attention the table doesn'e always pop through the tables that overlap it, meaning it requires several left clicks before my hotkeys work which is a pain when mass multi tabling.
Interestingly, the "bring to foreground" option (which is greyed out when you are able to use jump mouse) never makes this happen, first click works perfect every time.
It needs to be able to Jump mouse, on the "target table under mouse" setting.
Also, it would be great to control the co-ordinates of where the mouse lands on the tabkle when it jumps. ATM it's right on my HM HUD, and there simply isn't enough space on the table to put the HUD anywhere else.
Adding these features/tweaks would help the useability of the script a good deal. Keep up the great work :-)
Hi,
Thanks for the feedback.
The problem with jumping the mouse in the Table Under Mouse (TUM) setting is that it can cause you to accidently act at the wrong table if the mouse jumps just as you were preparing to hit a hotkey.
Imagine at table 1 that you have 27o and are about to use the advanced action check/fold hotkey. A split second before you hit the hotkey, table 2 needs action, and the mouse jumps to that table where you have AA. Because the table under the mouse is now the target table the hotkey you hit folds your AA at table 2 rather than your 27o at table 1.
Basically the issue is that having things work the way you're describing might cause the target table to randomly and instantly change and cause you to act at the wrong table and lose a lot of money.
Let me know if you can think of any ways around this problem, or if I am misunderstanding your request.
Thanks!
Tarath